Traditional Culture Encyclopedia - Traditional customs - What are the basic animation methods of Flash?
What are the basic animation methods of Flash?
1. tweened animation: The object of tweened animation in Flash must be a "component" or a "composite" object, which refers to an animation automatically created by putting a component on a key frame and then changing its size, color, position and transparency. On another key frame.
2. Shape tween animation: The so-called shape tween animation is actually the transformation from one object to another, and this process only needs the user to provide two key frames containing the objects before and after deformation, and the intermediate process will be automatically completed by Flash;
3. Frame-by-frame animation: It refers to drawing frame content frame by frame on a time frame, which is called frame-by-frame animation. Because it is drawn frame by frame, frame by frame animation has great flexibility and can express almost anything you want;
4. Masking animation: In Flash, masking shows the contents of the underlying layer by masking objects such as graphics or characters in the layer. In Flash animation, "mask" has two main purposes: one is to be used in the whole scene or a specific area to make the objects outside the scene or a specific area invisible; The other is to cover a part of an element to achieve some special effects;
5. Guide layer animation: In Flash, one or more layers are linked to a motion guide layer to make one or more objects move along the same path, which is called "guide path animation". This animation can make one or more components complete bending or irregular motion.
Extended data:
Comparison between motion tween animation and shape tween animation;
The expression of (1) on the time axis: the motion tween is an arrow with a lavender background and the shape tween is an arrow with a light green background;
(2) Elements of the object: tween animation is movie clips, graphic elements, buttons, characters, bitmaps, etc. And the shape tweening animation is the shape. If graphic elements, buttons and characters are used, they must be separated first and then deformed;
(3) Completed functions: Motion tween animation is to realize the change of size, position, color and transparency of a component, while shape tween animation is to realize the change between two shapes, or the change of size, position and color of a shape.
Baidu encyclopedia -Flash
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