Traditional Culture Encyclopedia - Traditional stories - How many endings does the game Stanley's Fable have? What does each ending look like?

How many endings does the game Stanley's Fable have? What does each ending look like?

I'll just describe the ending of my play.

Coward ending: the protagonist has been waiting in the office, ridiculed by the commentator, and then the screen goes black and the game restarts.

Chaos ending: the narrator is crazy.

Crazy ending: the protagonist is driven crazy by the narrator and ridiculed by another person's perspective.

Apartment ending: Everything in the game is just the protagonist's imagination.

Museum: The narrator gave up the protagonist and went to the museum where the game development settings were displayed. The commentator mocked the two men.

The end of the explosion: the narrator detonates the nuclear bomb, destroys the company and taunts the protagonist in the countdown.

Living ending: the protagonist walks out of the company.

I can't remember the rest clearly. Such a good game is not as good as feeling it yourself. Only when you play can you feel the entanglement of choice, the anger of not being led by the nose, and the helplessness of the ending. This is the main purpose of the game.

Ontology:/thread-1572427-1-1.html.

Chinese patch: /p/296943 1638

After downloading the ontology, select two compressed packages together and unzip them to get a folder. Drag and drop the Chinese patch directly into the folder, click the Chinese patch, and click "Install Chinese" after running to start the game. (Turn on subtitles in game settings)

If it really doesn't work, you can look at the real situation. I strongly recommend the real situation of Markiplier. With Chinese subtitles, it's best to search for "The Fable of Kimon Stanley" on the animation website.

Why did it take me so long to answer? (Virgo can't afford to hurt)

Because I like the depth of this game.