Traditional Culture Encyclopedia - Traditional customs - High-energy handheld collective games carnival introduction

High-energy handheld collective games carnival introduction

As an activity of the new season, the high-energy hand-run group game carnival is still very curious about the content of the copy. In addition to new enemy challenges, the most important thing is to get rich returns from them. The following is the carnival strategy of high-energy handheld group games.

First of all, briefly introduce the gameplay.

Game Carnival is a season-based strategy push game that is open regularly. Every season, there are six hand-made prototype games, daily troubles of mushroom girl, girl X machine gun, final horizon, eternal whimsy, red middot realm, and Red Youth middot Fighting Academy will combine in pairs to form three combinations of prototype game 2 in 1, which change with the seasons. Each combination of "Game 2 in 1" corresponds to a set of challenge levels, which will be open to collectors regularly in chronological order.

The goal of "Game Carnival" is to pass as many levels as possible by hand in the corresponding combination of "Game 2 in 1".

When the collector clears all the levels of a specific 2-in-1 1 combination game, he can unlock the special challenge levels of two single games in the combination.

At the end of each season, the system will award prizes and announce the honor rankings according to the progress of the collectors in the challenge level of all games.

Second, the opening conditions

When the collector's master adventure progress reaches 16- 1, the game carnival can be unlocked.

When entering the "Game Carnival" for the first time every season, the system will determine the initial level of the collectors in the "Game Carnival" game according to the adventure progress of the main line, and the collectors can automatically sweep all the rewards before obtaining the initial level.

Third, the introduction of playfulness

The following will be divided into three parts: activity level, challenge buff and activity reward to introduce the specific rules of "Game Carnival".

0 1 activity level

Playing requires that in the game level of pairwise combination, collectors can only play. The role prototype belongs to the hands of these two designated games.

In the special challenge level of unlocking the single product game, the number of players whose role prototype belongs to the designated single product game cannot be less than 4.

Level Rules The level challenge structure of Game Carnival is similar to mainline adventure, and each level challenge can continue to challenge the next level after winning.

The level battlefield will use a large map of 12 square, which can be used by 6 hands.

In some Boss battle levels where stand-alone games are particularly challenging, collectors will also encounter special battles that require the cooperation of two teams. This level of Boss warfare is limited to the first team playing prototype games, and the second team can play any hand. In the Boss battle level, the enemy's blood volume is inherited, and the two teams can pass by defeating all the enemies together.

02 challenge buff

With the progress of the game carnival, collectors can continuously obtain various powerful buff to enhance their abilities in the game. Buff comes from two sources, system buff and collector Buff. The collector from the front row strives for victory for the whole people through challenges.

System buffer

The "Game Carnival" will regularly distribute the system buff every day to improve the ability of each hand, and the buff can be continuously superimposed.

Collector buffer

When the collectors in the front row of the same division challenge to pass a specific Boss battle level, the first collector can choose his favorite buff and send it to all other collectors simultaneously. The collector buffer can coexist with the system buffer.

03 game reward

By participating in the game carnival, collectors can get rich rewards. Collectors can be rewarded by constantly challenging customs clearance, accumulating points, hanging up and collecting, and participating in leaderboards.

Customs clearance reward

The level of gameplay is divided into ordinary level and Boss level. Challenge to win can get four-leaf clover stickers, badges and seals and carnival points, and the Boss level will provide more generous rewards.

Carnival points reward

When the carnival points reach certain requirements, you can get corresponding equipment rewards, mainly including Hualing Feather, advanced blind box fragments, badges and seals.

Hang up and get a reward.

During the activity, the main adventure's hanging-up collection reward will increase the drop of Hua Ling feather, and the drop efficiency depends on the progress of the collectors at each game level. Constantly challenging victory will significantly improve Hua Lingyu's on-hook acquisition efficiency.

Ranking award

The system will rank collectors according to the points they get in the carnival game. At the end of the season, collectors on the leaderboard can get leaderboard awards, including colorful waves, diamonds, lucky coins and so on.

Heart of the King 2 Click on the demo.