Traditional Culture Encyclopedia - Traditional festivals - How do you play Monopoly? What are the rules of the game?

How do you play Monopoly? What are the rules of the game?

One of the differences between Generation V and Generation IV is that the turn-based system has been changed to a real-time system, where the characters no longer take turns but are controlled by the player in real time, and news messages and other messages appear in real time. And the stock market is updated on average once every 3 seconds, isn't that realistic?

Childhood has been accompanied by our "Strong Hand Chess" since the Daewoo maniacs made the "Monopoly" game, has become a masterpiece of puzzle games, the game's relaxed and lively, witty and cute, so that it has become young and old, and even attracted a lot of MM to enter the computer gaming circle. Since the 3rd generation in the game appeared a variety of new tools, the 4th generation improved the quality of the image and added a humorous speech and voice-over, it is attracted by more and more players. Monopoly, indeed, is not a bad game to drive the whole family to have fun. Now that Monopoly 5 has made its debut, what exactly are its improvements?

1. Real-time: One of the differences between Monopoly 5 and Monopoly 4 is that the turn-based system has been changed to a real-time system, whereby characters no longer take turns but are controlled by the player in real time, and news and other messages appear in real time. And the stock market is updated on average once every 3 seconds, isn't that realistic?

2. The move card system: While traditional Monopoly games use dice to determine the number of steps, in Generation V the number of steps is determined by the three move cards held in the player's hand, which means that the player has more autonomy to decide where to stay in the process of moving.

3. Character Stunts: In Generation V, each character has different stunts due to their own characteristics, such as Atubo has land-related stunts and Mrs. Qian has stock-related stunts.

4. Multiple Victory Conditions: Compared to the traditional Monopoly game where you have to play until the last person is left without going bankrupt, there are multiple new victory conditions in Generation V that allow players to enjoy a variety of different gameplay.

-Monopoly: The person or team with the most assets at the end of the game wins.

-Land Maniacs: The person or team with the highest total land value at the end of the game wins.

-Stock Nerd: The person or team with the best stock performance at the end of the game wins.

-Invincible King: The person or team that is not bankrupt at the end of the game wins, which is a traditional Monopoly victory condition.

-Constant Winners: The person or team that does not go bankrupt at the end of the game wins, unlike the Invincible King, where one person on a team goes bankrupt and the team loses.

-Scud: The first person or team to level up to the specified level wins.

-Maze Pass: The first person or team to reach a specified number of arrays wins.

-The Trickster: The person with the most points at the end of the game wins.

5. Networked Versus: The game supports networked versus, allowing players to play exciting and fun games with their friends and the rest of the world over the network.

Let's take a look at this generation of Monopoly in detail:

Characters:

Props/Cards:

-Motorcycle: Become a motorcycle rider, and use one or two cards at a time. -Construction Vehicle Function: Become a construction vehicle and destroy the first floor of the house in your path

-Construction Worker Function: Build a second floor of the house in the designated location

-Scavenger Function: Sweep the obstacles on the road in front of you

-Transporter Function: Place it to teleport the people who stayed on it

-Airline Ticket Function: Move to any airports -Roadblock Function: Place it to Mines: explode when placed, causing players to fall unconscious

-Time Bombs: attach to the person on which they are placed and explode when zeroed, causing damage to surrounding buildings and unconsciousness - Invisibility Potion: make yourself invisible

-Biting Dogs: hospitalize players on the road in front of you after being placed. -Freeze Missile function: in the designated players / areas after the explosion caused a small area of people in a frozen state

- Missile function: in the designated players / areas after the explosion caused a small area of building damage, people unconscious

-Nuclear Bomb function: in the designated players / areas after the explosion caused a large area of total destruction of the building, the people unconscious

- Equalization of wealth card function: all players cash divided equally -Split the spoils card function: all players cash divided equally -Split the spoils card function: all players cash divided equally -Split the spoils card function: all players cash divided equally Player Cash Equalization - Spoils Splitting Card Function: Split the cash with the designated player

-Land Purchase Card Function: Forcibly acquire the land owned by the user - Land Exchange Card Function: Change the ownership of the land - Auction Card Function: Forcibly auction off the land owned by the user - Angel Card Function: Add a layer to all the buildings in the designated roadway

-Devil Card Function: Demon Card: Dismantle a layer to all the buildings in the designated roadway

-Monster card function: demolish one layer of buildings in the designated road

-Steering card function: change the direction of walking

-Stopping card function: all moving cards become stopping cards

-Turtle speed card function: all moving cards are replaced by one-step cards

-Blasted card function: all moving cards are replaced by nine-step cards. The roadblocks are set up along the way

-Rogue Card Function: If you become a rogue, you can collect protection money from the landlord and buy land and cover for free

-Snatch Card Function: Snatch the cards or props of the designated opponents

-Sleepwalking Card Function: All players other than the user will become sleepwalking

-Trapped Card Function: Force the designated opponents to be imprisoned

-Red Card Function: Make the designated opponents to be imprisoned

-Red Card Function: Make the designated opponents to be imprisoned

-Red card function: make the specified stock go up

-Black card function: make the specified stock go down

-Tax check card function: make the specified player pay tax

-Price increase card function: increase the price of the specified section of land

-Sequestration card function: sequestration of the specified section of land

-Alliance card function: make alliance with the specified player

-Sleepwalking card function: make all players other than the user to sleepwalk.