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Small class games excellent lesson plans and teaching reflection

As an excellent teacher, we need strong teaching ability, through the teaching reflection can be very good to correct the shortcomings of the lecture, then how to write the teaching reflection should be appropriate? The following is what I have organized for you small class games excellent lesson plans and teaching reflections, I hope to be able to help you.

Activity Objectives

1. To practice jumping down from a high place, to develop the children's body balance ability.

2. Cultivate children's spirit of bravery.

Preparation

1. Spacious, flat ground.

2. Homemade frog chest decoration (children each 1).

3. Teacher with a homemade mother frog, snake chest decorations each.

4. A number of mosquito pictures (scattered placed in the "pond", children each 1 ~ 2). (stool), stand up and rest. The "mother frog" and the "little frog" say the children's song together: "Little frog, catching pests, gently jumping into the pond, ah oo ah chirping to eat a full meal."" Little frog" heard "eat a full", immediately jumped from the "lotus leaves" to the "pond", stooped down to pick up a picture of mosquitoes, catching "mosquitoes" to eat another teacher wearing a chest decoration as "snake", swim (jogging) to the "pond" "Frog mother" saw the "snake" swimming, to all the "little frogs," said: "Snake is coming! The little frogs stand on the lotus leaves." Little frogs" heard, immediately threw the hands of the "mosquito" to the "pond to a lotus leaf" to stand." Snake" can not catch "small frog", swim out "pond game can be repeated.

Rules of the game:

1. When the "mother frog" said "eat a full", "the little frog can jump to the "pond".

2. hear "snake", "little frog" immediately back to the "lotus leaves" stand, otherwise it will be "snake" grabbed, stop a game

3. "little frog" can only go to the "pond" each time to catch a "mosquito"

guidance:

1. this game is suitable for in the broad, The game can be played on a wide, flat, soft surface. The size of the "pond" can be adjusted according to the number of children in the class

2. Stools can be replaced by other materials, such as balance beams, mats, etc. The height can be adjusted according to the actual ability of the children in the class

3. The children jumped down to the day on the扌, the teacher should prompt the children to gently jump into the "pond".

4. When you hear "Snake is coming", the teacher should remind the children to pay attention to the safety, and step on the stool before going up.

5. The teacher who plays the role of the "snake" should jog to catch the "frog" and protect the children from stepping on the stool safely.

6. The game can be repeated according to the actual level of the class.


Activity Reflection:

This is a sports game activity, the purpose of the activity is to enable children to learn, master the posture of the frog jumping, the development of children's jumping ability, and in the game to experience the joy. The children are more interested in imitating animals, the children usually imitate the white rabbit, big tiger, etc. Imitating the frog is relatively new to the children, and can fully mobilize the children's interest in the selection of materials is more suitable for the age of the children's development characteristics.

Before the activity, I prepared a big lotus leaf and "pests". In the preparatory part, I played the role of a mother frog to find my tadpole baby, and led the baby to do hand, waist and leg movements, the baby from the tadpole into a frog. Preparatory activities are for the service of the content, I designed the preparatory part consistent with the content, which is better; but there are shortcomings, the frog likes to squat and jump, if the squatting and jumping movements are added, the preparatory activities can be better.

The basic process I mainly designed a small frog to practice their skills, I first led the children to play on the lotus leaves, the first demonstration of how to jump frogs, and then explain the action, the side of the explanation of the young children to do the action, and then young children free to practice. After the exercise, the children were invited to sit on the lotus leaf and rest, and when they rested, they were told that the biggest skill of the frog was catching pests, and the children were invited to learn the method of catching pests, and the children learnt it very seriously with high motivation, and there were individual differences among the children, and some of them didn't have the right posture in the process of the children's practicing, so I guided the children individually. The children are always interested in the activities in the interest, so that the atmosphere reached xx. The whole activity is more in line with the physical and mental characteristics of the children, the development of the children's ability to coordinate, and work together to eliminate the pests of the spirit of unity and cooperation.

Through this physical activity, the children feel happy, in the happy learned knowledge, exercise the body, master the skills. This lesson is always in the game, so that the activities of life, easy for children to accept, to avoid boring, to turn sports activities into activities that children like.

Inadequate:

1. When crossing the balance bridge, the teacher did not demonstrate, and the children were more casual.

2. The language is not childlike enough.

3. Pests posted too high, children are difficult to catch, should be reduced in height.

Objectives:

1. Familiarize yourself with the melody of the music and try to play the tambourine with both hands at the same time.

2. Through the game situation of looking for pests and the teacher's verbal prompts, you can perform frog jumping with the music using musical instruments, and perform hide-and-seek and eating bugs with movements.

Preparation:

1. 16 tambourines with strings attached.

2. 16 children sitting in a semicircle.

3, music "happy a little frog"

4, small pond pictures, rice field pictures.

5. Rainbow umbrella.

Procedure:

I. Story introduction.

Teacher (showing the background picture of the pond): Today's weather is really good! The frog mom wants to take the little frogs out to play. We jumped, jumped, jumped to the pond, play hide-and-seek with mom! We saw a little worm, and ate it in one bite.

Two, action creation.

Teacher: The frog's little feet like to jump on the lotus leaves! Our body is a small lotus leaf, you want to jump in the body of what place ah?

The teacher will lead the children to move with the music.

Teacher: Where is the little frog?

The teacher led the children to the music.

Teacher: Now let's go find a bug to eat!

Teacher: Huh? This time we ate a worm what?

Teacher: found another bug, let's go eat it!

Summary: The bugs and frogs are hidden in the picture of the pond, with some of their bodies exposed for children to find.

Instrumentalization.

1. Teachers show the instruments and guide children to use them.

Teacher: Do you know? Each of our little frogs has a little lotus leaf! Now mom has a small lotus leaf here, mom first slowly hang up the small lotus leaf, you see mom oh, I will jump on the lotus leaf!

2, children try to use musical instruments.

Teacher: little frogs, you will jump on the lotus leaves? Take out your little lotus leaves and hang them around your neck. (Teacher checks the wearing of tambourine.)

V. Add a new game situation: catching bugs in the rice field.

Teacher: Next we are going to help Uncle Farmer to catch bugs in the field, Uncle Farmer's field ah, there are bugs, to ask the frogs to help! I don't know whether the worms grow in the green field or the yellow field, let's look for them later.

(Play the game 4 times, and at the end of each time, ask a child to go up and look for a color field to see if there are any worms in it.)

Teacher: What color of rice field do the bugs live in? (Green)

Six, relax.

Teacher: Uncle Farmer said to reward you with a colorful paddy field, let's go to the colorful paddy field to catch bugs. Please stand up and stand to the side of the colorful fields.

Teacher: Now ask the frogs to kneel gently on the colorful field. (Teacher: Are you happy to catch the bugs?

Teacher: After catching the bugs, please take down the magic weapon to catch the bugs and put it gently to the mother.

Actual Record:

I. Introduction

T: Quack, who am I?

S: Little frog.

T: By the way, I'm a mother frog, and you are?

S: baby frogs

T: Today, mom is going to take you to the pond to play a fun game, and at the end we are going to catch bugs. What are we going to do at the end?

S: Catch worms.

T: That's right, at the end we're going to catch bugs.

T: One of the frog's favorite skills is jumping, right? So now our little body is a little lotus leaf, where do you want to jump?

S touch the belly

T: Oh, then we will jump on the belly.

Second, rhythm (teacher with young children *** with the game again.

Language tips: caught a little bug, ah oo bite to eat it.)

T: just where we jump ah?

S: Belly.

T: then you still want to want to strip again on the belly ah? Just mom played a game with you ah?

S: catch worms.

T: Oh, the game of catching bugs, before this also played a game? (Hint: Teacher do hide and seek action, "hide", "quack")

T: hide and seek, hide and seek game.

Summarize:

T: Mom took you out, first jumped, then played a game of hide and seek, and then caught bugs. Then we went to catch bugs again, okay? And then go to eat lots and lots of worms. (Teacher leads children to play the game for the 2nd time.) Teacher leads the children to strengthen the action of the third music, language prompts: caught a little worm, ah oo bite to eat it.

T: mom said, this pond is hiding my frog baby, you look for it to hide where ah? How did you find it?

S: Big eyes.

T: Frog baby, come to play hide and seek and catch bugs.

T: Where else can you jump besides on your belly?

S: Chest

T: Chest, can you?

(Teacher takes the children to play the game for the 3rd time)

T: Eat and see if it smells good. I'm going to ask a baby to help me catch bugs.

Teacher asks 1 child to come up to find the bug (hidden in the picture)

T: How did you find this bug? What does the worm show?

T: The worm shows its tentacles.

Take out the caterpillar,

T: Then you eat it to see if it smells good, and you're inviting all the other children to have a bite.

T: Just now we are jumping on the chest. S: Where else would you like to jump?

S: On the legs, on the shoulders.

T: Then let's jump on the legs first. (Teacher takes children to play the game for the 4th time.) T: Who will help me find the bugs? (Ask 1 child to come up and find it)

T: How did you find it?

S: The head is showing.

T: What is it? It's an earthworm, brother, does it taste good to you?

S: It smells good.

Teaching Reflection:

The New Outline calls for the gamification of children's activities, so that children can learn their skills by playing and enjoying themselves, and in line with this idea of teaching,

I can use the game to run through the whole activity, and then I can introduce the theme by creating the growth process of a tadpole turning into a frog. Finally, the game "Little Frog Catching Pests" is used to consolidate the two-legged hop. The whole lesson allows children to learn and master skills in a happy way.

Overall, the teaching effect of this lesson is obviously more successful. However, in the actual teaching, there are still many shortcomings, such as, the teaching objectives are not clear (distinguish colors, consolidate counting can be ignored). In order to improve the interest of children, active classroom atmosphere can also be in the beginning of the activity, practice activities, the end of the activity to increase the music, so that the whole activity is more perfect.

Through the reflection on the teaching of this lesson, so that I realized a lesson, the teacher y study the lesson plan in order to correctly grasp the key points, followed by the leading role of teachers in the teaching process can not only be reflected in the design of the lesson plan, but also in the teaching process should be flexible in the grasp of the teaching mechanism. In the future education and teaching, I will learn from the lessons of this class, so that their teaching level is higher.

Excellent lesson plans and teaching reflections on small class games3

I. Activity purpose:

1. To stimulate children's interest in participating in performance games.

2. Preliminary performances, skillful mastery of the character dialogues in the story, and the ability to boldly perform with movement.

3. Children can actively answer questions and enhance their oral expression ability.

4. Cultivate children's ability to think, solve problems and respond quickly.

5. Cultivate children's brave and lively personality.

II. Activity Preparation:

Three sheep (big sheep, middle sheep, small sheep) headdresses, the big bad wolf headdresses.

Three. Activity process:

1. Teachers show the sheep headdress, stimulate children to say the name of the story and the main content.

Teacher: Who is this? In which story have we seen it?

Who else is in it?

What is the story about?

2. Teacher summary: three sheep went to the mountains to eat grass, met the big bad wolf, the small sheep with horns, the middle sheep and the big sheep together with the head, together with the big bad wolf fell off the cliff and died.

3. Teachers and children together to tell the story in full once, guiding the children to tell the story while performing.

Teacher: (1) How did the lamb run? How did the big bad wolf ask? How did the sheep answer?

Lead the children to make the sheep "duk duk" running movement, and imitate the voice and movement of the big bad wolf)

2) How did the sheep run? How did the big bad wolf ask? And how did the sheep answer? (Guide children to make the sheep "kicking kicking kicking" running movement)

3) Little sheep and sheep in the encounter with the big goat, what did they say? What did the big sheep say?

Imitate the little sheep and the middle sheep are afraid of the way and the big sheep "Didu Didu" running movement)

4) three sheep together on the mountain, the big bad wolf how to ask? How did they answer?

5) fight with the big bad wolf, the little sheep how to do? What did the middle sheep and the big sheep do?

4. Group performance, the teacher will put the headdress beforehand in the center, the children are free to take and place.

Teacher: children to the center to get headdresses, you want to be what small animals, you take what headdresses, a person to take a later wear on the head, and then press the chair on the small animals, find and you wear the same headdresses to sit down to a group.

Teacher: children to the center to get headdresses, you want to be what small animals, you take what headdresses, a person to take a later wear on the head, and then press the chair on the small animals, find and you wear the same headdresses and sit down.

Next, each of our children to be the story of the goat, we play the story together, the children should pay attention to think, look at their own performance of the little animal should be how? (Guiding children from the sound and movement to consider both)

5. Teachers play the big bad wolf, teachers and children to perform together. (2 times)

Teacher: children should pay attention to listen, when it's your turn, you do action to come out, see how to do?

Encourage children to express themselves in words and make corresponding movements.

6. Invite individual children to come up to play the big bad wolf, the teacher involved in which know children to perform. (repeatedly)

Teaching reflection:

The whole activity, I have used the form of the game, really let the children in the "play to learn". Each game is in line with the age of the children in my class, the children actively participate in the game, enjoy it, and I work very well together, I ask a question, the children will actively answer, individual children's answers are very unique, showing their rich imagination. I believe that in the whole process of the activity, the children are in a pleasant, active learning, they really become the main body of the activity, and I as a teacher also played a guiding role.

Activity Objectives:

1, like and teacher together to imitate the action of frying, feeding the doll and sing the song;

2, to further feel the love and care of mom and dad;

Activity Preparation:

The children were very happy to learn that the children's activities are very important to them.

Game props:

Dad frames a few pairs, mom with fake hair, a doll, a small spoon, a small bowl, music tapes and so on

Environment:

A "dollhouse "

Knowledge Preparation:

The children can sing the song, beforehand, ask two capable children to learn to perform.

Activity process:

1. Rhythmic performance of "Hair, Shoulders, Knees, Feet"

"Children, now please follow the music to do the movements!

Guidance: Children singing, dancing and playing games in kindergarten every day is so happy! Then

Can you tell Mr. Wang what games you like to do the most? Who is in the doll's house?

What do they do at home? Mr. Wang made up a song called "Let's Play House Together" about the children's games in the doll house. We'll sing it together, okay?

2, the children sing the song "We are together in the house"

The children sang really good, then there are two children want to perform this song you want to see?

3. Appreciate the children's performance, stimulate the interest of children to perform.

Guidance: children, just now the two moms and dads show how?

How about the two moms and dads? Where do you see it? (Dad wears eyes, mom has curly hair)

Is there anyone who does not do the same as them?

4. Let the children learn to perform the action of stir-frying

Guidance: "You see how mom and dad stir-fry? Can you learn?" To arouse

children's interest in imitating and performing; to encourage children to use different movements to express stir-frying; children listen to

music and try to perform. The teacher will give feedback on the better movements for everyone to imitate.

5. Collective performance

The role of the two pairs to perform. The performance requirements: perform with your eyes to look at the children with whom you perform, like playing dolls' house games. You can also ask a guest teacher to join you.

6, Concluding Remarks:

The children's performance is great teacher happy for you, and now we dance together with the joyful music!

Teaching Reflection:

The game is the most appropriate form of education to promote the subjectivity and individuality of young children, therefore, the teacher should actively transform the concept into behavior, focus on the activities of observation, capture the interest of young children to grasp the timing of the timely guidance, prompting children to more in-depth game, so that children in the health of the game to get more The first time I saw this, I was able to see it in my own words.

Purpose:

Cultivate the keen ability of young children and parents

Preparation:

30 chairs, a drum.

How to play:

Six children and parents as a group, the number of chairs less than the number of children set up a circle, in the drum began to run around the circle in the same direction. When the drums stop, the parents hold the children to start grabbing the chairs to sit, the family did not grab the chairs to leave the field, and then reduce the chairs to continue the game, and finally stay in the field of the family as the winner.

Activity Reflection

Grabbing chairs game is our traditional folk games in the circulation of a very wide range of games, the game is not subject to time, place, the number of people, the operation of the strong. But if a long time to use a rule to play the game, the children are also easy to produce boredom. In order to enhance the fun and durability of the game. I in the original game on the basis of some innovation, injected some new elements, a game evolved out of a variety of ways to play, so that grab the chair game more rich, more fun, more mobilized young children's interest points.

From the whole process of the game, the children are actively involved, high interest. In the process of playing the game developed children's walking, running, jumping and other basic movements, improve the sensitivity and coordination of children's movements, while exercising children's balance and quick reaction ability. Let the children fully experience the joy of chair games.

The game link arrangement: in the game link, I used from easy to difficult, layer by layer way. From the two-legged jump to grab a chair - one-legged jump to grab a chair - snake run to grab a chair - double circle to grab a chair I - station Chairs - Multiplayer Standing Chairs. Each round of the game is different in difficulty, to meet the different needs of children's motor development, improve the quality and effect of the game.

Analysis of the game process: the beginning of the game effectively use the chair to carry out lively and interesting warm-up activities, so that children initially experience the function of the chair game.

Free exploration part of the children's thinking can be fully dispersed, in the process of playing to try to use the chair as a game tool, to find a variety of ways to play the chair, know that the chair can be used to play a lot of fun games.

The next game of grabbing chairs I designed a game process from easy to difficult. First of all, the "two-legged jump to grab the chair", in the game at the same time the development of children's feet continuously forward jumping movement. Then we increase the level of difficulty to "one-footed jump for the chair", which develops the children's ability to jump forward with one foot continuously. Next, "Snake Run for the Chair" develops children's ability to run around obstacles. The "Double Circle Chair Snatch" can help children to have a gender awareness of boys and girls, and exercise children's reaction ability. The game of "Standing on a Chair" paves the way for the next game, "Standing on a Chair", which makes children realize that "grabbing a chair" is not just about sitting on a chair, but also about standing on a chair. The "one chair, many people stand" is a game of enhancement, is a test of the children's ability to balance. From two people standing on chairs to five people standing on chairs, the difficulty increases step by step to satisfy children's desire for challenge. Children need to work together and use their brains to complete the challenge.

Throughout the game, children's participation is high and their interest is high. In the game, the children accumulated experience, got happy, and enhanced self-confidence.

Activity Objectives

1, learn to use the sentence "I am XXX, get on the train and run fast" to express themselves.

2, can boldly speak in front of the group.

Activity Preparation

Classroom materials, train headdresses, headdresses and pictures of various animals.

Activity process

I. Talk and exchange, introduce the topic.

Show the class (train): listen!" What is the sound? A small train is coming, there are many small animals on the train, you guess! Who could it be?

Second, the demonstration explains, learn to say the sentence

1, the use of classroom materials to learn short sentences.

Guess who is sitting on the train? When children guess correctly, small animals appear.

Demonstrate the introduction of the first train compartment: listen, what does the little frog say?

(I am a frog croaking, get on the train and run fast)

The children practiced collectively and individually.

2. The children practise the words of the lamb in the second carriage.

3. Children share and discuss: the expressions of the little frog and the little dog in the third and fourth compartments.

3. Use the game of "Little Animals Train" to consolidate the sentences.

1. Explain the name of the game and introduce the game scene.

2. Children choose their own roles (kitten, lamb, duckling, rooster), the teacher as the locomotive.

3. Clear rules of the game: to say a good word before getting on the train.

4. teachers and students *** with the game.

Four, the game "children drive the train", create a narrative content.

1, the children exchanged to discuss what they have.

Requirements with: "I am XXX, I can XXX" to express.

2. Introduce the name of the game.

3, explain the rules of the game:

(1) There are three trains, the teacher pretends to be the locomotive.

(2) The invited children introduce themselves before getting on the train.

4. Teachers and students *** with the game.

Extension of activities

Continue to guide the creation and play in the regional activities.

Teaching Reflection:

The classroom is compact, the children enjoy in a relaxed environment, because in the process of the game, I talk about the rules of the game is not in place, resulting in the children in the process of the game some of the mess, the atmosphere is too over-active, resulting in I can not control the scene. In the future, I want to strengthen the class of the game rules of training, is the children enjoyable, friendly to share the fun of the game.

Activity Objectives:

1. To master the action of jumping forward on both feet, hands and feet on the knees to crawl.

2. Observe the rules of the game, and initially feel the fun of competition.

Activity Preparation:

Familiarize yourself with the story "The Tortoise and the Hare" before class; set up the activity site (the tortoise's runway: sponge pads of four; the rabbit's runway: the river, the small trees); music

Activity:

A, the introduction of the title of the teacher: the "Tortoise race" story children are very familiar with. The children are very familiar with the story, the story of the tortoise and the hare decided to come back today to compare who runs faster. The bunny was very sad when he lost the race last time, and decided to practice a bit before going to the race with the tortoise, and the tortoise! The tortoise is also practicing hard and wants to climb faster.

Second, the warm-up exercise with the music and follow the teacher to do a variety of rabbit, turtle warm-up action.

C. Explore the movement of marching, jumping, and crawling on hands and knees during the game

1. Children are free to choose their roles to practice the movement.

2. Ask the "hare" and "turtle" to demonstrate the correct movements, and the teacher will explain.

3. Practice the movement freely in pairs.

4. Exchange roles to practice the movement.

Fourth, the game "Tortoise Race"

1. Teacher explained: the rabbit and the tortoise will start the race, here are the props to play the rabbit and the tortoise, you want to become a props to dress up whoever you want to be." Requirements for the first rabbit from the starting point to jump to the end of the second rabbit can only set off, so that one after another to jump forward; tortoise is the same, the first tortoise climbed to the end of the second tortoise can only set off, one after another to climb forward.

2. Race game: the rabbit and the tortoise will be divided into two groups standing at the starting point, the game began, each group of children in turn to do the corresponding action to the end of the first group to win.

3. Start the game, play light music, all the rabbits and tortoises one by one to jump or crawl forward, the first to reach the end of the group will win.

4. Review the children's game, point out the irregularities of the action, remind the children to comply with the rules.

5. Encourage children to exchange roles to play, experience the fun of different roles.

6. Organize the items and end the activity.

4:00-4:15 Preparation for leaving the school (toileting, organizing clothes).

Activity Reflection:

Through the children are familiar with the story of the tortoise and the hare, to improve the children's ability to run, combined with the meaning of the story itself to educate the children to set up a correct outlook on life and the world view of scientific concepts, and the children are also through this teaching activity to understand that the pride of the backwardness of the people humility makes the progress of the truth.

Using the "tortoise and the hare" fable story situation method to organize the teaching. The learning objective is to participate in the field of sports objectives: willing to participate in a variety of game activities. In the course of the activity, the children's learning and practicing were relatively good, and their enthusiasm for activities and games was very high. The Tortoise and the Hare is a fable that children are very familiar with, so it can make children have a strong sense of role experience in teaching, and then through certain music rendering, language portrayal, and the use of props, it can also stimulate children's sense of interest in imitation. Through a variety of forms of learning evaluation, we can achieve the purpose of improving interest, promoting development, encouraging progress and enhancing health, so as to accomplish the learning objectives of the activities more effectively. Stimulate the enthusiasm of young children to learn, to ensure that the exploration activities in a relaxed environment to carry out effectively.

Teachers in the activities of young children can support the self-challenge activities, so that young children to obtain a sense of success; can be found in a timely manner in the activities of young children in the performance and to make feedback, stimulate the interest of young children's activities and self-confidence; pay attention to the activities of some of the young children's psychological burden is too heavy and to guide the problem, so that young children experience the fun of the activities, and produce a positive emotional experience. This is a good way to cultivate good emotions in young children.