Traditional Culture Encyclopedia - Traditional festivals - General combat skills in Jin Wang 2
General combat skills in Jin Wang 2
Ren Wang's idea of the enemy:
Ren Wang's idea of the battle is based on chipping the essence, when the human enemy energy is hit empty, it will enter the state of gas extinction. When the demon's demonic energy is emptied, each hit will appear hard straight, is a good opportunity to output, you can put high damage martial arts. After that, the monster will release Chang Shi (or Chang Darkness for bosses), which will restore some of its power. When the demon enemy's power limit is empty, you can get in close and stab. This is probably the output cycle of King of Ren.
The following are general tips
(most of them are pretty basic)
1. Hold down the defense button to dodge
2. Removing the heart cancels the aftershock of some of the moves, such as Chaos Swift Sword, and there is no need to remove the heart perfectly every time
3. Disintegration is not the same as Sharpening Essence
4. Execution of the melee jabs and downward chasing attacks, the melee jabs are invincible, pursuit is not. In King of Kings 2, the execution of demons is a melee jab, but there are some situations that trigger a downward pursuit.
5. Early cuts, during the stalemate of an attack, can be cut early, after which you can pick up streams, dodges, or specific segments of martial arts
6. All weapons do not flick their blades with the upper light and heavy attacks, nor do they flick their blades with the lower heavy attacks of the otai sword or axe, and you cannot use light and heavy attack-derived martial arts with any other attack flicking their blades.
7. Some martial arts techniques can knock an enemy off-balance by hitting them, and then attacking them again can trigger a follow-up execution. Examples include the spinning stick's Inch Power and the lance's Kaiten Rush. You can use this move to speed brush Hanzo in the training ground with the spinning stick.
8. Don't double up, King of Kings fights have defenses, and generally flank or pad forward. There is no need to pull away from a very long distance, generally two body position on the line.
9. All monsters have weaknesses, and hitting them is half the battle
10. Monster techniques can quickly reduce the enemy's demonic power limit
11. Monster techniques used in the dark will be strengthened.
12. Shooting from outside the darkness will reduce the damage of enemies in the darkness, so it's recommended to shoot from inside the darkness
13. Demonized normal attacks will hit the essence, and stored attacks will absorb the essence to reduce the amount of time it takes to store up the essence. (Like Shinobu Dragon's landing to absorb the soul)
14. Illusion before the short shake, after the long shake, melee attacks after the release of illusion and then the heart of the disabled, you can cancel the illusion after the shake. (Only the big guys use it. I don't use it anyway)
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