Traditional Culture Encyclopedia - Traditional virtues - I know the Chinese meaning of pk, but what is its origin?
I know the Chinese meaning of pk, but what is its origin?
Traditional games and online games:
Player Kill: Kill the computer or other players.
In operation
Penalty: A penalty in football.
They use some kicks in Super Girl, which sounds better.
2. the word. PK was first popular in word MUD (also known as MUD) games.
The meaning of PK is equal to "killing". The only difference is that killing is a crime, and PK has no color of praise or blame. In MUD game, PK only refers to the killing behavior without reason.
= player kills
3. Q: "Super girl" is popular, and the word "PK" is also popular. Which English sentence does "PK" come from? What is the explanation? How to use it?
A: "PK" is the abbreviation of English "Play Kill", which comes from the game of "killing" in online games and is widely used by gamers. It means "two people fight to the death" "PK" is a competition between two players with equal strength. In the end, only one player won and the other was eliminated.
What exactly is "PK"? Hong Kong people have long used this word, which means "jumping in the street", which is a simplification of Cantonese English spelling. In Chinese mainland, "PK" definitely doesn't mean that. What exactly does "PK" mean? Nine times out of ten people who keep saying "PK" are unclear.
At present, there are two authoritative views: the abbreviation of computer game mode "player killing" means that players meet opponents in the game; The abbreviation of football term "penalty", that is, penalty on the football field. It can be seen that various explanations are also "PK" each other.
Generally speaking, "PK" may mean to fight, win, kill and repair, and there should be little difference.
The original English full name of PK is [penalty].
Chinese means [free throw]
It can also be [penalty killing], but there are still some differences between [penalty killing] and [penalty killing].
The former refers to the penalty at 12 yards in football, while the latter refers to the penalty in hockey.
Video game proper noun], chop people, attack
Now it means: one-on-one duel/one-on-one fight.
Usually this is a gerund, which means that the game must be won or lost.
How did the word PK come into being-
To talk about this problem, I'm afraid I have to talk about the originator of online games-UO Genesis.
About 10 years ago, there was no concept of online games in the world. Later, with the development of network and game industry, a group of people (the predecessor of Origin systems) began to try to set foot in this field. The development of online games is very difficult, and some "natural" settings you see in the game now are unimaginable at that time.
Later, after a long period of exploration, they formulated a set of rules that online games should have. This set of rules is still classic, and many online games have not fully achieved this. Because there are too many rules, I only list the settings related to PK.
The task of the player in the game is "role-playing". (Now many people still don't understand this truth. )
The player can play any role he wants, for example, you can be a knight who is infinitely loyal to the king and lead the army on the battlefield; You can be the owner of a small restaurant and listen to anecdotes from passers-by every day; You can be a little girl crying on the side of the road, waiting for a kind person to take you home; You can also be a general who is dissatisfied with the king, lead his men to rise up, then crack the soil and conquer an area of the king ... Generally speaking, you can be anyone you want to be, that is, you can be unknown or earth-shattering. But you must play the role "seriously", say what the role should say and do what the role should do, just like a stage play, and play your virtual life well. If someone wants to play the villain, the game is allowed in principle, but there will be considerable punishment. For example, he will be divorced from society, wanted everywhere, unable to trade with NPC, unable to supply, and the guards will be flat when they see it ...)
So naturally someone wants to play the role of "murderer". So the player black boy appeared before the birth of online games.
-When was the word ——PK introduced into China?
It stands to reason that when UO entered China six years ago, the word PK had already come in. However, because there were few domestic players at that time and their quality was relatively high (there is no doubt that people who could play computer and surf the Internet at that time generally had a higher level of knowledge). So they basically followed the rules about PK in Europe and America at that time (I will talk about this rule below), and there were not many things about PK in UO, and they were not very noticeable. Later, the blizzard (hehe, blizzard again) produced Diablo 1. After UO continued some settings, the operation was simplified and achieved great success. Major game magazines are scrambling to report, and naturally they can't forget to introduce PK among players (this is a big selling point). Since then, the word PK has finally become popular in a wide range. Later, the legend sold well, and the PK fever continued to rise.
-status-PK-
In the early days of online games, PK (here is a noun, referring to the murderer) was respected.
I believe many people find it hard to understand, but it's true. PK is the representative of technology and operation, and it can beat the opponent with superb technology more than others. How can such a strong character (note that I have repeatedly mentioned this word) not be respected?
But not all pks are respected, and pks should follow their own rules.
-law-PK-
Don't play a role lower than yourself.
Not when the other side is surrounded.
Don't challenge the role of professionals.
When fighting, you must go all out and never despise each other.
Even if you win soon, you should respect each other.
So this conversation sometimes happens in UO.
"Ah, why did you kill me?"
"Oh, sorry, I didn't realize you were a novice."
"Oh, that's all right."
"To show my apologies, I will give you a set of equipment."
"Ok, thank you. Can I play with you in the future?"
"Of course."
These are the most basic rules. PK people have established a set of rules with their own personality in the long-term game. For example, a PK will customize a rule for itself, only when the other party is alone and 1 hit 1. So in the early days of UO, PK was beautiful, their names spread all over the world of UO, and everyone respected them for their Excellence. They developed many useful tactics in the battle (including psychological warfare, I'm not exaggerating), and no one can beat them.
So PK is about technology, psychology and strategy, not level and equipment. That's as stupid as comparing the rich with the rich.
-Free PK and malicious PK, and real PK-
Free PK means that PK can be played anytime and anywhere in the game. (The setting of UO is just the same), but it must follow the rules of PK.
Malicious PK refers to PK behavior that does not follow PK rules.
Malicious PK and free PK are only one step away. These two concepts are different, but often confused.
Although malicious PK appeared in the UO era, it was advocated to follow the PK rules because of the big environment at that time. Therefore, it is difficult for a malicious PK person to survive, because other more "real" PK people will chase him to clean up the door instead.
Later, the legend entered China. While introducing the concept of PK, the rules of PK are not introduced to regulate the behavior of players. So now the legendary PK is simply a mess. Almost all of them are malicious PK. So that most players don't know what PK is in the true sense, thinking that PK means you kill me, I kill you, and then swearing and greeting each other's relatives. They don't understand that the real meaning of PK lies in the contest between technology and psychology, not the venting of emotions.
Ironically, the game was a great success at that time (alas, the bad habit of China people). It was also at this time that the real PK was gradually forgotten.
-What do you think of PK-
Personally, I am not against free PK. Because it can add some colors and variables to the online game life that may be relatively dull. For example, you are fighting monsters somewhere, and suddenly a "red name" appears next to you (I forgot to introduce it, which is another name for early PK). After weighing your own strength, you decided that you couldn't beat it, so you turned around and ran. After a long run, you finally got rid of him, and then you breathed a sigh of relief. So in your online game career, you have another experience of being hunted down. Or you had a brainwave and deliberately led this PK into the monster group, so you hung up and PK was destroyed by the monster. With your wit, you tied the battle that could not have been won. Of course, you can also think of other ways to deal with it. For example, in WOW, if you use a druid, if you lose, you will go into the Woods and become a big tree. Isn't it fun to watch the enemy get suspicious in front of you?
So, if you are PK, don't be so excited. After all, it's just a role in the game. Treat it with a normal heart, and you will have more fun in online games instead of getting angry. We are here to have fun, not to be unhappy. You can try to communicate with PK users, maybe you can get more useful information, and even be a high-level netizen.
If you are unlucky enough to meet a malicious PK, I don't think it is necessary to share common sense with him. Go straight back to the city to resurrect and ignore him. There's no need to get angry. I once heard of an online game, and after being PK, someone cursed PK players for a whole day 1. (I saw the news in Silicon Valley Power) Hehe, I might as well do something else if I have time to type and swear. Maybe you can find something more interesting than being angry with him. Besides, even if you do an internship. Improve your ability, you won't be able to get along with him next time you meet him. Better than anything?
Today's martial arts films do not even advocate the concept of "revenge". How can it be so serious in the game?
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