Traditional Culture Encyclopedia - Traditional festivals - Details of the update content of Stellaris Stars 3.3
Details of the update content of Stellaris Stars 3.3
First of all, I will evaluate the new version from three aspects: concept, mechanism and numerical value, in which the importance distribution is the conceptual numerical mechanism, which I mentioned in the "Evaluation of the New Star Population System". There will be a big chapter in the future to introduce the three blocks in Stars in detail.
Concept dominates everything. Without a proper concept, the system is an unreasonable system. It may keep your game running, but it will always lower the upper limit of your game.
The concept and mechanism of value determine the experience. As long as the value is appropriate, it will always be more comfortable. The numerical value determines the player's direct experience. Excellent numerical design can omit the mechanism design of hip pulling, but its value is limited to the upper limit of the game system.
The mechanism determines the depth. A system with excellent mechanism can always get a higher experience through adjustment and correction, even if the numerical value is problematic. But no matter how excellent the mechanism is, the game experience will be poor.
1: regulation.
The new version of the regulations has changed from paying a certain fee and then paying a lower maintenance fee to supporting a large number of maintenance fees to maintain the operation of the regulations.
This adjustment is a conceptual reduction, and laws and regulations must pay administrative costs. In reality, there is no set of laws and regulations that can be formulated immediately, and it will not cause any side effects if it is cancelled immediately.
The adjustment of law from influence to cohesion and maintenance is an upward adjustment in concept, and it is easier for law to be accepted by relying on cohesion than influence.
Its numerical design is not very good either. BUFF has low cost and high cost. Generally speaking, it feels that it has become a tool to encourage fine shops and curb explosive shops, rather than an independent "legal system".
My evaluation is that the concept of horizontal displacement, numerical hip pulling and mechanical hip pulling, has become very hip pulling on the whole, but because the astrological proportion of the legal system itself is very small, it has little impact on the whole.
2: Planet upgrade
The concept is ok, the numerical crotch is pulled, and the mechanism is like this.
The upgrade of the planet can simulate the difference in output and status of the planet due to different strategic/historical status and different dumping of imperial resources. This concept is acceptable and a good supplement.
But this number is too outrageous. Cohesion is precious now. Your promotion is not so great, but it is big enough to compare with tradition.
This can really be used in the later period of cohesive overflow, no problem, but if the system can still work in the later period, it will completely violate the original design intention.
My evaluation is: it should be a good supplement, but now it is useless because of the drag of the value, and it can still play well after the value adjustment.
3. Great changes in cohesion
The concept is superb, the value is hip-pulling, and the mechanism is general (can't take a step)
Cohesion should have been changed long ago. Like the ideological trend, it belongs to the 1.0 corpse of the 2.0/3.0 era. Just like you put a tractor steering wheel on a supercar, the direction of cohesion change-increasing consumption and increasing importance-is the right direction. However, the pace is still small, and the relationship between cohesion and domestic cohesion (ideological trend, happiness and support) is not obvious. I hope it can be further improved.
However, its numerical design is quite poor. First of all, its output does not increase much, and the extra consumption leads to the improvement of the cohesion of the current version, and the traditional promotion is not fast enough.
Therefore, in theory, it is possible to quickly enhance cohesion by building temples and other buildings, which is indeed possible, but it involves another problem. He said that the direction of demand for change has increased, but it is not important, and it is completely inferior to scientific research. In this way, everyone's optimal solution has become a continuation of scientific research and a small elevator. Then there is no good way to watch yourself condense and the progress of scientific research does not match.
The mechanism of convergence has not been greatly adjusted. To tell the truth, I've always had a problem with donkey reform since 2.2. It's too stingy. I don't have the courage to crush the previous system. Of course, this is understandable. Benzo can tell you a more interesting, bug-free and perfect cohesive system just by moving his mouth. On the donkey side, you have to work overtime to correct the measured values and test bugs.
I tend to return to the essence of cohesion. Unity, of course, cohesion can be used to increase cohesion, suppress civil strife, BUFF and even brainwash, plan foreigners and so on. Of course, this needs to cooperate with the internal affairs of the stars, and it is best to change it with the old zombies.
4. Scale change
It's time to change. I never liked officials. Many other bosses speak better than others. Needless to say, I am very supportive of scale change.
But the scale should also leave a hole, and he should increase the scale in more ways than just cutting off the gain now. For example, if this scale is understood as administrative cost, can it be linked to cohesion and unity? Will a more unified China reduce its cost or raise its upper limit?
Can it be related to the population? Linked to the trend of thought? Linked to happiness? Wait, wait, wait. I just give an example here. In fact, the design should naturally consider more, but I hope to have these directions, because it can increase the interest and realism of the game conceptually.
Step 5 say a few more words
My ass is really much better now. If I draw a curve for my ass, it should be 2.2, the highest, and 2.3 is the same as 2.2, and then it starts to decline gradually. Even I think my ass has rotted in the subsequent version update, and even my enthusiasm for stars has decreased a lot.
Now, the donkey has regained the seriousness of being a star. Although his change is still a small step, it is still a little bigger than before. The value is not so reasonable, but it is stronger than before; The balance is really bad, but it is better than before.
I believe that according to this trend, the stars will become more and more interesting. No matter from mechanism construction, numerical management or conceptual design, the stars are all on the way uphill.
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