Traditional Culture Encyclopedia - Traditional stories - Rome 2 Total War, what are the strongest Roman troops? I want to form an ace army and all the troops need to be the best, so I want to ask those troops that are
Rome 2 Total War, what are the strongest Roman troops? I want to form an ace army and all the troops need to be the best, so I want to ask those troops that are
Infantry:Elite forbidden guard legion, infantry battalion to rise to the top on the line, the advantage is high armor, strong attack, strong defense, weakness is no counter cavalry bonus;
Archer:You can spend money in the Sparta area to hire Cretan archers, is the strongest archery, but also can hit the next Athens to build auxiliary battalions to recruit, the advantage is high morale, high speed of fire, high hit rate, the highest whiteboard attack, and The disadvantage is that the armor is low, but the general armor of the archers is not high, and the bow is already relatively high. With the bow's rate of fire and hit, with the standard arrow kill is the biggest, because the armor-piercing arrows to reduce the hit and range, and Rome 2 inside the armor is not fixed, with the number of strikes to increase is gradually weakened and finally disappeared, so the bow of the first two or three rounds of shooting, the opposite side is almost a bare ti, relying on the shield to block the arrows, the kill will be gradually up, do not need to specialize in using the heavy arrows, which is easy to stand out too much by the enemy cavalry and infantry dry;
Stone throwers: directly employ Rhode Island stone throwers. Don't underestimate stone throwers, the armor and defense calculations in Lo 2 lead to the rise of long-range troops. In Luo 2, the shield only defends the front, and the armor is to take a hit, then drop the value once, stone throwers high rate of fire, high armor penetration, long range, high speed of movement, whether it is against the frontal enemy staked output, or as a scattered soldiers, quickly move to the back of the enemy army to burst the chrysanthemum face, all can cause considerable damage.
Cavalry:The Roman cavalry is quite weak, and their top tier of forbidden cavalry is considered to be a tier 3 troop at best, which is not good enough.
If you are a master of shock cavalry operations, you can build auxiliary barracks in Roman territory, recruiting allied elite knights, counting the late generals and troops of the bonus, or barely work.
If you hate the complexity of shock cavalry's repeated drag-and-drop maneuvers and want to play melee cavalry, it's easy. In the Greater Greece region, which is the province where Syracuse is located, you can recruit the hired Campanian cavalry (or later to beat Celtic Gaul, build auxiliary barracks, recruit noble cavalry), which is considered to be the top of the line of melee cavalry, I've always had the feeling that this stuff is completely the Roman elite forbidden guards legion on the horse, armor is super-high, not second to the Middle East race and iron armor, attack is super-high, not second to the Roman forbidden guards, the weapon damage is more than the Prohibited guards, encounter infantry direct charge to kill, encounter gunmen, as long as it is not open square gunmen, you can dismount and go up to cut and kill (of course, in the case of last resort), but the white plate defense is poor, means that it is easy to be hit by the enemy to kill and kill,; so there is an operation, or to play the impact of the cavalry, rushing good, the opposite side of the direct white, reducing the loss of troops in the melee after being glued to the ground.
The siege weapon: whatever you want, love to play rockets or crossbows can, rockets than crossbows far range, but not as accurate as crossbows, small crossbow rockets flexible, cheap, but not suitable for siege, especially in the late giant walls, fixed crossbows rockets powerful, but can not be moved, that is to say, if you judge the wrong direction of the enemy, the weapon is placed in the wrong direction, equal to the waste;
Another suggestion is that you play two teams of horseback riders, one of which is the enemy's head, and the other is the enemy's head. p>Additionally, it is recommended that you recruit two teams of stronger gunmen, such as the Greater Greece's Hired Calendar Battle Heavy Gunmen, in the late stage, armor can go up to 140, defense can go up to 100, line resistance is far better than Rome's elite forbidden guards, and the attack is not too weak, the disadvantage is that the long-distance defense is relatively weak, and is not equipped with javelins. In the event that you are trapped by several pairs of full enemy and need to defend the city, the killing efficiency of hiring calendar battle heavy gunmen is higher than that of the Roman Praetorian Guard; the only pity is that Rome can't recruit any squares of gunmen, the gunmen square can be treated as a bug, frontal invincibility, and any infantry, including the Roman Praetorian Guard, will be killed or wounded if they charge even the lowest level of conscripted soldiers' gunmen squares; the only thing they're afraid of is the long-range and the bursting of chrysanthemums; therefore, when you are attacking the Greek line of Gunnery squares, try to use long-range weapons and never melee, unless you use cavalry to pop your ass.
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