Traditional Culture Encyclopedia - Traditional culture - Childhood game of physical confrontation

Childhood game of physical confrontation

Number of Players Required: 2 or more

Venue Required: Small Open Space

Props Required: (none)

Rule Description: Without any sports equipment, lift one leg and put it on the other thigh. Hold the lifted foot with your hand and bounce on the ground on one leg. Play everyone with the knee of the raised leg to attack others, you can carry out a single solo, but also can carry out a collective project to the foot landing for the loss. Athleticism: exercise leg strength and cultivate collective consciousness, and the rules are clear, competitive, but also because of the safety and has been greatly promoted. Actionable: boys and girls love it.

Evaluation: this is a very classic game, and the Korean entertainment program "Love Letter" also played this game. As you can see, it's not just for young children, but adults can play it too. Handshake Balance

Number of people required: 2 people

Venue requirements: venue is not limited

Props requirements: (no)

Rule description: two people stand in reverse position, four feet on a line, in a posture similar to the horse stance, the front feet against each other. They hold their hands together and win by applying and releasing force to each other, and by losing their balance as much as possible.

Evaluation: This game has a bit of a "Tai Chi" feel to it. It is not only suitable for children of any age, but also for adults.

Push hands to balance

Number of people required: 2 people

Site requirements: the site is not limited

Props required: (no)

Rules: two people stand face to face, a certain distance apart, with both hands to push each other. The first one to lose balance and move his/her feet loses.

Evaluation: It seems a simple game, but there is still a certain skill, too little force, easy to be pushed by the opponent, too much force, easy to pounce and lose balance.

Rope Balance

Number of people required: 2 people

Site requirements: the site is not limited

Props required: rope

Rules: two people stand face to face, the rope is long enough to be a S-shaped rope around the waist of the two people. By controlling the rope with both hands, they will lose their balance as much as possible and win the game.

Review: This game is very similar to the above two, but not as popular as the above two (probably because it requires props), but it is also very playable. Requirements: 2 or more players, more is better

Place requirements: small open space

Props requirements: (none)

Rules: Each player can only land on one foot, push each other and push the opponent out of bounds or make him land on both feet as much as possible.

Review: Very simple game, and I don't seem to have played it much as a kid, but I do think it's a fun sport. Number of players required: 6

Place required: small flat open space

Props required: (none)

Rule description: Riding a horse to fight a battle, a traditional Chinese folk children's game. Li Bai of the Tang Dynasty also said in "Changgan Xing", "Lang rode a bamboo horse to get green plums around the bed." It is said that children take bamboo poles and ride them as horses, running around the room. When the children grew up, they stopped riding the bamboo horse, and turned to use each other as horses, carrying each other on their backs. One carries the other, and the one being ridden is the horse. The main fight is on the sand, otherwise it hurts too much to fall down. First of all, a dozen children divided into two groups, and then voluntary combination of two groups, generally taller children when the horse, the other back up, and then the two groups of people on the horse to start fighting, hedge. Horseback riding people can use their hands to pull each other, as long as the person from the horse down or make each other even with the horse fell together, the other pair will have to go down. Until the other pair is not left. Children who are horses are not allowed to pull each other with their hands, but they are allowed to hit each other's horses with their bodies. To be a good horse is to learn some tactics: usually at the beginning of the hedge, two or three pairs rush together to the most powerful pair of the other side, and join forces to pull him down. But it doesn't work too well, because there's always someone else protecting the other side. So most of the situation is more powerful people and the other side of the frontal tug of war, not powerful on the way back to the other side to sneak attack. If the detour is blocked by the time to be killed also have to recognize the bad luck. Fighting on horseback. Number of people required: 2 people

Site requirements: a table

Props requirements: (none)

Rule description: There are two ways to do it: one is palm to palm, the other is wrist to wrist contact.

Review: arm wrestling isn't really a game, but it's highly popular and a good way to build strength. The number of people required: more than 2 people

The site requirements: relatively open flat land, "hexagonal" against the rowing line.

Props Requirements: None

Rules: The game is based on pushing, pulling and other physical confrontation as the main means, with a certain degree of danger. Before the game agreed on the total number of games and divided into two groups; each from the base camp, to one side foot into the other base camp "triangle demarcation area" for the win. The area is divided into: our city, the other side's city, and the outside of the city. Players from both sides cannot enter the other side's base camp directly from one side's base camp, and will be judged on the basis of their feet touching the ground; violators will leave the game and will not be allowed to help their own team members. Mutual confrontation areas: inside the city against inside the city, inside the city against outside the city. A person outside the city may not fight against a person outside the city. When a person outside the city is in the middle of a confrontation with a person inside the city, the rule of "no confrontation between a person outside the city and a person outside the city" is invalidated. There are two straight lines from the base camp to the outskirts of the city, which are the main confrontation areas of the game. It is also the area of the game where the intensity of the confrontation is higher. The danger level is high. Number of people required: more than 5 people

Site requirements: smooth wall, wall length of not less than 4M

Props requirements: (no)

Rule Description: divided into two groups, respectively, stood on both sides of the wall, by the power of the person in the middle of the larger to start with each other in a physical confrontation, can not use the hands, purely by physical strength. Both groups should join at the same time to keep each other fair. After the person in the center is squeezed out, the winner is decided when the number of people is less than 4. The side with more people remaining wins.

Evaluation: This is a game that students in the southern countryside would play in the wintertime, as many local classrooms were cold in winter at that time, and the purpose was to keep each other warm. The likelihood of injury is greater in this game compared to the above, but since it is a classroom game, the short period of exercise to keep the body warm is more warmth than would be obtained by trotting alone.