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What is the animation game major?

Animation game major is a comprehensive major, and the knowledge learned in animation game major is of great use in its increasingly extensive application.

The following information will introduce its main courses, industry prospects and employment prospects.

Do you remember that you hit the water in the middle stream and the waves stopped the flying boat?

The following information comes from Baidu Encyclopedia.

Game animation specialty is a technology that relies on digital technology, network technology and information technology to transform and innovate the media from form to content, covering graphics and images, animation, sound effects, multimedia and other technologies and art design disciplines, and is the integration and sublimation of technology and art.

Game animation specialty is a comprehensive industry, which is the link of national cultural tradition, achievements of human civilization and fashion. Game animation is a young and vibrant art, an art that combines tradition and innovation, and a stage for young people to pursue their dreams. It can be predicted that when traditional art is gradually marginalized, game animation art will gradually dominate the trend of popular culture. With the all-round development of game animation industry, it has become an urgent need for the development of animation industry to cultivate compound talents with perfect combination of animation creativity and technology.

The courses that animation and game majors need to learn:

main course

Design composition, sketch (sketch), maya animation production, post-film synthesis, post-film editing, animation movement law, animation script creation, film and television director, structuralism, etc.

Learning content

(1) animation art foundation: geometric structure sketch, still life structure sketch, character structure sketch practice; The initial use of Photoshop.

(2) The design basis of the original painting: the outline of animation art, artistic perspective, composition and formal beauty rules; Structure sketch and modeling training, figure dynamic sketch, light and dark sketch shaping; Photoshop basic tools, filters, color principles, color setting methods, picture effect production; Illustrator 1 1 tool basic operation application, vector diagram.

(3) Props and scene design: animation props, still life sketches, original painting design and props drawing; The originality and painting method of the original painting of the scenery, the painting method of mountains, stones, trees and buildings; Color setting of original painting in Photoshop scene and scene drawing in Illustrator 1 1

(4) Animation character design: animation character overview, detailed anatomy of human body structure, facial features, head dynamics and muscle structure drawing; Originality and drawing of the original paintings of male and female characters; Brief introduction of animal structure anatomy, animation animal monster, humanized animal monster; Creativity and drawing of original paintings of animals and monsters; Color setting of original Photoshop figure painting, Illustrator 1 1 figure painting.

(5) 2D animation design: Understand the various functions of Flash and the basic principles of animation; Master the use of components, libraries, layers, timelines and other related elements; Combined with effect sound and background music, the video is played continuously by using media stream; The use of animated mirrors, the expression of storyboards, and the use of lens technology.

(6)3D basic knowledge: the overview and basic operation of 3Dsmax, the operation of windows and the use of toolbars; The foundation of model creation, the use of lighting and material editors, UV extension and the use of UV editors.

(7)3D props and scene design: 3D animation props modeling, 3D game props modeling, UV and mapping drawing; 3D cartoon scene modeling, editing skills of shaders in the scene; 3D game scene modeling, UV extension and mapping.

(8) Animation three-dimensional character making: the creation of three-dimensional cartoon animals, monsters, male and female characters, and the use of character material editors; Three-dimensional game animals, monsters, male and female character creation, UV expansion and mapping.

(9) 3D animation and special effects design: bone creation and skin binding design in 3Dsmax; Create IK control bones, weight processing, expression design, installation and use of human and animal bones; The application of animation editing curve, the use of animation types and action rules.

(10) 3D animation project production: combine the 2D and 3D knowledge learned to create graduation works.

April 2006? The General Office of the State Council forwarded the Opinions of the Ministry of Finance and other departments on Promoting the Development of China's Animation Industry, and then put forward a series of policies to promote the development of China's animation industry, and began to tilt towards animation original enterprises. The government should not only formulate industrial policies and relevant laws and regulations at the macro level to protect animation copyright, but also give animation enterprises tax incentives at the micro level. Develop higher education and training of game animation, encourage private capital and foreign capital to enter the game animation industry, and create a good development platform for domestic game animation.

Development space

Now CG animation? [3]? The industry is developing rapidly in China, and we can often see the elements of three-dimensional animation design in TV advertisements, cartoons and movies. In advertising, film and television, games and other industries, 3D animation creative talents are also very popular. According to statistics, the global digital entertainment market will reach $654.38+000 billion, while China has nearly 5 million fans of animation and online games and at least 4 million potential users. It is estimated that the market scale driven by this will reach nearly $654.38+000 billion. With the development of the film and television industry and the intensification of competition, in the future, China's three-dimensional animation market will double, and related industries will also double. In China, digital animation design has become a rising sun industry. Compared with the developed countries in the world, the digital media in China has just started. According to statistics, there are less than 1 000 animation practitioners in China and only13 in South Korea, which is far from meeting the demand for talents in the domestic animation industry. According to relevant personages of film and television game animation institutions, from the development trend of animation industry, the total demand for film and television animation talents in China is at least 6.5438+0.5 million, and the total demand for game animation talents is about 6.5438+0.5 million. However, only some colleges and universities in China offer animation majors, and some training institutions graduate only a few thousand people every year, which shows that there is a big talent gap.

Employment space

Game animation industry is an important part of cultural industry, and it is the sunrise industry with the most development potential in 2 1 century. By the end of 2008, with the attention and support of the national government, China has more than 20 animation production bases and about 6,000 animation game production companies, but it is still far from meeting the potential market demand of China animation market of 654.38 billion yuan. At present, there are about 60,000 employees in the domestic animation industry, while the national demand is as high as 300,000, and the gap will be even greater in the next few years. The wages in the animation industry are also very attractive. The salary range distribution of animation talents shows that 58% people earn more than 50,000 yuan a year, among which 35.5% people earn 50,000 -65438+ 10,000 yuan a year, and10-150,000 yuan a year. From the perspective of education, college graduates are the main force of employees, accounting for about 50% of undergraduate education and 40% of junior college education, which shows that animation companies pay more attention to practical ability than pure education when employing people.

Employment direction

1, service industry

(1) film and television animation production and television media industry

(2) commercial production companies such as advertising communication.

(3) Internet interactive entertainment fields such as games and online animation.

(4) Mobile games, mobile animation and other wireless entertainment fields.

2. Service post

(1) Animation Designer

(2) Animator

(3) 3D animation talents

(4) Graphic designer

3, professional industry choice

One choice: online games, online animation and other interactive entertainment fields on the Internet. Online games began in 2003, and the arrival of the second spring of the network ushered in the best opportunity for its vigorous development. Netease, Shanda, Jinshan, Tencent and other leading enterprises are rushing to recruit talents in the field of online games. Across the country, there are hundreds of online game companies, large and small. There is a great demand for animation talents in this industry, and the salary is also ideal. In a stable company, newcomers in the workplace will also have a salary of about 2,000 yuan, who have a full understanding of the network and games, and are proficient in digital technology and games. 3,000 to 5,000 yuan is the normal salary level, and no less than 6,000 yuan has become the universal standard for outstanding creative talents in mainstream online game companies.

Scheme 2: Mobile games, mobile animation and other wireless entertainment fields. From the long-term trend, wireless entertainment represented by mobile games and mobile animation will become a heavyweight application in the 3G era. The demand for animation talents in this field is less than online games, but considering the portability of mobile terminals, the popularity of mobile phones and the upcoming 3G era, the development of wireless entertainment will be faster and faster in the next few years, and the demand for talents will heat up.

Scheme 3: film and television animation production and television media industry. According to experts' prediction, there will be 50 provinces and cities in China that only broadcast children's channels and cartoon TV channels. By then, the annual demand for animation programs will reach 654.38+00,000 minutes, while the annual output of domestic animation in China is only over 30,000 minutes. The rapid development of animation industry and the huge gap of animation talents are forming obvious contrast, and the prospects in this field are promising, especially with the arrival of digital TV era, film and television animation will be by going up one flight of stairs in quality and quantity. Therefore, it is also an ideal career path to choose a film and television animation production company or a TV media organization.

Scheme 4: Commercial production companies such as advertising communication. By the end of 2005, the advertising industry had been completely open to foreign investment. With the entry of foreign giants, the competition in the advertising industry has finally risen from the competition for resources to the level of creative ability and production level. Among them, animation design will also play an important role in future TV advertisements, architectural video advertisements, online advertisements and wireless advertisements. The demand and salary level of animation creative design talents in advertising industry have been stable for many years.

4. Types of talents needed by this major

Three-dimensional animation talents: The main work of this kind of talents includes making 3D animation and making 3D renderings of buildings, such as the titles of the Earth's rotation commonly used in CCTV's News Network program and some film and television works, all of which can do 3D. Three-dimensional renderings are the renderings of our common real estate, home interior decoration and so on. The employment focus is mainly needed by traditional animation companies, game software companies, advertising companies, film and television production companies and other related industries.

Animator: This kind of talents mainly refers to people who independently draw dynamic intermediate images by using animation professional skills and methods. Its main job is to understand and implement the action design intent and technical requirements, draw animated character modeling, dynamic intermediate diagrams and different scenes, and draw key action processes continuously. With the rapid development of computer animation technology and the continuous penetration of network animation, Flash animation has also been introduced into TV production from amateurs, and the game industry has advanced by leaps and bounds, and animation drawing has become a mature new profession. At present, there are thousands of animation companies and studios in China, and there are tens of thousands of animation practitioners, among whom animators are the largest and most basic professionals.

Anime designer: Anime designer is a person with rich imagination, solid art foundation and corresponding design software application ability, who can fully understand the product market to be developed and then design high-quality products that are more in line with the tastes of the audience. Animation design itself includes different roles such as pre-planning, director, screenwriter, design and production.