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What are the famous creative industries in China?
From the perspective of economics, in his Creative Industries, Caves summed up seven characteristics for creative industries:
1, creative products have the uncertainty of demand;
2. Creators in creative industries are very concerned about their products;
3. Creative product is not a product with a single factor, and its completion requires a variety of skills;
4. Creative products pay special attention to their own uniqueness and differences;
5. Creative products pay attention to the skills of vertical differentiation;
6. Time factor is of great significance to the dissemination and sales of a creative product;
7. The existence of creative products is enduring and profitable. Caves's point of view captures the important characteristics of creative industries and is quite insightful.
Creative industries in developed countries can be defined as creative content-intensive industries with independent intellectual property rights, which have the following three meanings.
1. Creative industry comes from creativity and intellectual property, so it is also called intellectual property industry.
2. Creative industries come from the blending of technology, economy and culture, so they are also called content-intensive industries.
3. Creative industry provides a basic cultural environment for creative people to develop their creativity, so it is often used interchangeably with the concept of cultural industry. Classification of culture and related industries Cultural industries include: activities that provide material and cultural products and entertainment products, such as the publication, production and distribution of books and newspapers; Cultural services and leisure and entertainment services such as radio and television, movies and theatrical performances; Cultural management and research, such as cultural relics and heritage protection, library, cultural and social group activities, etc. ; Production and operation of stationery, printing equipment, radio and television equipment, film equipment and other equipment and materials necessary for providing cultural and entertainment products and services. ; Other activities related to culture and entertainment, such as arts and crafts, design, etc. According to the definition of the index system framework of culture and related industries, the industries focusing on press and publication, radio, film and television, culture and art are the core layers of cultural industries, the emerging cultural service industries focusing on Internet, tourism, leisure and entertainment, brokerage, advertising and exhibition are the peripheral layers of cultural industries, and the industries focusing on the production and sales of cultural goods, equipment and related cultural products are the related layers of cultural industries. Creative industry is "an activity to create wealth and employment opportunities by excavating and developing intellectual property rights according to individual creativity, skills and genius". According to this definition, creative industries include advertising, architecture, art and antique trading, handicrafts, design, fashion, movies, interactive leisure software, music, performing arts, publishing, software, television, broadcasting and many other departments. Creative industries, products and services 1, advertising consumer research, customer marketing plan management, consumer taste and response identification, advertising creation, promotion, public relations planning, media planning, purchase and evaluation, advertising material production. 2. Architectural design, scheme approval and information production. 3. Antique trade in artworks and antiques, including paintings, sculptures, paper works, other arts (such as weaving), furniture, and other mass-produced products (such as pottery, glassware, dolls, playhouses, advertisements, packaging materials, etc.). ), women's clothing design (including jewelry), textile raw materials, antiques, weapons and bulletproof cars, metal products, books and so on. 4. Creation, production and display of craft textiles, pottery, jewelry/silverware, metal, glass, etc. 5. Design consultation (services include: brand identification, corporate image, information design, new product development, etc. ), industrial parts design, interior design, environmental design. 6. Fashion design, clothing design, production, consultation and distribution of exhibition clothing. 7. Creation, production, distribution and performance of movies and video scripts. 8. Development, publication, distribution and retail of interactive leisure software games. 9. Manufacture, distribution and retail of musical sound recordings, copyright management of sound recordings and composition, live performance (non-classical), management, reproduction and promotion, lyrics and composition. 10, original content of performing arts, performance production, live ballet performance, modern dance, drama, musical, opera, tourism, costume design and production, lighting. 1 1, original publishing, book publishing: general, children's, education, learning periodical publishing, newspaper publishing, magazine publishing, digital content publishing. 12. software design software development: system software, contract, solution, system integration, system design and analysis, software structure and design, project management and basic design. 13, TV broadcast program production and supporting (database, sales, channels), broadcasting (program list and media sales).
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