Traditional Culture Encyclopedia - Traditional stories - What is the background music in 4399 king of fighters's game?
What is the background music in 4399 king of fighters's game?
King of fighters? 《ザ? キング? オブ? ファイタ_ズ》(THE king of fighters), referred to as "KOF", is a series of competitive fighting games sold by/kloc-0 on the MVS game board in 1994, and it is also the name of a world-scale fighting competition held in the plot. It turned out to be a fighting competition for Nanzhen as a stage in the other two works of the company, The Legend of the Hungry Wolf series and Boxing of the Dragon and Tiger 2.
KOF is the official abbreviation, which is taken from the first letter of each word. This trademark is registered in the name of SNK Company.
Chinese mainland and Hongkong are called "champions". The officially recognized Chinese translation of the game is "king of fighters" (which can be known from the text of SNK Playmore or some background of a series of works).
Taiwan Province province's translation of "mortal kombat" comes from the original translation of the stickers of the game machine moves.
Game function
The biggest features of the game are three-to-three group battles ('99, 2000, 200 1 is a team of four people, and the fourth role is used as an auxiliary attack) and various refreshing continuous skills. Compared with ordinary fighting games, the story is stronger.
behaviour
Punch in: press CD and hit flies.
Defensive damage: When a character blocks a certain number of attacks (8 blow-off attacks or 9 heavy attacks) for a certain period of time, and then he is attacked again, then this move will destroy his defensive state.
Landing avoidance: If you press A B at the moment when the character is knocked down, then the character will roll back and will not land.
Provocative: Press the Start button, the character will make a provocative action, but it cannot reduce the opponent's POWERGAUGE.
Teammate assistance: Press ABC when the blood volume is less than the opponent's, and be caught by the team's "friends" and pass out (you can break free).
The two optional systems are from' 94 and' 96 respectively.
Advanced mode
DASH: In this mode, dash is to run forward or backward, which also plays a very important role in air tactics.
Jumping: Of course, it also inherits the types of jumping in "Real Fight '96", which are divided into ordinary jumping, small jumping, medium jumping and big jumping.
Emergency avoidance: when the player enters (→)A B, the role will roll forward; If you enter ←A B, the role will be rolled back. This action can not only avoid the opponent's attack, but also be used for sneak attack.
Dismantling throwing skill: at the moment of throwing skill, you only need to enter a B to destroy it (it is recommended to use any key on the left).
Energy avoidance: when the character blocks the opponent's attack, the player can enter ←A B or →A B for emergency avoidance. This action is no different from emergency avoidance, but it will consume an energy tank.
Energy counterattack: when blocking the opponent's attack, entering C D will also consume an energy slot.
MAXIUM state: when the character's energy slot is full more than once, the player can start MAXIUM state by typing A B C again. In this state, the character's attack power will be increased by 1.5 times, the playing style will be more open, and the super kill will become the largest version. (In my place, people call "Nirvana/Super Nirvana /MAXIUM Super Nirvana and Potential Ability" "Meritorious/Great Achievement/Super Kill". It seems better).
Expert mode
Rush: In this mode, you can jump forward or backward when you rush, and there is a very short invincible time when you rush backward. DASH at this time can avoid squatting and heavy feet of most characters, and the speed is higher than in the past.
Jump: There are only two kinds, ordinary jump and big jump.
Avoidance action: As long as the player presses A B, the character will make avoidance action in the same place. In this action, the character is invincible and can avoid any attack from his opponent.
Disassembly technology: it does not exist in this mode.
Gas storage: As long as the player presses a B C, the character's energy slot will gradually fill up.
Near-death state: when the character's physical strength is less than one eighth, the display of physical strength will always flash. In this state, the character can use the super killing skill indefinitely.
Maximum state: When the character's energy tank is full, the character enters the maximum state. At this time, the attack power can be increased by 1.5 times, and the super kill skill can be used. If your physical strength is less than one eighth at the same time, you can use MAXIUM Super Kill skill.
- Related articles
- The spread area of Antarctic boxing
- What are the advantages and disadvantages of siding
- 1 Is everything in the store true?
- How about Tongzhou Training Center Primary School?
- What do you eat for moon cakes on Mid-Autumn Festival?
- My girlfriend told me that she was a bit feudal. What do you mean?
- How to treat sports games and sports techniques in teaching reasonably
- Who is the founder of Ezra clothing.
- What are the competitive advantages of shared gyms compared with traditional gyms?
- Shijiazhuang best fried chicken where