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Five planning books for the 2020 knowledge contest

By holding knowledge contests, students' interest in learning can be improved and their thinking methods can be mastered. The following are five books about the 2020 knowledge contest, which I hope will help you.

2020 knowledge contest plan 1

In order to carry forward China traditional culture, China traditional culture charm, promote students' knowledge and understanding of China traditional culture, broaden students' horizons, improve students' moral and cultural literacy and comprehensive quality, enrich students' cultural connotation and promote the cultural construction of our college. Therefore, the Tourism College held the "China Traditional Culture Knowledge Competition".

Theme: Carry forward the traditional culture of China and show the charm of traditional culture of China.

Purpose and significance of the activity: to promote students' understanding of China traditional culture, cultivate students' cultural heritage, enrich students' after-school life, improve students' enthusiasm for learning China traditional culture, and comprehensively develop China traditional culture and campus culture.

Activity time: February1July Thursday at 6 pm.

Venue: classroom 3-4 16 in the western suburbs

Organizer: Youth League Committee of Student Union of Tourism and Hotel Management College

Organizer: Learning Department of Student Union of Tourism and Hotel Management College

Activity object: All freshmen form a team in each class to participate in the competition, with 3 people in each team.

Pre-event publicity:

1. The staff of the learning department went to each class to conduct publicity activities in the morning and evening self-study time, explaining the theme and significance of this activity in detail.

2. The learning department made 1 poster and posted it on the publicity column of the college.

The Learning Department invited someone to sponsor this activity and hung banners in many places on the campus of Jinhua Vocational and Technical College.

Moderator: Pan Yanyan and Ke Jie.

Invited guests: Mr. Zheng Weijun, Mr. Jin Chen, Secretary of the Youth League Committee of the Student Union, Mr. Wang Yujun, Director of the Office, President and Vice-President of the Student Union, Associate Professor Wu Xunchu, and Minister of related departments.

Activity rules: take the class as the unit, each class is a team, *** 12 teams, and the elimination system is adopted. * * * Three rounds of activities, six teams were eliminated in the first round and three teams were eliminated in the second round. In the final round, there will be three teams left. Through the competition, the champion, the first runner-up and the third runner-up were produced. Each class answers the questions in order within the specified time. In the process of answering questions, communication tools or other tools are not allowed, otherwise it will be regarded as a violation of the rules of the game and will be eliminated directly. When the scores of the two teams are the same, the backup questions are answered in the same way as in the second round.

General scoring rules: basic score of each team 100. If the answer is correct, add the corresponding score to the original basic score. If the answer is wrong, deduct the corresponding score from the original basic score as the total score at the end of each round.

Details of the event: the host holds the license, and the staff who operate ppt show it on the screen. Pay attention to the contestants to keep quiet. The atmosphere at the scene was slightly controlled.

Specific activity flow:

The host announced the official start of the "China Traditional Culture Knowledge Competition"

Special guest Associate Professor Wu Xunchu made an opening speech.

China Traditional Culture Knowledge Competition;

The first round: the required questions in the slow and steady answering session.

Question design: There are ***5 questions, which are divided into 3 multiple-choice questions and 2 true-false questions.

The basic score of each class is 100. If you answer correctly, you will get 10. If you answer incorrectly, you will not be penalized.

Answer questions in turn in each class, first multiple-choice questions, and then true-false questions.

Required response time: 15 seconds. If it exceeds the specified time, it will be regarded as a' wrong answer'.

End of the first round: By calculating the scores, the top six teams are promoted and the other six teams are eliminated. The host thanked them for their wonderful performance.

The second round: the torrent is brave enough to answer questions.

Question design: there are *** 10 questions, mainly short answers.

Scoring standard: 20 points for correct answer, 20 points for incomplete answer 10, and 20 points for incorrect answer. Each class will answer questions in turn at the specified time.

Prescribed answer time: 20 seconds.

Answer first: by throwing darts, which team's darts are closest to the center will get the right to answer first. The landing of darts is considered a waiver.

End of the second round: Through calculation, the top three teams are promoted and the other three teams are eliminated. The host thanked them for their wonderful answers.

Audience interactive session: "send blessings"

Question design: Three questions are relatively simple.

This activity does not count.

The third round: Sanyang Kaitai link

Question design: There are always ***2 multiple-choice questions plus essay questions.

Answering rules and grading standards: each team 1 member answers the questions correctly, and each time scoring, you can choose whether to continue to answer the following questions. If the answer is wrong, there is a chance to help the audience. If the answer is wrong again, the corresponding score will be deducted. If the first question is correct, add 10. If the audience answers correctly, they can get extra points. If they make mistakes, they won't be deducted. Add 30 points to the second correct answer, and the audience can also add 15 points to the correct answer and deduct 20 points from the wrong answer.

Answer questions within the specified time: after the moderator finishes reading the questions, the multiple-choice questions are valid within 20 seconds and the essay questions are valid within 80 seconds.

Unexpected harvest:

If all three questions are answered correctly, an extra 30 points will be awarded.

Audience appreciation award:

The audience who ask for help to help the contestants answer correctly will get a beautiful greeting card.

End of the third round: Through calculation, the top three teams won, namely, the first champion, the second runner-up and the third runner-up.

The host announced the list of winning teams.

Special guest XXX presented certificates and prizes to the winning team.

Award setting: first prize 1 name.

A second prize

A third prize

Prizes for two contestants

Invite Yu Ruilan and others from the etiquette team to be the etiquette ladies of this event.

Journalists Association Hu Yue and others were invited to make relevant reports.

General manager of the activity: Ni Zhongliang, director, minister of learning.

Poster Director: Zhang Lier

Pre-publicity: Ni Zhongliang, Pan Yanyan, Lin Tingting

Sponsored works: Ni Zhongliang, Pan Yanyan, Zhang Lier

Ppt production and operation: Xu

Project timekeepers: Hua Yujing and Lin Tingting.

Event scorers: Xu, Hu, Zhang Lier.

Data collection and arrangement: Ni Zhongliang et al.

Photography: Ni Zhongliang

On-site maintenance: Jihe

Budget: Propaganda Draft+Invitation Letter+Certificate+Prize

Activity sponsorship: campus sports, Yijun photography, Jintang cosmetics.

Learning department officer

2020 knowledge contest plan book II

Description:

1. Players only need to answer directly, and the host will explain and comment after answering, and indicate the extra points;

2. After each round of competition, the host will announce the results of each group;

3. In the knockout stage, if the same score appears, the play-offs will be started. Teams must send players who have not answered the second question to participate in the play-offs. There are six questions in the play-off, and the score of each question is 20. Those with fewer teams will answer first, and those with fewer play-offs will be eliminated. (Play-offs are not included in the total score) Note: After this session, two groups will be eliminated.

The third link: the heart is connected. There are two rounds of questions in this session. In the first round, the score group answers first (in the case of the same score, the smaller group number starts first), and two players in each group cooperate with each other to choose the topic. When a person describes the projected text, the language described must not contain any words in the name. Answer according to the description with your back to the screen. There are only ten questions on each label, and each group has 60 seconds. You can choose to skip, but the problem is not circular. If you answer a question correctly, you will get 10, and if you answer it incorrectly, you will not be deducted.

In the second round, the group with the highest score answers first (in the case of the same score in the two rounds, the group with the lowest score answers first), and the actor performs a short historical play (* * * two short plays, each about 5 minutes). After the game, the contestants will show relevant questions and answer them. If you answer a question correctly, you will get 10 without deduction.

1. The moderator will explain and comment after each question is answered, and indicate the extra points;

2. After this round of competition, the host will announce the results of each group;

3. In the knockout stage, if there is the same score, a play-off will be started, and the participating teams will send representatives to participate in the play-off. There will be four questions in the play-offs, with a score of 20 points. Those with smaller group numbers will be answered first, and those with lower scores in the play-offs will be eliminated. (Play-off points are not included in the total score)

Note: Two groups will be eliminated after this meeting.

The fourth link: the peak game. This round uses wheel warfare (each question 10 second). Two groups of players take turns to answer questions, with the smallest group number answering first. Each group has the right to pass once. After using this permission, the question becomes invalid, and the next question is still answered by the group. The one who answers wrong first will be judged negative.

2020 knowledge contest plan book 3

I. Purpose of the event

Encourage students to establish safety ideas, strengthen safety awareness, encourage students to develop good living habits, enrich their after-school life, and improve their self-management and self-protection ability. Let everyone really participate in safety publicity, let every student in our school become a safety propagandist, and truly "walk with me safely".

Second, the activity slogan: Safety is with us every day.

Three. Organizer of this event:

-College Youth League Committee Student Union

Four. Organizer of this event:

-Life Department of University Student Union

Verb (abbreviation for verb) Sponsor of this event:

China Mobile

Target audience of intransitive verbs:

-All courses in the college

Seven. Activity time: April 20-25, 20 17

Eight. Activity content

First, the preliminary activity process:

Second, the rematch activity process:

1, knowledge question and answer

Topics cover many aspects, such as mobile communication safety, sudden natural disasters, traffic safety, first aid knowledge, dormitory safety and fire fighting, property safety, infectious disease prevention and so on. Investigate students' safety knowledge

(1) safety speech

Before the speech, each team will send a player to draw lots to decide the order of appearance, and each team will send a player to give a safety speech for 3-5 minutes, and the manuscript will be prepared by itself (each team should submit the speech to the competition organizing Committee in advance). After the speech, the judges will score, with a total score of 100, and ask the contestants to publish the manuscript.

The rest session is the interactive session of China Mobile's knowledge audience, and at the same time, the relevant information of China Mobile's new business is displayed on ppt.

(2) Required questions

Multiple choice questions: * * Give six parts, and let each group choose the answer part they want to choose, and choose from four options: A, B, C and D.. The host holds a card with questions and correct answers on it. When reading the answer, the students who operate ppt will be displayed on the big screen at the same time.

True or false: Students can quickly judge the right or wrong of some reactions and practices in a specific situation, as well as some common safety knowledge, and can also learn about emergency measures. The host holds a card with questions and correct answers, and the contestants judge whether it is correct or not. When reading the answer, the students who operate ppt will be displayed on the big screen at the same time. (The multiple-choice questions and true-false questions in this link * * 10 each 10, with a total score of *** 100, and the time limit for answering each question is 5 seconds. )

The rest session is the interactive session of China Mobile's knowledge audience, and at the same time, the relevant information of China Mobile's new business is displayed on ppt.

(3) rushing to answer questions

In this issue 15 questions, add 10 for each question. Students can quickly judge the right and wrong of some reactions and practices in a specific situation and some safety common sense, and also learn the emergency response measures. Each team will send a representative to the center of the venue. Each representative will use the same type of mobile phone provided by the organizing Committee of the competition to call the host's mobile phone after the host announces the start of the competition. The first team to access the host's mobile phone will get the right to answer this question.

The rest session is to invite talents to perform, and at the same time show the relevant information of China Mobile's new business on ppt.

(4) Super Imitation Show

1, slogan of the game When the host introduces each team, each team can display its own slogan of the game. The question will be graded by the arbitration panel, with a full score of 20 points.

2. The scene performance reproduces the public security problems such as theft, fraud, fire and traffic accidents that may be encountered in daily life in the form of short plays, cross talks and speeches. Through personal performance and situational dialogue, students can understand the correct handling methods of various safety problems and improve their practical ability of self-protection. Time is 3-5 minutes. The topic will be graded by the arbitration panel, with a full score of 80.

The rest session is the interactive session of China Mobile's knowledge audience, and at the same time, the relevant information of China Mobile's new business is displayed on ppt.

(5) Risk issues

This kind of question is asked in a round, and each team chooses questions with different scores to answer. The higher the score, the more difficult it is, which is divided into three categories: 40 points, 60 points and 80 points. The discussion and answer time of each team shall not exceed 30 seconds, 60 seconds and 90 seconds respectively, and offenders shall be regarded as mistakes. Teams can freely choose topics or abandon topics according to their own points. After the team discusses with each other, one player can be selected to stand up and answer, and other players can also supplement within the specified time. After answering the questions, they should say "answer finished" before sitting down. If the team scores correctly, the corresponding score will be deducted if the team answers incorrectly.

(6) talent show

Each team performs a cultural program with unlimited themes. The judges scored according to the performance of the players, with a full score of 100.

2020 knowledge contest plan book 4

In order to enrich the campus culture, engrave the historical imprint, strengthen the learning consciousness, and let students have a certain understanding of historical and cultural knowledge, it is more important to let students show their historical knowledge in the competition, exercise their abilities, know themselves in the competition, know their shortcomings and advantages, and improve their enthusiasm for learning historical and cultural knowledge. As one of the activities of the Historical and Cultural Festival, our college specially held this historical knowledge contest.

I. Activity time

April 8, 2065 to April 28, 438+04

Second, the venue of the event

Venue: Teaching 7

Place of rematch: 10A

Final venue: Big Scene 202

Third, the object of the activity

All undergraduates in our school can sign up for the competition.

Four. Activity process and content

(1) preliminary preparation

1. Pre-competition publicity work

(1) Making posters and display boards;

(2) Use Weibo, WeChat, Renren and other online platforms of colleges and universities for publicity;

(3) Notice materials are distributed to all classes in our hospital.

2. Registration for the competition

(1) In order to let more students participate in the competition, there is no limit to the number of participants;

(2) Registration adopts unified class registration, registration point registration and online registration;

(3) Registration time: 2065438+April 0, 2003-2065438+April 3, 2003.

3. Test preparation

(1) Test range: Common sense of Chinese and Western history and culture, history of Northwest Normal University, with common sense as the theme;

(2) The preliminary contest is divided into 100 questions, the semi-finals are conducted by interview, the finals are played by PPT, and the host reads aloud;

(3) The topic is innovative, and it is planned to adopt novel questions such as costume drama and history-related audio and video.

4. Activity materials

(1) Prepare markers, answer boards and other materials;

(2) Prepare competition music and make videos and ppt.

2020 knowledge contest plan book 5

I. Background of the event

In order to let everyone know, learn and apply knowledge, deepen their understanding of scientific life, create a strong campus learning atmosphere, and also strengthen the construction of school study style, knowledge civilization and spiritual civilization, and at the same time improve their own cultural quality and enrich their study life in universities. It is planned to hold an encyclopedia knowledge contest on March 1 1 to create a brand-new knowledge feast.

Second, the purpose of the activity

Enrich the campus cultural life of college students and promote the all-round development of students' comprehensive quality.

Three. Organizer:

Organizer: School Student Union

Organizer: Learning Department of Student Union.

Four. Target audience:

The whole school

Verb (abbreviation for verb) participant and form

The whole school students

The form is divided into preliminary, semi-final and final.

Written test for preliminary and semi-final. Multi-style rematch.

Activity time of intransitive verbs:

Somewhere-somewhere

Seven. Pre-competition preparation:

(1) cooperate with the propaganda department one week in advance to make the encyclopedic knowledge contest display boards, posters, banners and other propaganda tools.

(2) Written classroom application and multimedia classroom application shall be notified to the relevant school leaders in advance.

(3) Cooperate with the learning departments of each department to convey the competition information to the learning committee members of each class.

(4) The Learning Committee will report the number of applicants to the Learning Department of our school, and the Learning Department of each school will report it to the Learning Department of our school within the specified time to count the number of participants in the school.

(5) Print some written test papers according to the number of participants.

(6) Arrange invigilators, and the learning departments of schools will assist in invigilation.

Eight. Detailed process of the activity:

1, preliminary process

1. Competition time: March.

2. Location: A building

3. Take the form of a written test, and conduct a written test in the classroom according to the number of participants.

4. The school learning department prints the test paper.

5. The learning department will grade the test papers according to the top 60 scores and enter the semi-finals.

The rematch process:

1. Competition time: March.

2. Apply for a multimedia classroom

3. Members of the Learning Department of the College Student Union participate in questions.

4. Take the form of PPT on-site answer, which is divided into multiple-choice questions (2 points -35), fill-in-the-blank questions (2 points-10) and subjective questions (5 points -2). Each question is optional 15 seconds, and the subjective time is 3 minutes.

5. Players write their answers on the answer sheet and send them in a unified way.

6. The members of the learning department of the college invigilate and mark papers.

7. According to the paper results, Qian 10 entered the final.

Final process:

Pre-competition preparation:

1. Competition time: March.

2. Venue

Kennedy

Invite guests

Invite the secretary of the Communist Youth League Committee, teachers, deans, department heads and class teachers of the departments to which the players belong to send invitations in advance.

Invite the audience

Invite the contestants' classes to participate in the competition.

5. Award setting

First prize: 1 person receives honorary certificates and prizes.

Second prize: both of them will receive honorary certificates and prizes.

Third prize: 3 people will receive honorary certificates and prizes.

Merit Award: 4 people will receive honorary certificates.

6. Service personnel arrangement (20 persons)

Four boys keep order, m-girls greets guests, two girls send microphones, 1 person controls PPT, four people grade, 1 person receives forms, three people stand by and watch, 1 person records activities.

7. Guest card and guest water

8. Take photos on the spot

9. Players draw lots to decide the order of appearance

Competition process:

1. The host made an opening speech and announced the rules of the game.

2. Announce the start of the game (3-5 minutes)

2. Players introduce themselves and play PPT on the screen. Introduce yourself at 30-50 each.

The first round of selective attack

The player chooses the number question package and answers it in turn from 1 to 10 according to the number plate order.

Each question package contains 2 options (5 points -2) and 1 space (5 points).

4. The second round of snatch pursuit

At the same time, the contestants use placards to answer A\ B (10) multiple-choice questions, and get 5 points for a correct answer, and no points will be deducted for a wrong answer.

5. The third round of talent rejuvenation

According to the scores of the first two rounds, the three players with the lowest scores will be in danger of elimination. Players can get the chance of resurrection through the talent show, and those who are recognized by the audience can return to the arena and get extra 10 points.

5. Kill everything in the fourth round

Each contestant has 40 seconds to answer questions and answer according to the questions displayed on the big screen. Deduct 5 points for each correct answer and 5 points for wrong answer. You can choose pass, and pass does not deduct points.

6. Leaders' concluding remarks

7. announce the results of the players

8. Bonuses; prize

9. The host announced the end of the game

10. After the event, the guests left and the audience left.

1 1. Clean the school.

Nine. Fund accounting:

X. Post-game summary

Five related articles in the planning book of 2020 knowledge contest:

★ Induction and integration of the latest knowledge contest planning scheme in 2020

★ Planning of the knowledge contest in 2020

★ The most complete collection of knowledge contest planning books 2020

★ 2020 National Cyber Security Knowledge Competition for College Students (with answers)

★ Five latest schemes of the 2020 knowledge contest in July 1 Day.

★ The latest knowledge contest plan book 2020

★ Knowledge Contest Activity Plan 2020 Template

★ 2020 knowledge contest activity plan

★ Summary of the answers to the questions in the 2020 National Cyber Security Knowledge Competition for College Students

★ Selected Presiding Words of the 2020 Knowledge Contest