Traditional Culture Encyclopedia - Traditional stories - League of Legends Korean Traditional Sports
League of Legends Korean Traditional Sports
First, different sports are very different.
Even the upgraded version of the game, few professional players can remain competitive in the original project.
For example, Flash, a Korean superstar player who switched from StarCraft 1 to StarCraft 2, is an example of the failure of the transformation. A month after the release of Vanity Heritage, he was forced to announce his retirement.
Soapy, who was also named as a "post-boxer" from StarCraft 1 to StarCraft 2, lost half of his popularity less than a month after being forced to transform StarCraft 2.
However, the former professional player who moved from StarCraft 2 to LOL, the younger brother of Ren Huang Sky, failed to enter the playoffs in the star-studded M3 team, with two top Korean helpers Looper and Dade, and later three wild kings, LPL, Kandy and relegation emperor SMLZ, as auxiliary roles.
In the same way, even if Dota players switch to LOL or the starting point is higher than the average player, they may not be able to surpass the professional players of the original e-sports project.
Second, the difference between KeSPA and domestic capital.
Although China's Dota strength suppressed South Korea, partly because KeSPA focused on LoL and Interstellar, it did not formally set foot in Dota.
This is the root cause and the most important reason.
South Korea's star project and LOL project are strong because they have a professional e-sports system, and its supporter is KeSPA (Korea E-sports Association).
South Korea's LOL's terrorist competitiveness comes from KeSPA, because the products of this association are like professional football teams and basketball teams.
Different from domestic clubs, Caspar directly stipulates the rules, whether it is salary, publicity and so on. This is why Korean players rarely have conflicts with their boss teammates.
The best thing about Korean e-sports is that there is no mature professional system in other parts of the world. Even now, there are still many teams in the "semi-professional" stage.
For example, IG, who won the S championship, has a poor public relations problem until now.
Therefore, letting DOTA professionals switch to LOL can't cure "fear of Korea" at all. If you really want to eradicate "fear of Korea", what you need is a fairly professional e-sports plan for China, so as to train more e-sports talents.
I am a professional user of game quiz. I wish you a happy life and a happy game! Original content is not easy to travel by hand, please don't forget to give a compliment and pay attention! thank you
If China Dota players switch to League of Legends, can they break the LOL game's fear of South Korea? This question is too easy to answer, it is impossible. Moreover, in the field of League of Legends, since RGN and IG swept all the international champions of League of Legends last year, there is no fear of South Korea.
The situation that the first division of League of Legends is occupied by South Korea is not caused by the player's strength, but the overall environmental problem of the domestic e-sports circle. In fact, the personal strength of domestic e-sports players is still quite strong. Whether in Dota circle or League of Legends circle, the strength of domestic professional players is completely the same as that of South Korea, which is not embarrassing.
China Dota and League of Legends have completely different honors before S8.
Frankly speaking, the king thought about this question for a long time and didn't know how to write it. Because one is not good, some people will say that the king is going to lead a war or something, and it will take some time to dare to write. Why do some people ask, "If DOTA players are transformed into League of Legends, will they break the fear of South Korea?" Embarrassed Wang thinks it may be because some players think League of Legends didn't win the LOL top honor S championship before S8. DOTA has won three immortal shields before Ti8. However, the embarrassed king thinks that it is too one-sided to say that the skills and tactics of DOTA players are higher than those of LOL players just because of the honor they have won. Listen to the embarrassed king to analyze it for everyone.
First, South Korea's lowlands are too small to support many e-sports projects, and DOTA2 is not popular in South Korea.
If you want to talk about e-sports in Korea, you have to mention the game StarCraft 1. At the beginning, StarCraft 1 made South Korea establish e-sports as a national regular sport, and confirmed StarCraft 1 as the national sport of South Korea, and developed a perfect e-sports system and league. With living security and a relatively complete e-sports industry, South Korea is indeed a rare opponent in the field of starcraft, such as boxers and Flash, and feels quite lonely. However, due to the small size of Korea, there are not many e-sports events. For example, South Korea is far less dominant than StarCraft.
Although there are top experts like Moon, there are also giants like SKY Li Xiaofeng and grubby in China and Europe and America. When e-sports changed from rts games to MOBA games, South Korea went astray. When the whole world is playing DOTA All-Star, they are all playing DOTA CHOAS (this game is only played in Korea, which is completely different from DOTA). In 20 12, Han realized the e-sports potential of League of Legends and launched the League of Legends LCK League with national strength. When DOTA2 arrived late in 20 13, there was no room for two MOBA games in Korea. Players have gone to play LOL, and naturally no one plays DOTA2. If no one plays, they won't make money. If they don't make money, they will have to shut down the server. DOTA2 has no time, place or people in Korea, so it is normal to shut down the server. If South Korea has not given up DOTA2, the Ti Invitational Tournament is likely to add a Korean division with very strong fighting capacity.
The second reason is that there are few successful examples of the transformation of e-sports players except a few people.
In the case of e-sports players transforming into other games, there are basically no successful cases except for a few people. For example, WE are familiar with the nose team. Although the transformation from DOTA to LOL has achieved good results, without the blessing of the S champion, it can only be said that the transformation is relatively successful, but it cannot cure the fear of South Korea. As far as the king himself is concerned, there are only two successful e-sports players. One is the Duke of koi fish fish of IG. First, he won the Star 1 Korea League championship with SKT (the gold content of the Korean League championship in SC 1 field is basically equivalent to the champion of the National Table Tennis Games), and then he transformed into League of Legends, and won the League of Legends S8 global championship with IG, unlocking the Grand Slam achievements. Another man, GODV, is one of them. After the transition from League of Legends to Jedi survival, all kinds of champions also softened. In addition to these three people, Xiang Wang basically can't think of any other players who have successfully transformed.
I think, compared with players found through other channels, this probability will not increase too much, and of course it will not be much lower. Lol's fear of South Korea has many factors, not just players.
Rarely jump ship.
The example upstairs is also what I want to talk about-former M3 auxiliary player, Ren Huang Sky's younger brother lovecd.
This man played StarCraft before playing LOL. It is said that he still has a certain popularity in StarCraft. I don't know much about interstellar, but I have seen him play LOL games. I can only say that this person's level is slightly lower than that of many second-line assistants in China at that time.
I know a player who switched from dota to LOL. His popularity is high, but his strength is open to question. Whether at we or M3, he is a player with a low sense of existence.
Of course, other games have also been successful, such as the laughter of the older generation and the dnf God. They are successful enough in their original fields and have a good performance in IG-although they often return empty-handed. .......................................................................................................................
And our Aotian Long, a famous soldier, will see it when he comes to LOL. We won the IPL championship.
Smile too. At first I played Fan Fan, but at that time he was not a professional player.
So I don't think switching to other professions will necessarily improve the probability of winning the world championship.
LPL has many problems.
Secondly, this is also the reason why China has been lagging behind LCK, far exceeding the players.
First of all, there are great problems in the operation of TX, which has been criticized by everyone. If nothing else, at least the version should keep up. In fact, this problem has been better in the past two years. A few years ago, it was really serious, often one or two versions behind others. How do you call this?
I'm not saying that finding an excuse not to win the championship is definitely not the main reason, but it will have an impact after all. This year's intercontinental competition is a good example.
There is also the degree of attention. South Korea has a very perfect system on LOL, which is in line with the traditional sports NBA in many aspects. For example, every year in Korea, there are activities similar to the draft convention. Coaches of all teams go to the scene to find talents, not to mention others in the trainee system.
Others, such as the national service environment and the coach's right to speak, are far from being solved by a dota player.
So where does your sense of superiority come from now? I have been hanging a hammer in Southeast Asia for two years. It seems that no matter how high the bonus is, I can only watch. It's really funny [laughter].
No, it is dark every day. In the heyday of lol, he didn't hammer a stick. After s3 really rose, the stick immediately retired to sell cakes. Except those lol "ancient players" are the best, nothing else can do. Of course, the front is a bit off topic. In fact, what I want to say is that in s4, many passers-by and even professional players switched from do to lol. The most typical ones are chawy and the third runner-up ti3. Then Doug likes to talk about these three teams. Actually, first of all, the three teams have pis and Brother Long. At that time, their hot state was not the level of the old team's one-day tour, and the stick barely developed seriously for a year (what is the occupancy rate of Internet cafes? ) In addition, there was no era of do 1 in Bangzi. China developed do 1 for seven years and ruled for five years. It's amazing to play DO 1 for seven years. Finally, if Bonzi is so good at bullying the dota2 teams who make money from spinach every day, it is not good to win the championship in lol by titles and advertisements. Why is he angry? Even some people who can get into ti but can't win the top spot can do it for a long time. Do they have to practice acting in second-tier competitions when they are stupid, relaxed, famous and making money? Worried about your livelihood?
You said it backwards [flash of light] LOL champion, CNDOTA has become a legend, don't come to LPL to learn from it.
Just like the difficulty of running and flying in dota games, League of Legends is a relatively simple game.
Therefore, like to smile, is the real player;
If the wind is a dota player;
Then he propped up lpl for a long time, and won the first champion belonging to lpl in the eyes of hating that lpl belongs to the "off-card competition area".
Ask this question two years earlier.
- Previous article:How to make small packets by hand
- Next article:May I ask why ancient painters sometimes signed their names with blue and black seals?
- Related articles
- Basic concepts of ecological values
- Examples and Analysis of Bixing Technology
- When will the second echelon of Shenzhen Guangming Yutang Tianliao old reform start?
- Excellent nursing collective advanced materials
- Introduction of traditional marketing channels
- What are the characteristics of the Japanese Okinawa classical dance Laoyong?
- The antonym of bending, dispersion, haste, flexibility, silence and fragmentation.
- What are the beautiful leisure villages in Yunnan in 2022?
- Is China Taiping one of the four state-owned insurance companies?
- What types of halls will there be for the festive banquet in old Beijing?