Traditional Culture Encyclopedia - Traditional festivals - "clash royale" Lumberjack dog ball flow card group sharing

"clash royale" Lumberjack dog ball flow card group sharing

The Lumberjack Dog Ball Stream in clash royale is a very violent lineup. Using woodcutter and balloon can pose a great threat to enemy buildings. If you can match this deck, you might as well try to score points, which is a very good choice.

deck matching

deck thinking: This deck is a standard aerial tower-pushing combination, which is extremely explosive. The Tengu is used to attract the enemy's attack target, and then the balloon carries out a powerful attack. At the same time, Lumberjack is also a good ground output and an auxiliary deck after death. However, since a wave of deck is expensive, Therefore, in the deck, we also added the card of holy water collector to accumulate the advantages of holy water in the early stage. When we accumulated more advantages in the early stage, the later promotion was very threatening, and the outbreak of the deck was also in double the time of holy water. In terms of defense, we used the skeleton army to fight against the enemy's ground cards, and the heavy armor undead were responsible for the air and ground cards that could not be matched. Lumberjack was a ground unit output similar to a mini pickup truck, and the other two spells.

single card analysis

core card:

holy water collector: it mainly provides fee support for the combined attack of dog balls. The collector with a fee of 6 can earn 2 points after collection, and this card should be placed in front of the King Tower as far as possible, that is, between the two Princess Towers. If it is placed in the middle, our losses will be minimized in case of miners digging or rockets.

lava hound: the core meat card costs 7 points, and the meat card in the air has low damage, but the six small lava hounds produced after death have high damage. Once the opposite air combat card is released, the damage of this card is still very explosive, and the effect is better with balloons. This card is more afraid of enemy air combat cards, so it needs to be assisted with other cards when attacking.

Balloon Soldiers: They only attack buildings. In our deck, we mainly use the high blood volume of hounds to protect balloons in the front row, and then the balloons are output. Balloons are extremely harmful, but the disadvantage is that the attack speed is slow, but basically they don't lose money when they touch them, but they earn money when they hit them twice. Once the enemy can't quickly disarm the hounds, the balloons will cause great output.

Match cards:

Ten thousand arrows are fired at the same time: this is mainly used to remove some air and ground cards of the enemy with low blood volume. After we shoot the tengu and balloons, if the place uses cards like the undead or the army of the undead to fight, then we can directly kill them with arrows.

Fireball: the core spell card. This card is mainly used for matching dog balls and consumption in the later stage. After we use the dog ball combination, if the enemy uses cards like archers or undead to fight, it will be directly killed, and it can also be used for defense when facing the enemy's combined attack, and it will be consumed when the enemy's blood volume is low in the later stage.

Lumberjack: As an auxiliary attack card, Lumberjack has high damage, and after death, it can also produce violent potion to assist our other cards. This card can be used for defense in general. Because of its high damage, it has good output against large enemy units. At the same time, as an auxiliary attack, when matched with dog balls, the violent potion produced after the woodcutter's death can make them lose more quickly.

Heavily armored undead: the core auxiliary offensive and defensive counterattack card. As an air combat unit, this card has high blood volume and damage, so it can disarm many ground and air units, and after our heavily armored undead defense is successful, it can be matched with other cards to fight back.

Skull Legion: A strong defense card on the ground. Skull Legion has a strong ability to unlock cards on the ground, and can quickly kill some enemies called meat cards. However, this card is very afraid of some AOE cards, such as revenge bowling and small electricity, because of its low blood volume.

Start thinking and details of the battle

Start thinking: Our deck is a late explosive combination, so in the start stage, we mainly focus on defense and earning money. If we have the holy water collector and the Skeleton Corps, we can directly download the holy water collector, while the Skeleton Corps is used to prevent the enemy from sneak attack. If there is no collector in our hand, we can just sink a heavily armored undead.

details of the battle:

1. When the enemy launches a combined attack on us, we can directly use fireballs for defense to achieve the goal of earning money.

2. If it is found that there is an army of undead in the hands of the enemy in the early stage, we can predict an arrow rain for assistance after crossing the bridge in the next dog ball attack.

3. When our Tengu attracts the enemy's cards, then our woodcutter and other cards can output quickly on the ground.

Replace the card:

Replace the skull tombstone with the holy water collector: In our deck, the offensive is very strong, and it is easy to push three towers and be pushed. If the collector replaces the skull tombstone, it will be more stable in defense, but it will also lack the limit of our attack in the later period.

In this dog-ball combination, the offensive ability is very strong, so it is easy to directly push off three towers in the later stage. However, because we have fewer defensive cards, we still have higher requirements for some detailed operations, and we still need to practice more.