Traditional Culture Encyclopedia - Traditional stories - The teaching plan of the kindergarten big class game "Grab the stool" contains reflection.
The teaching plan of the kindergarten big class game "Grab the stool" contains reflection.
moving target
1, improve children's competitiveness and promote children's flexibility and coordination.
2. Experience the joy of collective cooperative games.
3. Test children's reaction ability and exercise their personal ability.
4. Willing to participate in the game and experience the fun of the game.
5. Strengthen children's safety awareness.
Teaching emphases and difficulties
Emphasis: Training of flexibility and coordination in children's activities.
Difficulties: children's enthusiasm for participating in activities and the cultivation of children's individual coordination.
Activities to be prepared
Four stools, five cards, tapes and tape recorders.
Activity process
1, go:
Teacher: Shall we play games together now? The name of the game is "grab a stool"
2, the rules of the game:
A group of five children, each with a card, put four small stools in the middle of the activity room. The teacher said that the children began to play festivals or music together, and five children started to walk according to the festival, and stopped to grab seats. If you can't grab the cards in your hand, or say that you love your teacher, you will be eliminated. The game continues, and each group plays three sides.
3. The activity is over.
Activity reflection
Chair-grabbing game is a very popular game among traditional folk games in China. The game is not limited by time, place and number of people, and has strong operability. However, if you play games with a rule for a long time, children are also prone to boredom. In order to enhance the fun and durability of the game. I made some innovations on the basis of the original game, injected some new elements, and evolved a game into a variety of ways of playing, making the game of grabbing chairs richer, more fun and more interesting for children.
From the whole game process, children actively participate and have high interest. In the process of playing games, develop children's basic movements such as walking, running and jumping, improve children's sensitivity and coordination, and exercise children's balance ability and quick response ability. Let children fully experience the fun of chair games.
Game link arrangement: in the game link, I adopted the method of easy first, then difficult, step by step. Jumping up with two feet to grab the chair-jumping up with one foot to grab the chair-snaking up to grab the chair-grabbing the chair twice-standing on the chair-many people stand on a chair. The difficulty of each round of the game is different, which meets the different needs of children's action development and improves the quality and effect of the game.
Game process analysis: At the beginning of the game, chairs are effectively used for lively and interesting warm-up activities. Let children experience the game function of the chair initially.
The free exploration part can make children's thinking fully divergent. In the process of playing and trying, they regard the chair as a game tool, discover various ways of playing the chair, and know that many interesting games can be played with the chair.
I designed a game flow from easy to difficult for the next chair grab game. The first one is "jumping with both feet to grab a chair", which develops the action of children's feet jumping forward while playing games. Then improve the difficulty and turn it into "jumping on one foot to grab a chair", and develop the action of children jumping forward continuously with one foot. The next "snake-like running for a chair" trains children's ability to run around obstacles. "Double-circle chair grab" can make children have gender awareness of boys and girls and exercise their reaction ability. The game of "standing on the chair" paves the way for the next "many people standing on the chair", making children realize that "grabbing the chair" is not just sitting on the chair, but also standing on the chair. "One chair with many people standing" is the promotion link of the game, and it is also a test of children's balance ability. From two people standing in the chair to five people standing in the chair, the difficulty increases step by step to meet the children's desire to challenge. Children should work together and use their brains to complete the challenge.
During the whole game, children are highly involved and interested. In the game, children have accumulated experience, gained happiness and enhanced their self-confidence.
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