Traditional Culture Encyclopedia - Traditional festivals - Hearthstone Legend: What is the reward for the new ladder? What are the ranking modes? What are the treasure boxes?
Hearthstone Legend: What is the reward for the new ladder? What are the ranking modes? What are the treasure boxes?
2. Reward for ladder above level 20: 1 Jinbeika, 5 dust, remarks (5 dust per level from 19 to 16).
3. ladder grade 15 reward: 1 golden white card+1 golden blue card +5 dust, remarks (14-1increase 5 dust per level).
4. ladder level 10 reward: 2 gold and white cards+1 gold and blue cards +5 dust, remarks (9-6 increase 5 dust per level).
5. ladder level 5 reward: 2 gold and white cards+1 Zhang gold and purple cards +5 dust. Remarks (4- 1 5 dust per liter).
General rules for extended data
Before the game starts, players need to choose an existing set of cards for the game, and a set must be 30 cards. After the start, the system randomly distributes the front and back hands, and randomly distributes the cards in the player's deck according to the first three cards and the last four cards, and then the player can replace some of them to complete the opening deck.
In a game, the maximum number of cards in the library is 60 and the maximum number of rounds is 50. After reaching it, it will be judged as a draw. In the ladder mode, neither side will lose the number of stars and segments, but the winning streak will be interrupted. If it is a leisure mode, it will not affect each other.
At first, neither side had a magic crystal. At the beginning of each turn, 1 crystal with full mana will be automatically added, with a maximum of 10. After consuming mana, the corresponding number of mana crystals will be emptied.
Mana is a necessary consumable to use cards and heroic skills. Every time you actively play 1 card, you must consume the mana indicated in the upper left corner, and it will be filled automatically at the beginning of each turn. The blue gem at the bottom right of the interface is a magic crystal.
The followers and weapons in the card can be preserved forever until they are destroyed or destroyed; Spells can only be used once, in which mysteries and tasks will remain in the mystery area until the effect is exerted, and other spells will disappear after the effect is exerted; The hero card disappears after replacing the hero.
When there are no cards in the library, players will be hurt every time they try to draw 1 card. This condition is called "fatigue". Fatigue damage will increase with the increase of fatigue damage times.
Winning and losing conditions:
1, hero blood becomes 0. When the hero's blood volume of one side is 0, whether there is armor or not, it is a failure for that side and a victory for the other side. After settlement, when both sides are 0, it is a draw.
2. special conditions win. Special conditions include card description. If the necessary conditions are met, the opponent hero will be destroyed.
3. The round reaches the upper limit. The round reached the upper limit of 45 rounds, and the two sides were tied.
You can get 10 gold coins for every 3 victories in combat mode and chaos mode, and you can get 100 gold coins at most every day in this way. In addition, players can also get gold coins by completing daily tasks or playing in arena mode. ?
Note: General rules apply to most modes, and some special modes are slightly changed, such as local adventure and chaotic combat mode.
References:
Official website-Hearthstone Legend
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