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Kindergarten Interactive Game Book 11

# Parenting # Introduction Games can promote the development of young children's language interaction ability, language interaction ability is a basic ability of children to adapt to life and future development, and games are an important way to cultivate children's this ability. The following For you to organize the kindergarten interactive game book 11, welcome to your attention.

1. Kindergarten Interactive Game Book

Game Name: "Little Planet Bring Us Together to Break Through"

Objective:

1. Emotional Attitude: Concentration, sensitivity, rule-following, sense of competition, and sense of cooperation.

2, knowledge and skills objectives: fast dribbling, dribbling stability and coordination and flexibility of movement.

3, physical fitness goals: lower limb muscle strength and wrist strength, speed, agility.

Preparation:

4 small basketballs, 20 hula hoops, 4 star avatars, 200 square meters on the field set up four groups of equipment.

The rules of the game and play:

The small ball players when the team leader lined up into four teams to come together to break through the game.

1, the first level: the star dribbled the ball around the four small stage.

2, the second level: the right hand dribble baby quickly run to the end of the original two-handed shot 5 ball.

3, the third level: the right hand dribbling baby quickly return to run to the small stage, holding the ball baby across the four small stage, standing on the last small stage will be the ball rolled to the next little ball player.

4, which group is the first to break through the success of the winning.

Gradient from easy to difficult:

1, the first level: the ball player left hand dribble around the four small stage.

2, the second level: the left-handed dribbling baby quickly run to the end of the two-handed slap the ball around the small stage a circle.

3, the third level: left-handed dribbling baby quickly back to run to the small stage, holding the ball baby feet together jumped over the four small stage, standing on the last small stage to pass the ball to the next little ball player.

4, which group is the first to break through the success of the winning.

Guidance strategy:

Dribbling the ball in the fast running must control the direction and height of the ball, the height of the ball should not be higher than the chest of the children.

Basketball: small, middle class

2. Kindergarten interactive games

Game name: "piggy breakthrough"

Goal:

1, emotional attitude: abide by the rules of the game, hard-working, do not fear fear, experience fun.

2, knowledge and skills goals: bending hands ground ball, "S" shaped ground ball, balance on the log bridge rolling ball.

3, physical fitness goals: waist, foot strength, balance, coordination.

Preparation:

A small basketball manually, "S" shaped line, balance beam 8

Game rules and play:

1, the children bent over and pushed the roll of the piggy with both hands (small basketball) straight line.

2, the children along the "S" shaped line bending hands push roll piggy (small basketball) forward.

3, children push and roll the piggy (small basketball) rolled over the balance beam. Rules: children in the process of rolling the ball in the ground hands can not leave the pig (small basketball).

Gradient from easy to difficult:

1, straight line ball

2, "S" shaped ball

3, ball over the balance beam

Guidance strategy:

To guide the children to roll the ball of the correct action (feet open shoulder width, natural), bend over, push the ball forward with both hands. Bend over, push the ball forward with both hands, and look ahead).

Pickleball: small class

3. Kindergarten interactive games

Game name: "ants moving beans"

Objectives:

1, affective attitudes: focus, self-confidence, calm, unity and cooperation.

2, knowledge and skills: back to back dribbling

3, physical goals: coordination, flexibility, hand strength.

Preparation:

20 balls

Game rules and play:

The teacher introduced the game will be divided into two teams of children, each two people a group, standing on the same starting line, two children with the back of the ball to learn a learning crab walking to the whistle shall prevail, to the end of the original way back to the next group of children, in turn, the first to complete a round of a team won. Finish a round of a team won, on the way to the ball down, should be put back to the body of the original position to continue to move forward.

Gradient from easy to difficult:

You can use different positions of the body to cooperate.

Guidance strategy:

At the same time, hard to clamp the ball, at the same time step, the two children who clamp the ball can not be one taller and one shorter.) Children in the process of the game together, cooperate with each other, in the step children can shout the slogan, so that can do at the same time step, stop at the same time.

4. Kindergarten interactive games

Game name: "pinch the ball to walk, jump"

Objective:

1, emotional attitude: confidence calm, focus, accuracy, space, judgment, agility, ball sense of the ball of the exercise

2, physical fitness goals: calf muscle strength, ankle strength, speed, development of movement coordination

2.

3, knowledge and skills goals: through the ball walking, jumping exercises, improve children's ball control ability, the development of movement agility.

Preparation:

Leather ball manually, 100 square meters in the middle of the field to draw a good four straight lines (starting point, and finish line). Badminton manually 1, 4 baskets, 200 square meters on the ground affixed to the 4 groups of markers, 1-15 number cards, 4 colors of shaped paper a number of sheets.

Game rules and play:

children hand a ball, the ball clamped to the inside of both feet, standing in the starting line, after hearing the teacher's command, the children to the fastest speed to the finish line direction, to the fastest to jump to the finish line of the children as the winner;

another way to play: the children will be divided into four groups, the front of the line of the children to the ball clamped to hear the teacher's command, and then quickly to the finish line to jump, to the point will be the fastest jump to the finish line. The other way to play: the children will be divided into four groups, the head of the line of children to clip the ball good, hear the teacher's command, quickly to the finish line jump, to the point after the ball back to the next child, the ball handed over to the children stand at the end of the team, and so on, the fastest jump team for the win.

Gradient from easy to difficult:

The children stand in their own position, repeatedly practicing the skill of clamping the ball, after mastering the method of clamping the ball, practicing walking and jumping with the ball clamped, and then jumping quickly with the ball clamped.

Guidance:

In the process of walking and jumping with the ball, the distance between children should be appropriate, and neighboring children should cooperate with each other to avoid the ball from falling to the ground, and if the ball falls to the ground, pick it up and clip it back immediately to continue to participate in the game. Children's attention should be highly concentrated.

Soccer: big class

5. Kindergarten interactive games

Game name: "Piggy into the Cave"

Goal:

1, emotional attitude and quality: space, decisive and brave, fair and impartial judging, awareness of the rules of soccer.

2, knowledge and skills: the soles of the feet, the inside of the feet, toe shot.

3. Physical objectives: shooting power, explosive power, accuracy, balance, agility.

Preparation:

40 small soccer balls, 12 hurdles, 2 soccer goals, playground layout

Game rules and play:

1, push the piggy into the cave (with the soles of the feet to push the ball into the goal): the children divided into 4 groups for the game, each group has a referee cross-recorded, each group of children with their own method of kicking the ball into the teacher set up 2 hurdles racks, into a point, into two of them. The children of each group kicked the ball into the two hurdles set up by the teacher in their own way, and scored one point for one, two points for two, and zero points for no entry.

2, kick the piggy into the cave (push the ball into the door with the toes): children divided into four groups for the game, each group has a referee cross-record, each group of children with their own way to kick the ball into the teacher set up by the two hurdles, into a point, into the two points, do not enter the zero points.

3, drive the piggy into the cave (with the inside of the foot to push the ball into the door): the children divided into four groups for the game, each group has a referee cross-record, each group of children with their own way to kick the ball into the teacher set up by the two hurdles frame, into a point, into the two points, do not enter the zero points.

Gradient from easy to difficult:

1. Step on the ball and dribble forward

2. Step on the ball and dribble forward around the obstacle and shoot at the goal

3. Step on the ball and dribble backward around the obstacle and shoot at the goal

Instructional strategy:

Remind the children of the skill of stepping on the ball, not to step on the ball hard, but only step gently on the ball on the upper end.

6. Kindergarten Interactive Games

Game Name: Classification

Suitable Age: 3-4 years old

Game Objective:

Development of Thinking Skills

Preparation for the game:

Several sets of physical cards of food and toys

Game method:

Give each child a set of objects (or cards), ask: "What are the things here and what are they for? Please divide them into two piles, how should they be divided?" Guide children to divide them into one pile for food and one pile for play.

Guidance:

At the beginning of the game, the classification of materials should choose food, toys and other items familiar to the children, the types of two appropriate, after the children are familiar with the game, you can increase the classification of materials to three or four.

7. Kindergarten Interactive Games

Game name: Please do as I do

Suitable for age: 3-4 years old

Game goal:

Development of observational and imitation skills

Game method:

1. Answer: "Please do as I do." "I will do as you do."

2. Teachers do familiar actions (such as brushing teeth, washing face, washing hands and other actions), while saying: "Please do as I do", so that children imitate the teacher's actions, while saying "I will do as you do."

8. Kindergarten Interactive Games

Game Name: My Five Senses

Suitable Age: 3-4 years old

Game Objective:

To cultivate the children's hearing, not to be disturbed by other people's movements.

Game Preparation:

Children can correctly identify their own eyes, nose, mouth, eyebrows, ears

Game Method:

The teacher will issue a command such as "eyes" and ask the children to identify their own corresponding parts (at the same time, the teacher will also point out any one of the five senses). (At the same time, the teacher also pointed out any part of his five senses, the teacher pointed right or wrong, to interfere with the children).

Rules of the game: children must identify what they hear, and not be interfered with by the teacher.

Guidance:

The five senses can also be extended to their own body parts.

9. Kindergarten interactive games

Game name: color stone

Suitable for age: 3-4 years old

Game goals:

Improve color recognition

Preparation for the game:

Three colors of color stone, three colors of the empty box

Game method:

The game is not a game. p> Game Methods:

Put the colored stones into the three color empty boxes according to the different colors, such as red colored stones into the red box.

Suggestions:

You can also categorize the sizes.

10. Kindergarten Interactive Games

Game Name: Finding Dolls

Suitable Age: 3-4 years old

Game Objective:

Development of Hearing Ability

Preparation for the game:

A doll that can make a sound

The Game Methods:

Ask a child to play the role of the mother, temporarily leave the group. The rest of the children sit in a circle with their hands behind their backs. Hide the doll behind one of the children and ask the mother to enter the circle to find the doll. The child who hid the doll presses her hand against the doll, making the doll make an intermittent sound. The mom searches for the doll based on the sound. When she finds it, she changes roles and the game continues.

Rules of the game:

1. When mom is looking for the doll, the rest of the children cannot remind her.

2. The doll must be hidden, and the mom can only look for it according to the sound of the doll.

11. Kindergarten Interactive Games

Game Name: Distinguish Food

Age: 3-4 years old

Game Objective:

The game is to be able to taste four different types of food

Game Preparation:

Prepare in advance for a couple of different food items with different tastes, hardness and temperatures. food and drinks with different flavors, hardness and temperatures.

Game method:

Prepare not to let the children see, and then say to the children: "Today, please ask the baby to play the role of a blind man, taste some delicious things. But say what it is and what it tastes like after you taste it." Then, blindfold him with a handkerchief.

1, eat fruit: distinguish sweet and sour taste, give the children raw pears, oranges, bananas, lemons, apples, grapes, watermelon and so on (according to the season at the time to choose the fruit). Talk about what you are eating. What is the flavor?

2, eat cookies: distinguish sweet and savory, give the children left hand to take a sweet cookie, right hand to take a salty cookie. After eating, raise your hand to show which hand is sweet cookies, which hand is salty cookies.

3, eat sugar: distinguish between hard and soft touch, can give children to eat hard fruit candy and soft milk sugar. Ask the child to say the feeling after tasting, which hard, which soft.

4, drink: distinguish cold, hot, warm feeling, to the children were tasted cold boiled water (or ice water), warm boiled water, let the children drink to distinguish cold, hot, warm feeling.

At the end of the game, the handkerchief will be unlocked, let the children look at the tasted food, drink, and asked to say again what is it? What flavor?