Traditional Culture Encyclopedia - Traditional virtues - I want to know what are the classic small games in training?

I want to know what are the classic small games in training?

I. Icebreaker game Happy Ode Format: 16 ~ 50 people, the number should not be too small Type: Icebreaker Time: 10 minutes Material: 2 ~ 5 soft (or wool ball) safety ball (one hand can grasp the best) Venue: indoor or outdoor flat site can be Activity Purpose: Through initial physical contact, break the distance of interpersonal relationships through the activities of the trainees can be in a short period of time to enhance the degree of familiarity, Integrate into the course Operation Procedures: 1, at the beginning of the trainer or by a student voluntarily, as a "wizard", and issued a ball to cast a spell 2, the wizard casting spells, all the partners began to march to avoid the activities, as long as the wizard with the ball will turn into a stone when touched 3, to avoid being attacked by the magic must be to find another partner, hand in hand in the same place to sing a chorus, and to avoid being attacked by magic. To avoid being attacked by magic, you have to find another partner and sing a song in place to form a protective cover, but the song will be invalid if repeated, and the same will turn into a stone. 4. In addition to avoiding attacks during the marching period, you can't hook hands with other people. 5. During the process, you can't run, but only walk at a fast pace, so as to avoid collision and fall of the participants. 6. After a few minutes of the activity, the wizard can change the way to make the participants who are touched by the wizard and give a ball to carry out the task. Give a ball to perform the task Activity sharing: a short warm-up activity, usually do not share, time should not be too long, mainly so that the participants can be high up, and into the activities can be. Purpose: To enable the trainees to take the initiative to contact and communicate with other people at the beginning, so as to achieve the purpose of mutual familiarity and understanding. Preparation: Cards Operation process: 1. When you enter the venue, you will receive a card, but only a quarter of the card, after entering the venue, you need to look for the cards in the hands of the other three members, and put them together to form a complete picture. 2. 2、Everyone should actively look for strangers, ask, show, cooperate, and finally reach the "alliance", only to find the other three friends, you can find a seat. 3、Place the combined pictures in front of the table. Familiarize yourself with the members of your group quickly. Two Team Games Silent Reporting Objective: To experience the tacit understanding of the team Rule: 1. Anyone can start; 2. The same person can not continuously repeat the report; 3. No communication, reminding, hinting or winking between the members; 4. If there are two people at the same time or more than one person *** with the same report, then start over; 5. The principle of not exceeding thirty minutes; 6. Five to fifteen people in each group. 2, all facing the center of the circle at the same time, respectively, five steps to the circle, touching the person is to get out of the way to continue to walk, according to the situation (for example, two steps); 3, after five steps to stand still, and then began to report the number, starting from 1 (the above is a chaotic order of the way, you can also ask all the people to stroll in a street way, walk everywhere) 4, not to limit the order of the front and back of the number, all by mutual understanding to decide; 5, if a member of the same number of reports, then start over; 6, until the number is the same, then start over. If there is a member of the same number, then start again; 6, until all the numbers have been reported and no repetition, then the task is complete; lead the discussion: 1, you just have any feeling? A, timely and courageous report; B, to find their own position, like the number 1-7 to later have a fixed person report; 2, the process, what do you feel? A. Clever! Because from 1-7 fixed after the number, people are afraid to shout. B, there is a kind of aura flowing between us; C, I feel that I am in such a team, I feel a sense of pride; 3, this game, can let everyone understand what is the taciturnity? A. Silence requires a certain amount of patience; B. It also requires a little bit of courage; 4. How do you think we should cultivate silence in the organization? A, frequent communication and coordination is very important; insights to share: 1, members are asked to think, there is no gray area like this in the organization? (e.g., the mentality of doing less is less wrong, doing more is more wrong, and not doing more is not better makes most people reluctant to take the initiative to take charge of and share the responsibility for work that is not clearly delineated and designated for assignment.) 2、How to create an environment in the organization so that everyone can break the irresponsible mentality of "more work, more mistakes, less work, less mistakes"? A. Supervisors should set an example by not criticizing, blaming or complaining. Solid as gold soup I. Purpose of the game: through the game to make participants understand the importance of mutual support of team members. Through the process of the game, participants will understand the direction of the change from traditional culture to team culture, from hierarchical culture to equal culture, from split state to combined state, from independent state to interdependent state, etc. 2. 2、Lead the participants to the predetermined venue. 3、Depending on the number of participants, the venue will be divided into groups of 10-20 people. 4、Taking the group as a unit, members of the group hold hands to form a rotating circle, at the same time, all members of the body back, and stand still for 1-3 minutes. 5, group members report the number, each remember their own number, odd-numbered members of the body back, even members of the body leaning forward, and stand still for a few minutes. 6, members of the group stand before and after the formation of a circle, the back of the members of the team will put their hands on the shoulders of the members in front of them, connected to a whole, members of the trainer issued a directive to start walking, so that members of the group more and more closely, close to a circle until. 7, the trainer issued a new instruction, odd-numbered members of the right leg slightly towards the front of the form of squatting, even number of members sitting on the thighs of odd-numbered members, and keep a few minutes. The winner is the one who holds on until the end. 8, the participants on the process of the activities to talk about feelings, insights sharing 9, unification: what are the advanced culture of the team; as a team member to have what the spirit of teamwork? Third, the rules of the game: 1, (the first step) with a group of members holding hands in a circle and clockwise rotation. 2, (the first step) the basic rotation. 2, (the first step) when the rotation of the basic formation of a circle, stationary, all members of the body back (1-3 minutes). 3、(Second step) Group members announce their numbers, each memorizing his/her own number, odd-numbered members leaning back, even-numbered members leaning forward. (Stand still for 1-3 minutes). 4, (Step 3) the back of the team members will put their hands on the shoulders of the members in front of them, connected to a whole, members of the trainer issued a command to start walking, so that the group members walk more and more closely, close to a circle until. 5, (fourth step) members of the right leg slightly towards the front of the form of squatting, the front members sitting on the thighs of the back members, and keep a few minutes. The winner is the one who sticks to the end. Preparation for the game: Understand the situation of the venue; Imagine the special events that may occur in the activity about the team culture. V. Note: Pay attention to the safety of the participants.