Traditional Culture Encyclopedia - Traditional festivals - Fun and games activities summary report 5

Fun and games activities summary report 5

#Report# Introduction The summary report is a review and evaluation of the past work, and thus should respect the objective facts and be based on facts. The following is The summary report of the fun game activity is collated, welcome to read!

1. Fun game activity summary report

The game is in order to seek pleasure and voluntarily participate in a kind of activity, but young children's game is never purely sensory pleasure, but accompanied by a sense of life fullness of pleasure. Play is a voluntary activity of young children, play is the nature of young children, young children's games are not outside the forced situation, but young children out of their own interest and desire to spontaneous and voluntary activities. There are many types of games for toddlers. This semester, our class created role play and morning self-selected activities, including milk tea house, small supermarket, hospital, hopscotch, stilt walker, etc. The following is an overview of our class this semester. The following is a summary of the game activities in our class this semester.

First, the role of the game

The role of the game breaks through the traditional education of young children in a passive, static state of the situation, not the teacher to tell the knowledge of young children, so that young children passive, static acceptance, but the teacher through the design and provision of young children can be operated by the environment, especially a variety of activities, materials, so that young children in the interaction with the environment and the development of the active.

This semester, we created a "small supermarket", "people's hospital", "colorful milk tea house", etc., the children in the process of the game, experience the salesman, doctors, patients, customers and so on the different roles, in the role of the role of the process, the children to get rid of the class teacher, familiar with the environment of the dependence on a broader imagination, discovery and creation of space. The cooperation and interaction between children is more active and positive, and their ability to explore and solve problems has been greatly improved.

Second, the morning optional activities

In addition to role play, the morning optional activities are also part of the children's play in the park. It is the beginning of a day of kindergarten education and teaching activities, and therefore should be carefully organized daily morning activities, to achieve a purpose, have a plan, so that each child can actively and happily participate in, every day have a new harvest. In order to let the children relax and enjoy the morning activities, we take the children free combination, free choice. For example, some children like to jump on the grid, a little like to shoot the ball, can let her free choice.

Third, the game evaluation

Whether it is a role game or morning self-selected activities, we will summarize the evaluation at the end of the activity. There are many ways to evaluate, sometimes the whole class, sometimes group discussion, but also let the children evaluate themselves, by the teacher to point out and so on. Children's independent evaluation mainly encourages children to express what they have seen, heard and felt during the game, and to communicate and share with their peers, such as: encouraging words from the teacher to encourage the children, "The building you built is really high, can you introduce your building experience to everyone?" The children take the initiative to evaluate "What problems did I find? What else should we do in order to play better in the future?" Another example is: the teacher's overall evaluation of "Which group of children cleaned up the toys the fastest today?" And so on.

Of course, in this semester's play activities, there are still some problems we need to pay attention to and improve. For example, the number of children is small, the game is relatively centralized, the role of the game is allocated less. In practice, we realize that it is the games that stimulate children's interest in learning and increase their knowledge of life. In the future game activities, we will strengthen the observation and guidance of children's games, so that children in the game happy growth and learning.

2. Fun game activity summary report

The game is in order to seek happiness and voluntary participation in an activity. But toddler play is never mere sensory pleasure, but pleasure accompanied by a sense of fullness of life. There are many types of games for young children. This semester, according to the age characteristics of young children, my class has opened the art and craft area, the science area, the math area, the construction area, the book area, the performance area, etc., and give the same activity area different names, such as: "I type I show", "the sky city concept of the bookstore We also give different names to the same activity areas, such as "My Style, My Show" and "Sky City Concept Bookstore", and insist on carrying out play activities every day, guiding the children to use their hands and brains, and actively interacting with the materials. The following is a summary of the game activities of our class this semester.

1, regional games for the development of young children to provide the possibility. Since it is a self-selected activity, children's wishes and interests can be satisfied, and they can easily devote themselves to their favorite activities.

2, the design of the regional game content must be consistent with the age characteristics of the children in each class, and the educational objectives. The first class pays attention to strengthening intellectual training, different activities have relatively stable activity area, put the corresponding materials. Each area is constantly supplemented or updated according to the effect of the children's activities.

3. In the creation of the area, we take into account the matching of hard and soft materials. Such as soft materials, library area, are paved with mats, when the children enter the library area, there is really a comfortable feeling. Hard materials to put to science, beautiful, reasonable, full of educational significance, such as my class construction materials.

4. As soon as the regional activities are carried out, we put the routine cultivation of the activities in the region on an important position. We combined with the class style for the children to set up a "corner board", each child can choose the game according to their own interests, in addition, we gradually cultivate children toys and materials, after playing, will be put away and put back to the original place. Not only to do neat and orderly, and learn to cooperate, share, take turns, wait, do not scramble ......

Colorful corner activities in the cultivation of young children's language communication skills, observation, hands-on ability and creativity play a role in other forms of education irreplaceable. For example, in the "construction area", children in the small area, every day at will to build their own most satisfactory building, such as "high-rise hotel", "castle", etc. After each construction, the children will be able to build a new building, and the children will also be able to build a new building. After a few days of building and caring about their work, I realized that very few of the children went to the construction area. I wondered, what is it that makes the base-height area suffer from the children's cold shoulder? I reflected that the comparison between the children can not produce long-term interest, the children want to be praised by others, so I used a digital camera to shoot every activity of the children's work as a record of children's construction, and in the game after the review, so that the construction area and the emergence of the children's excited figure, happy laughter, every day, there are children in the construction of a new form of challenge.

Through efforts, although the children's game level has improved, but in many areas there are still problems, such as in the art district activities, some children will imitate each other, not enough brain; in the role of the game area, the children's enthusiasm is not enough, and often produce a sense of burnout of the game; in the performance area, the children's interactive language is still lacking, so, in the future, the process of carrying out the game, we want to Therefore, in the process of future games, we should organize various kinds of activities to stimulate children's interest in games. The class and the class can talk to each other with in-depth exchange of activities, to complement each other's strengths and weaknesses, so that each child in the enjoyable game activities to improve themselves, so that the children's game level of my class rose to a new level.

3. Fun game activity summary report

We attach great importance to the development of children's game activities, and will be the children's game activities as an important part of the children's educational activities in the park, seriously and solidly carry out children's game activities. After two years of exploration and practice, now summarized as follows:

First, recognize the important role of the game in education.

Strengthen the training of new teachers, organizing teachers to "game theory" learning, discussion, so as to improve the teachers' understanding of the game, change the concept of teachers, so that they really recognize the importance of the game for young children. The second step is: regular weekly game activities for young children, regular monthly game observation activities for teachers, regularly carried out every semester, young children's game evaluation activities, all kinds of activities to promote the kindergarten game activities, solid and effective implementation, no longer other activities crowded game time; the third step is: combined with major festivals, carry out the activities of home and family together and invite parents and children*** With the game, this can not only help parents recall their childhood, remember their own childhood interests and feelings, so that you can also better experience the heart of children, understand the heart of children, understand the needs of children today.

1. Ensure sufficient playtime.

If human life is measured in time, then the child's childhood is measured in play time, to give the child a happy childhood, the first thing to do is to return the play time to the child.

To this end, we have opened up the sessions of entering, leaving, before class and after meals, so that children can pick up and put down toys and carry out play activities at any time according to their own wishes. In order to ensure that young children's play time is not encroached upon, we require each class to make a detailed plan for classroom game activities at the beginning of the school year, a monthly plan for monthly game activities, a weekly plan for weekly game activities, and weekly focused guidance activities program, so that the game activities have a goal and a plan to be implemented on a layer by layer basis, step by step. At the same time, classroom teachers are required to prepare game materials in advance, and the performance of young children in the game activities in a more detailed observation records, analysis, reflection, and regular inspection, feedback, and will be included in the monthly assessment of the teacher's work, the orderly operation of the above links, the continuous cycle of upward purposeful, well-planned promotion of the game to promote the in-depth development of the game to promote the game in each young child to get a more adequate development.

2. Open up a wide range of places to play.

The space is necessary for children to play. In order to provide children with a wide range of activities, we make full use of the corridors, staircase corners, checkrooms, playgrounds, etc. as a playground, in order to ensure that the children's games to create a good condition.

3. Provide rich play materials.

Young children's games are inseparable from the toys and materials, they are the material pillar of the game, is to induce the support, the development of young children's play behavior, is the child's "textbook", is to promote the development of young children's tools, teachers provide children with the appropriate game materials, directly affect the quality of the game activities. In addition to buying some non-toxic, harmless, hygienic waste materials and natural objects for children, the garden mobilizes teachers, parents and children to make toys and game materials together. For example, use instant noodle bowls to make headdresses and hats, use cans to make stilts, use plastic bottles to make fish tanks, use fruit milk bottles to make tensile strength and so on.

4. Enrichment of diverse game content.

The game is an effective means of education, for this reason, our teachers according to the age characteristics of children and the actual needs of education, design and carry out a variety of game activities. And, using the annual winter and summer vacations, for young children to focus on purchasing and purchasing game materials, and actively carry out timely homemade toys evaluation activities, greatly enriching the children's game materials and content.

Second, to ensure the normal development of various types of games, to promote teachers to learn from each other.

In the record of the class game time at the same time, we grasp the class to carry out various types of games, such as intellectual games to carry out better, creative games are not often carried out, collective games more than self-selected games, etc., with these problems we organized the whole garden teachers to discuss, we reached a **** knowledge, is to make all kinds of games can be reasonably arranged, so that all kinds of games can be the normal development.

We organized a discussion with all the teachers to reach a *** knowledge that all kinds of games can be reasonably arranged so that all kinds of games can develop normally.

Our specific approach is: respectively, desktop games, role games, performance games and structural games and other forms of breakthroughs one by one observation, to familiarize themselves with the characteristics of various types of games and play, and then, on the basis of observation, to create a new game, require their own classroom characteristics, so that teachers really understand the essence of the game and the role played.

After several years of unremitting efforts, our teachers can correctly recognize the role of the game in the game, and can actively organize and carry out all kinds of early childhood games, to promote the overall development of young children. In the actual operation, we still have this or that problem to be further solved, but I believe that through the continuous practice and thinking of all teachers, our children's game activities will be on a higher level.

4. Fun game activity summary report

Review of this semester in the big class of the children's independent game development, on the autonomy of the game, the purpose of the game theme, the use of game materials, interpersonal communication, the game routines, the creativity of the performance, and the connection with the theme to make a review and summary.

First, the creation of the game area

set up a "kindergarten", "hospital", "dolls' house", "bank", "barber store", "food court", "snack store", "small stage" and other socialized regional game activities, and "art and crafts", "construction", "reading", "performance", "puzzle", "math" and other learning regional games. The "Kindergarten" game was opened in conjunction with the theme activity of "Entering the Primary School", and as the children's ability to play independently increased in the course of the game, they also set up a small theme of "Learning to be a Primary School Student", which enriched the theme content of the "Kindergarten" game; the "Small Stage" game was opened in conjunction with the "Small Talent Exhibition" in the theme activity of "Entering the Primary School", which is a hotspot of the children's game at the present time. In the learning area games, this semester's focus is on board games, which are very popular with the male children, and in the quiet games after meals, the children will spontaneously play backgammon, fight chess, flight chess, etc.; and the "performance area" is a place where the female children love to be, and the "show host" is their favorite role, and there are some male children who participate in it, play the role of small actors, and sing and dance for everyone, which fully demonstrates that the small role is a very active part of the children. A small corner of the full display of the children's active personality.

Second, the autonomy of the game and the purpose of the theme

In the older classes, children are able to independently choose their favorite activities to play, and are less influenced by others to interfere with the choice of the situation. They have a strong sense of purpose, a strong sense of role, and a certain sense of responsibility for their roles. Most of the children's behavior and attitudes in the game are in line with the requirements of their roles, for example, the pastry chef in the "Dim Sum Room" will be very responsible for designing a variety of snacks, and the waiter will greet each customer enthusiastically, etc., and they will also independently increase their roles as the game unfolds to include the role of the "Little Etiquette Officer". Most of the children were able to concentrate on a certain game role until the end of the game, and the ability of the children to play the role in the game has also been greatly improved.

At the same time in the choice of game roles also found a problem, many children like to play some of the game props have the right to direct the use, or in the game has the right to command the participants, such as "snack store" chef, "hospital" doctor, "kindergarten" teacher, and so on, and for the customers, students, patients, and other roles, children's interest in the small, many children would rather play with blocks, rather than play these roles! Many children would rather play with blocks than play these roles, which means that the props in the game are very useful for children.

Third, the use of game materials

As the game continues to deepen, we will also be timely increase or decrease in the game materials, such as in the "library" game in the process of carrying out the phenomenon of young children frequently change the books, we asked the children to design their own "borrowing card", and to regulate the correct reading of books, so as to help young children set up a good game routine. As for the use of materials, children are no longer interested in the materials themselves, they are not only able to carry out the regular play correctly and skillfully, but also can replace objects with objects, multi-purpose. Such as the "hospital" in the doctor to open the knife to the patient, the marker to replace the scalpel; when too many patients thermometer is not enough, the marker has become a thermometer, although the game material is very simple, but in the hands of the young children of the many variations, the fun!

In the process of the game, we also focus on providing children with some semi-finished products for children to make their own game materials. Such as in the "point heart room" game we set up a "treasure box", collected a lot of waste materials, a variety of handmade activities in the leftover color paper, etc., provided to the snack masters to make a variety of rich snacks; in the "small stage" game we also mobilized the children to collect some of the waste products at home, such as home mom does not use the scarf, used microphone, snack boxes, etc., greatly enriching our game materials, but also make the children to develop a wasteful attitude, and also to make the children to learn the importance of the game, so that the children will not have to worry about the future. At the same time, the children have developed the habit of thinking about the utilization of waste.

Fourth, the role of interaction and social participation

In the game, most of the children can be friendly with their peers, willing to share toys with their peers, and many of the children can be modest with their peers. When there are conflicts in the game, such as disagreement on the distribution of roles, when several people want to play the same role, etc., most children will negotiate with their peers to solve the problem. There are more polite phrases in the game, such as "please help me", "I want to play with you, can I?", "thank you", "sorry", and "I'm sorry". Thank you", "I am sorry", "Welcome", "Welcome to the next visit", etc. Some negative ways of interaction, such as monopolization, exclusion, interference, destruction, withdrawal, aggression, confrontation, etc., appeared less often in young children, but also appeared in individual children, for example, Fan Bofei often intentionally disrupted the play of his peers during the game, and thus was excluded by other children, and he always heard complaints about him from young children during the evaluation of the game. The first time I saw a child, I heard the child complaining about him, so in the future, we have to strengthen the focus on individual education, to help him improve his ability to learn to play with his peers in a friendly and collaborative way.

With the increase of age, the children's interaction in the game is increasing, rarely see the situation of solo play, they like to play with their peers, the game is often a continuous laughter. Not only is the interaction between children in the same game increasing, but also a more reasonable connection between the various parallel games has begun to appear, such as "doll's house" mothers and fathers will take their babies to the "small stage" to watch a play, will send their babies to the "kindergarten" class; "snack store" masters will go to the "kindergarten" to deliver snacks; "construction area" children will build a park and will invite "kindergarten" children to visit the park; "library" children will invite "kindergarten" children to visit the park; "library" will invite "kindergarten" children to visit the park, and "library" will invite "kindergarten" children to visit the park, and "library" children to visit the park, and "library" children will invite "kindergarten" to visit the park.

V. Observance of the game routine

The children are free in the game, but freedom and rules are complementary, freedom without rules is not real. Freedom is only true freedom when it is constrained by certain rules. After a semester of exercise, the children's game routine relative to the beginning of the period has made great progress: most of the children in the game can abide by the rules of the game, take care of the game toys, play with the toys gently; in the game can focus on the game activities, rarely chasing and playing or frequent access to the various games and other phenomena, the game is seldom due to the influence of the children can not be carried out normally; the end of the game can take the initiative to put the game materials into the game, and the game can be played on a regular basis. At the end of the game, they can take the initiative to put the game materials to the designated place, and the order of packing and organizing the materials has been greatly improved.

Sixth, creativity performance

In the observation, we found that the children's games often rub some creative sparks, mainly in the richness of the game plot, innovation and the use of materials on the original. For example, when playing the "small stage" game according to the requirements of the actors and children generated a new small theme "clothing store" to meet the requirements of the actors to wear clothing; in the "kindergarten" game children from imitating the teacher to the children's classes, and then developed into imitating the teachers in the elementary school to give classes to elementary school students, correcting homework, eye exercises, etc., the game's plot is more and more rich; the "small stage" on the design of a variety of performance costumes, but also the production of decorative The performance of the "small stage" designed a variety of costumes, but also produced a number plate decorated with small actors performances ...... These are young children's creativity budding performance.

Seventh, the link between the game and the current teaching theme

According to the spirit of the outline: "Explore the link between the game theme and the current teaching theme, and strive to theme content can be integrated into the game, reflecting the integration of the curriculum and the game," in the specific work, we strive to do the goal and practice in line. Combined with this semester's "into the elementary school", "the opposite country", "I want to fly", "I can rotate", "different me" and other themes, our games accordingly appeared in some of the content associated with the theme, such as the "science area" provides a variety of moving objects, so that young children to understand the relationship between force and movement, the "art and crafts" design of recipes, and other people's different, the "small stage" performances on the "talent show".

In the independent games carried out this semester, we focus on the independent choice of young children, the teacher is more indirectly guide, supervise and other methods to influence the behavior of young children, such as in a game area of the game results of the evaluation, said: "I like to do serious work XX children ......" to make the behavior of young children to correct their own; the use of young children to evaluate the behavior of their peers, and then to correct their behavior. The first step is to make sure that the children have a good understanding of their own behavior, and that they are able to evaluate the behavior of their peers and improve their language skills and their ability to distinguish between right and wrong, as well as their ability to improve their abilities through the influence of their peers.

Of course, there are still some problems in our games, such as some of the children's body still exists in the phenomenon of partial area, such as every game Zhang Mai, Li Xin, Zhang Jianxu and other children always choose to build block games, rarely participate in other games; Zhang Chenghao children and companions of the interaction is very little, always like to play alone, participate in the game of the initiative is not high; and Deng Ao Fei in the game is also showing a very special, always straying from the various games, but also in the game. Deng Aofei is very special in his play, always wandering away from the various play areas, but because he does not know how to cooperate with his peers and often messes up the game, he is often rejected by his peers, so we need to pay more attention to the correct guidance of individual children. In the future, we need to observe and guide the children to help them to participate in more games and to make more friends with those who are introverted and withdrawn, so that every meaningful game can help the children to get a better development.

5. Fun game activity summary report

The game is in order to seek a pleasant and voluntary participation in a movement, but young children's games are never purely feel happy, but accompanied by a sense of life enough to be happy. The game is a voluntary movement of young children, the game is the nature of young children, young children's game is not outside the forced situation, but young children out of their own interest and desire to spontaneous voluntary movement. There are many types of games for toddlers. This semester, our class has created role games and morning self-selected sports, including milk tea house, small supermarket, hospital, hopscotch, stilt walker, etc. The following is an overview of our class's games this semester. The following is a summary of the game movement in our class this semester.

First, the role of the game

The role of the game breaks through the traditional teaching of young children in a passive, static state of the situation, not the teacher to tell the knowledge of young children, so that young children passive, static reception, but the teacher through the design, to provide young children to operate in the situation, especially all kinds of sports materials, so that young children in the interaction with the situation and the initiative of the growth of the situation.

This semester, we created a "small supermarket", "people's hospital", "colorful milk tea house", etc., the children in the game process, experience the salesman, doctors, patients, customers and so on the role of the role of the process, the children free of Mr. class, familiar with the situation of dependence, there is a broader imagination, invention and creation of space. The children's cooperation with each other is more active and positive, and their ability to explore and solve problems has been greatly improved.

Second, the morning optional movement

In addition to role play, the morning optional movement is also part of the children's play in the park. It is the beginning of the kindergarten day teaching teaching movement, and therefore to carefully organize the daily morning movement, to do purpose, planning, so that each child can actively and happily participate in, every day have a new harvest. In order to make the children easy and pleasant morning exercise, we have taken the children free combination, free choice. For example, some children like to jump on the grid, a little like to shoot the ball, can let her free choice.

Third, the game evaluation

Whether it is a role game or a morning self-selected movement, we have to summarize the evaluation after the movement stops. There are many ways to evaluate, sometimes the whole class, sometimes group discussion, but also let the children themselves evaluation, by the Mr. pointing out the way and so on. The independent evaluation of the children is mainly to encourage the children to express what they have seen, heard and felt in the game, and to exchange and share with their peers, such as: the teacher's encouraging words to encourage the children, "The building you built can be really high, can you introduce your experience of building to the night?" The children take the initiative to evaluate "What problems have I invented? What else should we do in order to play better in the future?" Another example: the teacher's overall evaluation of the main "Which group of children today the fastest packing toys?" And so on.

Of course, in this semester's game movement, there are still some problems we need to pay attention to and improve. Such as the number of children is small, the game is relatively centralized, the role of the game is assigned less. In practice, we realize that it is the games that stimulate children's interest in learning and increase their knowledge of life. In the future game movement, we will enhance the inspection and guidance of young children's games, so that young children grow and learn happily in the game.