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How to use microclasses to improve the teaching of information technology
(1) Fundamental: The curriculum of information technology courses will pave the way for students to effectively solve real-world problems in the future.
(2) developmental: information technology courses start late, all aspects are not mature enough always changing and developing.
(3) Practical: operation and knowledge and process and results of the two blocks.
Microclasses are based on information technology courses and a new mode of teaching, better in line with the Harvard University Graduate School of Education by the psychological development of Howard Gardner (Howard Gardner) proposed the theory of multiple intelligences emphasized in the cultivation and development of linguistic, spatial, musical and other intelligence. The information technology classroom is a combination of several short and concise micro-learning sessions, if the teaching sessions can be made into micro-learning, students can combine their individual interests and abilities to choose their own learning content, so as to achieve the purpose of tailored to the needs of the individual to make up for differences in personality, and to check the gaps and make up for the shortcomings.
For fourth-grade students, information technology is unfamiliar, they do not understand the content of this course of study and the meaning of learning; at the same time, information technology is familiar, they equate this course with "playing computer". How to do a good job in the information class, how to seize the fourth-grade students love to "play" characteristics, in the play to master information technology knowledge, enhance information technology literacy, is worth thinking about the problem. Now we have a microclass this emerging thing, how to use the microclass as a medium to improve students' ability to learn independently?
I teach the "image copy flip deformation" is the fourth grade information technology to learn computer painting in a class, through this class teaching to let students understand the importance of opening this course of information technology, feel the magic of the computer, so as to stimulate students' interest in learning. Information and information technology is a relatively abstract concept, the focus of this lesson is not to let students learn computer painting at once, but to let students experience information technology, feel its charm. Since unintentional attention is dominant in fourth grade students and their attention is unstable and not lasting, I put the design of this lesson in the first place. Through the design of novelty to make students like the content of this lesson, so as to better implement the teaching.
Commentius said, "Interest is one of the main ways to create a joyful and bright teaching environment." Since students are interested in the game, let them play the game to stimulate their willingness to want to learn. In the first part of the micro-lesson, I created a game situation for students to come and see the teacher's seventy-two skills. This attracted the interest of the students, they enthusiastically participate in the game, breaking the traditional curriculum teaching methods, students in this teaching environment can not only have fun, subconsciously they can also feel that these are information, and lay a foundation for later learning. In the second session, I mainly task-driven as a breakthrough, and strive to make students in the completion of the teacher designed a task to achieve the effect of teaching. The design of the task makes the students have the idea of jumping forward, so that the classroom teaching presents a better situation.
Modern pedagogy tells us that the main contradiction in the teaching process is the contradiction between the goal of teaching, i.e., the need for student development, and the existing level of student development. Therefore, education must be taught information technology, and social development. As an information technology class, the teaching content should have the practicality of life, so that students can not only feel that life is around them, but also feel the importance of learning to master information technology. Dewey said: "life is education", teaching to choose students around the more intimate examples to enrich the teaching content, so that students can draw attention to cultivate interest in learning, in the teaching of the various aspects of the teaching, to be targeted, in the material to teach, the content of the teaching extends to the students in their daily lives, so that the students feel that life is everywhere! The existence of information technology also makes them more interested in learning this course.
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