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Has the game been included in the Olympics

Not included in the Olympic Games. When can e-sports be is to enter the Olympic Games is a topic of concern for many e-sports people.

Back in 2003, e-sports was approved by the State General Administration of Sports as an official sports competition. At that time, people probably did not believe that e-sports games could reach the stage of the Games like traditional sports.

Fifteen years later, at the 2018 Asian Games in Jakarta, esports joined the Games for the first time. Although it was only an exhibition match, it was undoubtedly a crucial step for the esports industry towards traditional sports.

With this breakthrough, countless e-sports people have strengthened their confidence in the inclusion of e-sports in the Olympics, but the reality has poured a pot of cold water on everyone, and there is still a long way to go for e-sports to enter the Olympics.

The globalization of e-sports has developed unevenly.

It has to be denied that the field of e-sports has made great progress in recent years, and the fiery heat of various international e-sports events has shown the vigor of e-sports.

But a closer look reveals that gaming has been monopolized by a few countries and regions.

Taking the League of Legends annual global S series as an example. From S1 to S9, the title was divided among China, South Korea and Europe in North America, and it was difficult for teams from other regions and wildcard teams to even make it to the quarterfinals.

This is not an isolated case. In fact, almost all e-sports have shown similar results, reflecting the unbalanced development of e-sports globalization.

As well as countries and regions outside of Europe and North America, the development in the field of e-sports has been relatively slow. In Africa, in particular, it is almost invisible in various world esports competitions.

At the very least, traditional sports can bring together athletes from all five continents to compete in the same field, even if each match has its own ending. When it comes to e-sports, it's almost a "one-man show", contrary to the purpose of the Olympics, which is to **** and progress together.