Traditional Culture Encyclopedia - Traditional culture - After understanding this knowledge of Xiangqi, can be considered a qualified chess fan, the national essence is really profound!

After understanding this knowledge of Xiangqi, can be considered a qualified chess fan, the national essence is really profound!

Xiangqi is an intellectual game, many people in ancient and modern times and at home and abroad are obsessed with it, and there is a deep mass base and a wide range of participation;

Xiangqi is also a kind of sports, there are a variety of professional Xiangqi tournaments every year, and there are also formal Xiangqi organization and regulations;

Xiangqi is also a kind of sport, and there are various professional Xiangqi tournaments attract

Chess is also a cultural activity, there are literary and film works created with Xiangqi and chess players as the main body, and there are also educational programs for the purpose of training and promotion.

Chess emerged as a fun game and continues to this day, and in modern times has added a competitive element as a sport, and as a cultural vehicle that has been imbued with the cultural essence of traditional Chinese culture and thought.

It is on the basis of the different cognitive levels of Xiangqi that Xiangqi is divided into three levels: intellectual games, sports, and cultural activities, and is analyzed and introduced.

Xiangqi is a simple game, with no special requirements for the venue, and it is played by men, women, children and old people on a chessboard in the streets and alleys after meals. Whether it's a full-board battle or a game of chess, chess is full of all kinds of charms and attractions. Because of the popularization of Xiangqi, men and women, young and old, it has become an extremely popular chess activity, and is truly a game for all.

(1) Xiangqi has a wide participation because of its "elegance and vulgarity*** appreciation"

Xiangqi has a long history in China, and among the traditional Chinese musical instruments, chess, calligraphy and painting, Xiangqi has a wide participation because of its "elegance and vulgarity*** appreciation". Xiangqi is a chess game in which two players take turns to "kill" the other player, and it has a wide range of enthusiasts in both ancient and modern times.

Domestically, Xiangqi has been practiced for nearly a thousand years, and at the end of the Northern Song Dynasty, the modern model of Xiangqi was finalized: 32 pieces, a board with river boundaries, and a general in nine palaces, and so on. During the Southern Song Dynasty, Xiangqi became a household name and an extremely popular game.

Li Qingzhao, Liu Kezhuang, Yang Shen, Tang Yin, Lang Ying and other literary figures, Hong Zun, Wen Tianxiang and other politicians, are addicted to chess. The court set up "chess to be edict", chess players accounted for more than half. Folk have called "chess master" professional and specializing in the production of chess pieces and chess board craftsmen.

Xiangqi is also widely spread in foreign countries, especially in Southeast Asia, expatriates and foreign Chinese. In recent years, chess tournaments have been held in these regions and countries, and chess federations or associations have been established.

Many overseas Chinese, Chinese, Hong Kong and Macao compatriots regard Xiangqi as a bridge and link between overseas Chinese and the motherland, and regard the development of Xiangqi activities as the inheritance and development of their own national culture.

In recent decades, with the continuous development of trade and cultural exchanges, Xiangqi has developed a lot of enthusiasts in Britain, the United States, France, Canada, Germany and other countries. Chess is spreading from its birthplace, through Asia, to all corners of the world.

(2) The rapid development of the network, chess game form diversification

The development of human science and technology with the introduction of computers to get further development, chess software is also constantly developed and mature. Through software, people's minds can be expanded, while professional chess players have better aids, and amateur chess fans can have more playing partners.

With the development of science and technology, Xiangqi is not only a game of chess on the board, but also a game of chess that can be transferred to virtual space, not only on computers and cell phones, but also through network platforms such as QQ Xiangqi, which provides great convenience for Xiangqi enthusiasts.

Through this platform, players can compete with chess players at all levels around the world at any time and anywhere, which adds to the fun of chess and is conducive to the popularization and promotion of chess.

When playing chess, people's attention is very concentrated, and the cerebral cortex is in a state of high excitement. The impulses occurring in the cerebral cortex not only accelerate the activity of the heart, but also stimulate changes in the body's conduction system, promoting blood circulation and metabolism.

In the competitive colorful chess battle, people can realize some kind of philosophy from the change of the complex relationship between attack and defense, virtual and real, overall and local. It not only enriches cultural life, cultivates sentiment, but also helps to develop intelligence, enlightens thinking, exercises the ability to analyze and cultivate the tenacity of will.

The ever-changing game of chess and the challenge of the limits of psychological quality and physical endurance between the players bring the viewers a shocking impact on the heartstrings and a strong infectious force, therefore, the strict rules, fair play, and to win or lose oriented Xiangqi is also a sport.

(1) Competitions for professional players

Xiangqi entered a new phase of development after the establishment of the new China. 1956, Xiangqi became a national sport, and national competitions were held almost every year.

Major Xiangqi tournaments

(2) Formal organization and regulations

In 1962, the Xiangqi Association was established as a subordinate organization of the All-China Sports Federation, and subordinate associations were established in various places accordingly. On October 24, 1991, the State General Administration of Sports established the Chess Sports Management Center (also known as: China Chess Academy), under the State General Administration of Sports. It is the highest leading organization of Chinese Go, Xiangqi, Bridge, Checkers and Chess.

By now, the official organization of Xiangqi in China is basically complete.

Xiangqi is a treasure of Chinese culture, which has been inherited and developed for more than a thousand years, and has been integrated into and embodied the spirit of Chinese philosophical thinking, which is the pursuit of positive endeavors and worldly advancement. As a culture that has been passed down for thousands of years, Xiangqi has long been integrated into the life of Chinese people, and there are some works based on Xiangqi or its players in literature, film and television, and animation. At the same time, various kinds of education (professional and non-professional) based on Xiangqi have begun to take shape.

(1) Literary works of Xiangqi

The Chinese mainland writer Ah Cheng published his debut novel The King of Chess in 1984, which ranked 20th in the top 100 Chinese novels of the 20th century. Originally published in Shanghai Literature, No. 7, 1984, it won the 1983-1984 National Outstanding Middle Grade Novel Award.

In the 1970s, the Taiwanese writer Chang Hsien-kuo wrote a 100,000-word long novel, The King of Chess, which, through the change of the child prodigy The King of Chess, reflected the life and thoughts of people in the social changes of the early 1970s in Taiwan, especially the state of mind of the young generation of intellectuals. The eponymous "The Chess King" was also ranked 79th among the top 100 Chinese novels of the 20th century.

(2) Film and television works of chess

In 1991, Tsui Hark's film studio fused the novel King of Chess by the mainland writer Chung Ah-Cheng and the novel of the same name by the Taiwanese writer Chang Hsien-Kuo into a single movie, and he co-directed King of Chess with Yen Hao, with Tony Leung Ka-Fai in the lead role.

In 2000, Chess Samurai was a Hong Kong-made costume romance drama starring Zhang Weijian. Chess is one of the most loved games in China, and the skillful integration of chess into a martial arts story created a new genre of martial arts.

The 2006 Chinese animated film King of Chess transformed traditional Xiangqi, stereoscopically, figuratively, and lifelike, and made a notable contribution to the popularization of Xiangqi among young people.

(3) Educational Programs of Xiangqi

Chinese Xiangqi has a wide mass base, and can be said to be a unique cultural phenomenon in China, and the traditional Chinese culture it contains is the cornerstone of the development of Chinese society. At the same time, as a combination of educational sports and popular recreational activities, Xiangqi is naturally suitable for the development of Xiangqi education in schools. Chess education in schools helps to train young people's analytical judgment, logical reasoning, imagination and creativity, as well as to cultivate the willful qualities of bravery and tenacity, calmness and resourcefulness, and positive enterprising.

In 2001, the Department of Physical Education and Sports of the Ministry of Education and the Department of Groups of the National Sports Administration jointly issued the spirit of the Department of Education, Physical Education and Sports of the Department of the 20017 document, which reads, "On the development of 'Weiqi, Chess, Xiangqi' in the school of the three chess activities of the circular ", which is about advocating the inclusion of chess teaching in the curriculum of primary and secondary schools.