Traditional Culture Encyclopedia - Traditional customs - In the physical education class, the teacher asked me to play games and help recommend them. They must be innovative. Thank you!
In the physical education class, the teacher asked me to play games and help recommend them. They must be innovative. Thank you!
Attach a nose
A piece of cardboard, draw an elephant without a trunk, and then use a piece of cardboard to draw an elephant trunk. Draw a white line 2 meters away from the elephant as the starting line.
At the beginning of the game, the player holds the elephant trunk in his hand, stands outside the white line, and then covers his eyes with a towel. After covering the elephant, walk towards the elephant, stand where you think you can touch the elephant, and then stick the elephant's trunk to the elephant's head. You can only stick it once (as shown in the picture). Place your nose exactly where it should be to win 1 prize ticket.
Blindfolded Sign
Draw a line in two places 5 meters apart. The players stand on the two lines facing each other, holding a cymbal in each left hand. When the game begins, the player's eyes are covered with a towel or brain case. Then give the order to move forward. When they meet, the commander gives the order to strike the cymbals. The players hit the opponent's cymbal with the cymbal of their left hand at the same time. If they hit, each player will get a prize ticket.
Pull-up wrestling
Action value: Develop and improve special arm strength for pull-ups.
Instructions of action: Two people stand opposite each other, with their feet touching each other, and each hand pulling each other.
Then they pull each other hard to see who can pull the other towards their side. The one who pulls the opponent over wins.
Note: When pulling, the feet of both parties should always touch each other, and the position cannot be moved. The hands must be tightened and cannot be loosened to avoid falling and injuries. After practicing one arm, practice the other arm again. Both arms should be practiced
Pull-up competition
Value of action: Develop and improve special arm strength for pull-ups.
Instructions for action: Two people sit facing each other, with their feet touching each other and their hands tightened. Then both of them pull back hard at the same time, and the one who pulls the other up wins.
Note: After listening to the unified password, both parties pull hard at the same time. Neither party is allowed to let go when pulling each other, and anyone who lets go is a failure. Practice is best done on soft soil or grass.
Rope pulling competition
Action value: Develop and improve special arm strength for pull-ups.
Instructions: Two people stand facing each other, draw a line in front of each foot, 50 to 60 centimeters apart, and hold a strong short rope at the same time. Then the two people pull back hard at the same time, and the one who pulls the opponent over the line wins.
Note: Only after listening to the unified password can both parties pull hard. Don't let go when pulling each other to prevent the opponent from falling. Anyone who lets go will be considered a failure.
Sit-ups are faster than sit-ups
Action value: Develop the strength, speed and endurance of sit-ups.
Instructions for action: Lie on your back, place the fingers of both hands behind your head and hold your head, bend your knees, make your legs and thighs at right angles, and have your partner hold your feet. During the movement, draw in the abdomen and bend the back, lean the upper body forward and sit up, adduct the elbows to touch the knees, and then return to the supine preparation position. During the competition, students who press their feet will count, and one person will give the order and time will be counted. It can be done from 30 seconds to 1 minute. During this time, whoever does more will win.
Note: It can be performed on the bed or mat. The movements must be accurate during the competition. Inaccurate movements will not be counted. Listen to the starting command to start the game, and listen to the unified password to end.
Snow Games - Breakthrough
The winter in the northern region is cold and it often snows. Many schools have affected the normal conduct of outdoor physical education classes due to climate change. On the basis of general games, I created the "Snow Level" game, which is very effective and interesting, and is very popular among students.
1. The role of games
It helps to cultivate students' wit, bravery and tenacious fighting spirit, improve students' sense of competition and group awareness, and enhance students' cardiopulmonary function and running ability.
2. Game method
Divide students into teams A and B with equal numbers, and draw lots to determine the offensive team and the defensive team. If Team A is the defensive team, Team A will divide its team members into two groups of equal numbers and stand on both sides of the rectangular field (as shown in the picture). The students of team B stood behind the starting line and prepared to "break through". When the teacher gives the signal to start the attack, the members of Team B quickly rush to the finish line; the members of Team A use homemade snowballs (or sandbags) to throw at the members of Team B. The members of Team B who are hit will be considered as failed and eliminated. After being eliminated, the player who crossed the finish line without being hit will be counted as successful, and the number of successful players will be counted. Then switch the offensive and defensive roles. In the end, see which team has the most people passing the level.
3. Game venue
The pass is 15 meters wide and 25 meters long.
4. Game Rules
1 When an offensive player breaks through a barrier, the front and rear players should keep a distance of 2-3 meters;
2 After the offensive player is hit , must consciously withdraw from the playing field from both sides, and must not cover members of the same team to break through;
3 Defensive players should throw snowballs outside the restricted line.
4 The defensive player can only hit the offensive player below the chest.
5. Teaching tips
This game can also be changed to a timed game. Within the specified time, after the offensive player is hit, he can run back to the end of the team's line from the outside. Continue to participate in the game. After the team members who successfully pass the level score (one person passes the level once, one point is counted), they can also run back to the end of the team from the sidelines to continue participating in the game. After the specified time is up, the final score is tallied, and then the offensive and defensive roles are swapped.
Siege
The purpose of the game: to cultivate students’ spirit of wit, bravery and fighting spirit.
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