Traditional Culture Encyclopedia - Traditional virtues - What are normal map, bump map and uv map in game character modeling? Do you want to use all these maps for character modeling or just one?
What are normal map, bump map and uv map in game character modeling? Do you want to use all these maps for character modeling or just one?
Uv pictures are similar to painting, and most of them are drawn by ps and bp. Normal bump map needs zb similar software to generate. If you are an expert, you can ps yourself. This is unrealistic.
Small games generally use uv maps (details highlight the painter's technique), which is convenient to save resources ~ ~ Ordinary bump maps (details are easier to highlight) are used in larger games (it is more convenient to use uv maps for inconspicuous models) ~ ~ Not absolutely ~ ~
Modeling and mapping is mainly to highlight the details. If the effect is similar, it will look similar. Just try to make it as convenient as possible ~ ~
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