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Teaching plan of kindergarten big class game "learning mathematics while jumping flower pole"

As a people's teacher who specializes in teaching others to solve doubts, it is essential to compile teaching plans, which helps us to accurately grasp the key points and difficulties of teaching materials and then choose appropriate teaching methods. Then the question is coming, how to write the lesson plan? The following is the teaching plan of "learning mathematics while jumping the flower pole" I collected for you. I hope it will help you.

moving target

1. Let children explore and understand odd and even numbers freely through skipping games.

2. Feel the fun of communication between peers.

3. Develop children's logical thinking ability.

4. Cultivate children's interest in calculation and the accuracy and agility of thinking through various sensory training.

Activities to be prepared

Flowers, a number of large digital cards, a beautiful picture (a number of various animals and plants), odd-even Chinese phrase cards, flower poles, etc.

Activity process

1, import-game "Guess Flowers"

Our children like playing with flowers very much. Will the teacher play a game of guessing flowers with the children today? Let the children grab a handful of flowers and count how many there are. How much can a number represent? Find the digital card. Two good friends checked with each other to see if they had done it right.

2. Explore odd and even numbers-the game "Find a friend"

(1) Now the teacher asks the children to help them find good friends. I want to be good friends with both of them and see if they can both find good friends. You can all find good friends. Please raise your digital cards. (Pick a few 2, 4, 6, 8, 10 and put them on the blackboard. If you can't find all your digital cards, just hold them up. (Teacher, pick a few 1, 3, 5, 7, 9 and put them on the blackboard. ).

(2) Teacher-student test: See if you have different opinions.

(3) Summary: Digital cards that can find good friends have a nice name. Do you know what it is called? (Even) Digital cards that can't all find good friends also have nice names. (Singular) Displays Chinese phrases. So which numbers are even? (2, 4, 6, 8, 10) Which numbers are singular? (1, 3, 5, 7, 9) Children repeat several times.

(4) Yes! These numbers that can find good friends are called even numbers, and those that can't all find good friends are called odd numbers. Now, let's play a game of "double avoidance", shall we

3. Consolidate odd and even numbers-the game "Hold Double, Hide Single"

Rules of the game: children should teach according to what they are taught.

The teacher reads odd or even numbers. If teachers read odd numbers, they will bury their heads in their knees. If teachers read even numbers, they will hold their arms with both hands.

4. Game "Jumping Bar"

(1) The teacher introduced the gameplay: If the style is even and odd, the children will act accordingly according to the teacher's password.

(2) Play the game several times, from simple to difficult.