Traditional Culture Encyclopedia - Traditional stories - VR applications involved in what industries VR applications involved in the field of analysis?

VR applications involved in what industries VR applications involved in the field of analysis?

With the rapid development of science and technology, many previous seemingly unattainable high-tech also fell into the common people's homes, become a visible member of our daily life. And with the advancement of computer technology, interaction technology and artificial intelligence and other related technologies, virtual reality technology - or VR as we often call it - has also gained tremendous improvement. Here's a look at VR+ industry applications.

VR Medical

1, Virtual Anatomy, Virtual Surgery, Virtual Diagnosis

2, Organ 3D Visualization Cognition, Disease Focal Point Visualization

3, Medical and Nursing Simulation, Emergency Response Exercise

4, Rehabilitation of Psychological/Psychiatric Diseases

5, One-to-One Reproduction of Medical Devices

VR Automobile

VR Automotive

1, virtual parts cognition, engine, transmission disassembly

2, virtual vehicle mechanical structure disassembly

3, real-time light material rendering, shape design review

4, ergonomic analysis

5, first-person perspective driving simulation

VR electromechanical training

1, mechanical mechanism and principle Visualization

2, large machinery disassembly simulation

3, virtual maintenance simulation, emergency accident investigation simulation

4, virtual workshop assembly line simulation

5, first aid first-aid virtual drills for workplace accidents

VR traditional culture

1, digital reproduction of intangible cultural heritage

2, scenic area immersion Panoramic roaming

3, traditional costumes, handicrafts three-dimensional retention

4, the first-person perspective interactive reproduction of historical events

5, shadow, theater props VR creative processing

VR home design

1, visualization of home design

2, real-time interaction, change the material of the furniture, walls, floors

3, real-time interaction, change the furniture, walls, floor

3, real-time exchange of furniture, greenery, decorations and other objects

4, multi-platform multi-view

5, multi-person collaborative design

VR building construction

1, building the whole life cycle of three-dimensional visualization, VR / AR / MR / holographic arbitrary adaptation

2, immersive design, multi-person collaborative argumentation off-site

3, real-time construction information display and reverse modeling

4, building construction safety experiential training