Traditional Culture Encyclopedia - Traditional virtues - An overview of the development of Alloy Gear

An overview of the development of Alloy Gear

Burning Chariot era

Alloy Gear series is divided into two generations, the first generation is the METAL GEAR era, mainly in 2D, the second generation is from the PS on the Subterranean Spy began the METAL GEAR SOLID era, although the two are in the same worldview, but exactly what the general players referred to as Alloy Gear is from the beginning of the PS, before the Generally known as Burnout or Genesis Alloy Gear.

Alloy Gear

Originally released in 1987 on the MSX platform in Japan and Europe, the first generation of Alloy Gear followed the story of Snake, a special forces soldier, as he infiltrated an out-of-this-world world to destroy the robot Metal Gear, one of the earliest games of the infiltration genre. Due to KONAMI's erroneous market estimation at the time, the first-generation Alloy Gear for the MSX was not released in the United States, and KONAMI ignored Hideo Kojima and commissioned the U.S. branch to release the so-called FC version on the NES (the U.S. version of the FC), which the U.S. team modified in order to show that the FC had a much higher level of performance than the MSX, which caused the game to lose the essence of the original version. The American team modified the game to reflect the superior performance of the FC compared to the MSX, but the game lost the essence of the original version, and the final boss was changed from a Metal Gear to a vulgar so-called "computer that controls the MG". Hideo Kojima has protested this behavior many times, and has called the FC version of Alloy Gear unorthodox, and even considered it to be a piece of utter garbage. This behavior led to KONAMI's ire, which led to the "sequel debate."

Soled Snake

KONAMI had its American production staff work on the FC version of Alloy Gear's ending, Snake's Revenge, alone, adding a top-down view to the original. The original top-down view added side-scrolling scenes. Hideo Kojima was adamantly opposed to this version, which was not released in Japanese, and out of his dissatisfaction with Snake's Revenge, Hideo Kojima created Alloy Gear 2 for the MSX2, which was initially released on the MSX2 platform in Japan in 1990. .. It follows Snake as he travels to the small Central Asian country of Zanzibar land to rescue a kidnapped biologist. The story starts to get confusing with the major improvements to the enemy AI in this game. This game officially introduces Solid Snake, the first appearance of Solid Snake in Subterranean Spy, and creates the story line of the existing Alloy Gear-Subterranean Spy series.

Submarine Dungeons & Dragons

In the mid-1990s, the introduction of the next-generation console Playstation marked the entry of TV games into the three-dimensional era, and also made it possible to perform TV games in cinematic form. At this time, Hideo Kojima, who had completed Metal Gear for several years, decided to make a three-dimensional game that could be performed like a movie, and Hideo Kojima rooted for the original METAL GEAR plot to expand and improve, and established "Snake" as the protagonist of the game. "The Metal Gear Solid series was born

Metal Gear Solid

In 1998, Metal Gear Solid was released on the PS, marking the birth of a new type of game and the first time a game was made like a movie. games to act and perform like a movie for the first time. Due to Hideo Kojima's production concept, the game's storyline is all real-time algorithms, making the game's storyline and operation very closely linked (after the series has been to maintain the tradition), coupled with this type of game to bring the player a wealth of ways to dive into the game as well as in the game to bring a sense of tension, the game was a big hit, and to date has sold more than 6.6 million units worldwide, which has made the series has been no less than the "Final Fantasy" series of Japanese production games in the United States and Europe, and has become one of the most popular Japanese games in the world. It is a Japanese game that has a great influence in the world. It was also released for the PC, and in 2003 it was released on the NGC with enhanced graphics as Alloy Gear: Twin Snakes.

Alloy Gear 2: Sons of Liberty

Basic Information

English Name: METAL GEAR SOLID 2: SONS OF LIBERTY

Japanese Name: METAL GAR SOLID 2: SONS OF LIBERTY

Chinese Name: METAL GEAR SOLID 2: SONS OF LIBERTY

Chinese Translation: METAL GEAR SOLID 2: SONS OF LIBERTY

Game platform: PS2

Game capacity: DVD X 1

Game type: 3D Tactical Espionage ACT

Number of players: 1

Game language: English, Japanese

Release area: the United States, Europe, Japan

Release date: November 14, 2001 (United States), November 29, 2001 (Japan), March 8, 2002 (Europe)

Release Price: ¥6,800 (Japanese version)

Game Design: Hideo Kojima (Game Supervisor)

Production Company: KOJIMA PRODUCTION

Publisher: KONAMI

Input Method: PS2 dedicated vibration controller

Screen format: 480P

Corresponding sound: 5.1 channel

Recommended age: 18+

Game sales: 6.4 million units

Game synopsis

Alloy Gear has historically felt like a combination of a movie and a game. Alloy Gear 2: Sons of Liberty has been well represented as such.

Wallpaper (40) this work is always reflected in the elements of the movie, the game's opening paragraph Snake (Snake) jumped off the George Washington Bridge in New York and then stood on the tanker of the screen is obviously borrowed from the movie "Terminator 2", the game of Snake and the Russian soldier Olga (Olga) fighting the slow-mo and the Matrix bullets in the same way. And the game's music was also invited to the famous music producer Harry Gregson-Williams (Harry Gregson-Williams), who had composed music for Hollywood blockbusters such as "The Island of the Dead," "Broken Arrow," "The Prince of Egypt," and "Dynasty of Heaven," and Williams talked about the reasons that prompted him to compose music for a game and was also y impressed by the storyline. one year later, KONAMI released the full version of the game, which is now available for purchase. KONAMI went on to release the full version of Alloy Gear 2: Solid, and for the first time, it was moved to XBOX and PC platforms in addition to PS2.

Alloy Gear 3: Snake Eater

Basic Information

English Name: METAL GEAR SOLID 3 SNAKE EATER

Japanese Name: METAL GARGAGE SOLID 3: SNAKE EATER

Chinese Translation: ALLOY GARMENT SOLID 3: SNAKE EATER

Game Platforms PS2

Capacity: DVDX 1

Game Type: Tactical Espionage Action/ACT

Number of Players: 1

Game Languages: English, Japanese

Release Area: U.S.A., Europe, Japan

Release Dates: November 17th (U.S.A.), December 16th (Japan), December 30th (Japan), December 30th (Japan). Japan), December 30 (Korea), March 4, 2005 (Europe), March 17 (Australia)

Release Price: 6,800 yen (Japanese version)

Game Creator: Hideo Kojima (General Supervisor of the series)

Producer: KOJIMA PRODUCTION

Distribution Company: KONAMI COMPUTER ENTERTAINMENT

Input Method: Vibration Joystick for PS2

Picture Format: 480P

Corresponding Sound: 5.1 Channel

Recommended Age: 18+

Game Sales: 4.9 Million Units

Game Synopsis

The game is based on the story and action of Hideo Kojima.

The story and action surpasses the first two proper sequels and is considered the supreme masterpiece in the history of the Alloy Gear ("MGS") series, but is criticized by most gamers when it comes to perspective. The movie-like action with scenes and characters has very high praise. The new "Survival System" has been added to this game, as well as the core system of the game. Players can see the physical condition of their characters and eat freshly caught food (which will decay over time with the PS2 system), but some gamers have criticized this feature as "very annoying", while others have praised it. The game's CQC (Close Quarters Combat) skills are realistically demonstrated, as if it were a real infiltration, and the theme of "survival in the wild" is expressively brought to life. Alloy Gear

Alloy Gear Solid: Portable Ops Plus

Basic Information

Game Name: Alloy Gear Solid : Portable Ops Plus

English Name: Metal Gear Solid : Portable Ops Plus

Producer: KOJIMA Productions

Publisher: KONAMI Digital Entertainment Co., Ltd.

Game Genre: ACT

Capacity: UMD×1

Compatible Console: Play Station Portable

Language: Japanese (Japanese version)

Release Date: September 20, 2007

Game Introduction

The new PSP game Metal Gear Solid : Portable Ops Plus is an enhanced version of the critically acclaimed Alloy Gear Solid : Portable Ops that was released in 2006 and is scheduled to be released on 2007 The game is scheduled for release on September 20, 2007, priced at 2,400 yen for the single copy and 4,300 yen for the Deluxe Pack with Alloy Gear Solid : Portable Ops Plus.

This game inherits the system and world setting of the Alloy Gear series, adds new game stages and battle rules, and the variety of soldiers that serve as companions has been vastly increased, with a greater range of battle space that will allow players to experience the fun of fighting side-by-side! This Enhanced Edition adds new scenarios, new characters (Raiden, Snake, Campbell, Genetic Soldier, Johnny, etc.), new mission levels, and new game modes and guides to the original Alloy Gear: Handheld Action, as well as a brand new single-player game mode and new battle rules! The focus of this enhanced edition will be on online play.

Alloy Gear Solid 4: Guns of the Patriots

Basic Information

English Name: Metal Gear Solid 4: Guns of the Patriots

Japanese Name: メタルギア ソリッド 4 ガンズ-オブ ザ-PATRIOTS

Chinese Translation: Alloy Gear Solid Solid Solider 4: Guns of the Patriots

Game platform: PS3

Game capacity: BD X 1 (about 28GB)

Game type: 3D Tactical espionage ACT

Number of people in the game: 1 person

Game language: English, Japanese

Release area: the United States, Europe, Japan

Release date: June 12, 2008

Release price: ¥8,800 (Japanese version), $99.99 (US version)

Game design: Hideo Kojima (game supervisor)

Production cost: $60 million

Production company: kojima productions

Publisher: KONAMI

Input: DualShock 3/SIXAXIS (PS3-specific six-axis sensor joystick)

Corresponding HD: 720p, 1080p

Corresponding Sound: 5.1 channel, 7.1 channel

Recommended Age: 18+

Game Sales: 5.05 million

Game Rating:CERO:DESRB:M (Mature)BBFC:15OFLC (AU):MA 15+OFLC (NZ):R16

Game Description

Alloy Gear 4: Guns of the Patriots is the first time the Alloy Gear series has been released as an exclusive game on the PS3 platform. Alloy Gear 4: Guns of the Patriots" initial display animation was first released at the Tokyo Game Show in 2005, game supervisor Hideo Kojima made it clear that this work would solve all the puzzles of the past "Alloy Gear SOLID" works, and that the story was about to be finished as the last of the "Alloy Gear SOLID" last episode.

Hideo Kojima appeared at the 2007 E3 and Tokyo Game Show to release the latest news on Alloy Gear Solid 4: Guns of the Patriots, including character and enemy designs, gameplay systems, available weapons, and progress toward completion.

In a magazine interview, Hideo Kojima said that ideas for Alloy Gear 5 (MGS5) are already underway, but that Snake will no longer be the protagonist.

Alloy Gear Solid: Peace Walker

Basic Information

Game Name: Alloy Gear Solider: Peace Walker

English Name: Metal Gear Solid: Peace Walker

The game's original name: METAL GARGIA? ソリッド? ピースウォーカー

Developer: Konami

Publisher: Konami

Game Type: ACT

Platform: PSP

Release Date: 04/29/2010 (Japan) 06/30/2010 (North America)

Publishing Area: Japan , North America

Appropriate Age: 15+

Number of Players: 4

Fami-Tom Score: 40 out of 10 (Platinum Hall of Fame) (Note: This is the first game in PSP history to get a perfect score!)

Game Description

The latest installment in the series proper, Alloy Gear: Peace Walker, made by the original Alloy Gear 4 team, was announced at E3 for the PSP.The protagonist is the same as in Alloy Gear 3, the legendary American hero Big Boss, and the game is set 10 years after Alloy Gear 3, in 1974, and the location is The game is set 10 years after Alloy Gear 3, in 1974, in Costa Rica, Central America, home of the mercenary force MSF.

Alloy Gear Rising: Revenge

Basic Information

English Name: METAL GEAR RISING: Revenge

Japanese Name: メタルギアライジング: Revenge

Chinese Translation: Alloy Gear Rising: Revenge

Game Platform: PS3, XBOX360, PC

Game capacity: 20 G

Game type: 3D ACT

Number of players: 1

Game language: English, Japanese

Release area: the United States, Europe, Japan

Release date: 2013-02-21

Release price: 32,000 yen

Game design: Shigenobu Matsuyama (game director)

Production company: KOJIMA PRODUCTION

Publishing company: KONAMI

Input methods: mouse, keyboard, joystick

Corresponding HD: 720P, 1080P

Corresponding sound effects: 5.1 channel, 7.1 channel

Recommended age: 18+

Game introduction

At E3 2010, the famous producer and father of Alloy Gear, Hideo Kojima, announced that Kojima Studios would be bringing you a brand new Alloy Gear title. The game is called Alloy Gear: Rising (MGS RIsing). Hideo Kojima also officially confirmed that Alloy Gear: Rising is the new project that Kojima Studios is working on.

In 2012, it was announced that the game would be delayed until 2013 and renamed METAL GEAR RISING, marking the first time in its 15-year history that Solid's "Snake Series" title has been ditched, which shows Hideo Kojima's dedication to making MGR a new series featuring Raiden. This is the first time in 15 years that Solid's "Snake Series" title has been abandoned.

Hideo Kojima announced today, May 17, 2013, that Alloy Gear Rising: Revengeance, the MGS Raiden series that was previously available for Xbox 360 and PS3, will be coming to PC.

Alloy Gear: Snake Eater 3D

Alloy Gear: Snake Eater 3D is the first installment in the series on Nintendo's new handheld 3DS. The game is set in 1960 during the Cold War era and is set in a treacherous jungle environment. In addition to the difficult task of surviving in the wild, the introduction of "camouflage camouflage system" in terms of hiding, the combat aspect of the introduction of "close combat system", coupled with the original rich operating system and the 3DS naked eye to see the 3D game experience.

Alloy Gear 5 (Alloy Gear 5: Original Explosive Point, Alloy Gear 5: The Phantom Pain)

Based on the FOX engine developed by Kojima Studios, "Alloy Gear" (METAL GEAR SOLID) series of fifth-generation works of the prelude to the "Alloy Gear 5" (METAL GEAR SOLID V) will be synchronized in the March 20 to arrive at PS3, PS4, Xbox 360 and Xbox One, Xbox 360 and Xbox One. an official game app was also announced, which will be linkable to home platforms!

The METAL GEAR SOLID V: GROUND ZEROES app will also be available for iOS and Android, and will also hit stores on March 20th!

Alloy Gear Solid V consists of The Phantom Pain and Ground Zeroes***, which Konami has already said will be released independently of each other, and Hideo Kojima has also confirmed that Ground Zeroes will be released first. "will be released first. Alloy Gear 5" as a next-generation works, will be landing XBOX360, XBOX One, PS3, PS4.

As early as 2012 VGA on the vast number of players on the suspected Hideo Kojima FOX engine mysterious new work discussed endlessly, not only is the author is not sure, and even the new work is called "Alloy Gear 5" or "Alloy Gear: original burst point" are stupidly confused.

In 2013, in the United States held GDC2013 (Game Developers Conference 2013) on the famous game producer Hideo Kojima himself said that "Alloy Gear 5: The Phantom Pain" is already in development.

At the end of August 2015, "Alloy Gear 5: The Phantom Pain" was officially launched on September 1, 2015 on home consoles PS4, PS3, XBOX ONE, XBOX 360 and PC platforms at the same time. The game is a sequel to the earlier released game Alloy Gear 5: Prototype Point and comes with the multiplayer game Alloy Gear Online 3. The game is set in an alternate Cold War world where, in addition to the U.S. and the Soviet Union facing each other, the world's landscape is shaped by a weapon known as Alloy Gear. The game centers on the adventures of legendary mercenary Big Boss as he travels through Afghanistan and Africa, changing the world in an era of vengeful rage and new threats.

"Alloy Gear 5: The Phantom Pain" before the release, KONAMI certainly will not forget to publicize the game at a critical time to build momentum, "Alloy Gear 5: The Phantom Pain" final trailer officially released, looking forward to the masterpiece of the new players excited again. Alloy Gear" series carries more than ten years of heavy history, from 1998 "Alloy Gear" to 2001 "Alloy Gear 2: Sons of Liberty", and then from 2004 "Alloy Gear 3: Snake Eater" to 2008 "Alloy Gear 4: Guns of the Patriots", familiar with the series of players to watch the first half of the video, I am afraid that there will be a kind of age like a sigh of lamentation.