Traditional Culture Encyclopedia - Traditional stories - What do League of Legends ADC, AP, AD and so on mean?

What do League of Legends ADC, AP, AD and so on mean?

1, analog-to-digital converter

Representative heroes: Vayne, Picheng policewoman, Isoriel.

ADC(AttackDamageCarry) is the abbreviation of persistent output core of common attacks. ADC is mainly used as a continuous damage per second in the later group battle, so ADC generally needs a certain farm capacity. ADC heroes can change the situation later. However, the fault tolerance rate is low, so the position sense of ADC is very important, which directly determines the victory or defeat of the team battle.

2. Associated Press

Representative heroes: Leeds, Leona, and the Head of Darkness.

AP(AbilityPower) means skill damage. The damage caused by heroes in League of Legends can be divided into physical damage, spell damage and real damage. The damage caused by most heroic skills can be reduced by spell resistance. The common attacks of all heroes are almost physical injuries, and only a few heroes have magical injuries with incidental skills.

3. Advertising

Representative heroes: Dreyfus, Galen, Robbery, Yasuo.

AD, which means AttackDamage. The damage caused by heroes in League of Legends can be divided into physical damage, spell damage and real damage. Improving armor can reduce physical damage, improving magic resistance can reduce spell damage, and improving armor magic resistance will not reduce real damage.

All heroes' ordinary attacks (one key) are almost physical damage, and only a few heroes have magical damage with incidental skills, such as arianna, the wind-up demon. Physical output hero, that is, hero output, is mainly physical injury and real injury. Heroes who are really physically injured are rare in League of Legends, such as Dreyfus. There is also a hero whose output is mainly physics.

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Other terms of League of Legends—

1, soldier line: refers to the position of the line where soldiers from both sides fight.

2. Alignment: refers to the confrontation between our hero and the enemy hero near the battle line.

3. Line control: Masters keep the lines in their desired positions through skills and mending knives.

5. Push the line: use skills or high attacks to quickly destroy enemy soldiers and lead their own soldiers to threaten or destroy enemy defense towers.

6, Qing soldiers: use skills or high attacks to quickly destroy enemy soldiers and get money. Also known as brush soldiers for money, English "farm".

7. Silence: You can move and carry out physical attacks, but you can't use skills.

8, imprisonment: can not move, can use skills, but can not carry out physical attacks.

9, dizziness: can not move, can not attack, can not use skills.

10, AOE: group injury skill.

1 1, b: back, used to remind teammates to defend/stop chasing.

12, bait: Set a trap to lure the enemy to chase and then kill.

13, Buff: the gain state residing on the hero.

14, Bluebuff: the gain state of a neutral monster/hero. The player who kills it can get this gain status and refresh the duration. Players who hold this gain state will gain ultra-high-speed demon-returning ability and a large number of CDRs.

15, Baron: Baron, the most powerful neutral creature in the whole game. The party who kills him can gain a strong gain state and a lot of money and experience.

16. Knife mending: It refers to the technology that deals a final blow to a soldier with little blood, that is, the last attack on the soldier to get the soldier's money, or it can refer to the last time to get the money from the hero.

17, KS: refers to the number of people who get money and killed for the last injury to an enemy hero, but in fact most of the injuries to this hero are caused by teammates, which is called "grabbing the head".