Traditional Culture Encyclopedia - Traditional stories - Introduction to Traditional Wave Fighting Skills of Yin and Yang Masters

In a word, talk about the lineup: in the face of absolute power, everything is a cloud, either you die or I die!

Li

Introduction to Traditional Wave Fighting Skills of Yin and Yang Masters

In a word, talk about the lineup: in the face of absolute power, everything is a cloud, either you die or I die!

Li

Introduction to Traditional Wave Fighting Skills of Yin and Yang Masters

In a word, talk about the lineup: in the face of absolute power, everything is a cloud, either you die or I die!

Lineup collocation: brace God 1+ brace God 2+ recumbent boy+output God 1+ output God 2+ divine joy.

Fairy recommendation: pull-ups fairy: skunk, mountain rabbit.

Export gods: Ibaraki Jidu, Big Dog, Blue Lantern, Demon Sword Ji, Bird Catcher, Ghost Messenger Black, etc.

Yin and yang teacher recommended skills: summoning? High winds, summoning? The continuation of life

The choice of the imperial spirit of the lineup: supporting God 1( 1 speed), the speed of the second position is imperial spirit, and other positions do not need to consider the suit, but only need to pursue the high-speed bonus of the sub-attribute.

Pull-ups 2(2 speed), 2 speed imperial soul, 4-piece imperial soul recommended lucky cat.

Sitting on the boy, the speed is lower than the output god 1, higher than the joy of god. 4-piece set of Imperial Soul recommends Fire Spirit.

Output God 1, faster than God Music and Boy Scout, which can realize the linkage of high winds and mainly play the role of suppressing the opponent's blood line in the lineup.

The output of God 2, which is slower than God Music, mainly plays the role of battlefield harvest in the lineup.

Fighting idea: 1 quick support? Two-speed brace? Output god 1 attack? Sit on the boy and lose your temper? God's music and high winds output God 1? The output is God 2 Harvest.

Analysis of the advantages and disadvantages of the lineup: the premise of the so-called wave flow is the need to absolutely suppress the opponent. First of all, because this lineup has no defensive ability, once it is hit by an opponent, it will be quite sad, so it needs an absolute quick-acting god. In order to prevent jumping in line, players need two-speed gods (because they need two-way linkage between God and music, the highest speed of God and music is 128, and even the big brothers need two-speed gods to cooperate). Then there is the need to have two absolute output gods, through the above-mentioned fighting ideas, to annihilate each other or kill their key gods.

* Because Tutu's gain BUFF has been modified in this version update, it can't be saved with other gain BUFF*** * * *. 1. It makes the operation of a wave stream more difficult than before the version update, so the strength of the output type is greatly improved.

* * Pushing God is not recommended. Reason: After pushing 30%, if the output god is too slow, it will still be surpassed by the other side. (2 Speed God can guarantee that 100% will not be surpassed when using the mountain rabbit. )

Advantages of this lineup: it can be suppressed by violent output and complete the battle in the shortest time.

Disadvantages of this lineup: the biggest deficiency is the lack of control and auxiliary gods. Once a wave can't destroy opponents or kill key gods, it will be easily eliminated by backhand, and even if it survives, it will fall into a very passive deadlock.