Traditional Culture Encyclopedia - Traditional festivals - The names of the various Chinese armies in Age of Empires 3
The names of the various Chinese armies in Age of Empires 3
Vine Shieldbearer 1
500 gold
Get 10 Vine Shieldbearers
Vine Shieldbearer 2
1,000 gold
Get 26 Vine Shieldbearers + Elite Upgrade
Vine Shieldbearer 3
2,000 gold
Get 30 Rattan Shieldbearer + Elite Upgrade. Unlimited Delivery
Manchurian Army
2000 Gold
7 Iron Army
10 Manchurian Mounted Archers (Mercenaries)
Profile of the Iron Army
2 Population
225 HP
4.5 Speed
60% Long-Range Defense
25 Ranged Attack
16 Ranged
1.5 Seconds Rate of Fire
2 x Heavy Infantry
1.5 x Long Range Cavalry
1.5 x Eagle Warrior
22 Siege
Price 200 Gold
Training Time 40 Seconds
Info on Vine Shield Bearers
0 Population
185 HP
6.25 Speed
20% Far Defense
15 Meat Attack
10 Siege
Price 50 Meat, 60 Wood
Training Time 23 seconds
Village Tech
Price 200 Wood
Support Population +5
HP+10%
Village Tech 2
Price 200 wood
Support population +5
HP+10%
Village Tech 3
Price 200 wood
Support population +5
HP+15%
Village Tech 4
Price 200 Wood
Support Population +5
HP +15%
Ming Army Training
Ming Army (I think it's the flag with Cavalry + xx) Trains 30% faster
Ming Army Price -5%
Banner School
All Banner Armies Train 30% Faster
Old foreigner note, includes wonders automatically out of the flag army.
Chinese Artillery Combat
All artillery +15% HP/attack (includes European guns bought at the consulate)
Spewing train +20% HP/attack
Village information
2500HP Support 20 population Can house 20 villagers
Anti-ship attack 50 Range 30 Attack rate 3 Seconds 0.5 x Siege Troops
Ranged Attack 5 (not sure if this is proportional to the number of villagers stationed) Range 24 Attack Rate 3 Seconds
1.5 x Cavalry 2 x Villagers 1.5 x Light Infantry
And 5.0 medical rate
Two Village Cards
Village Wagon 1
Give 1 Village Wagon, build cap + 1
Village Wagon 2
Gives 1 Village Wagon, build cap + 1
Apprentice (seriously, should it be called Disciple?) The Profile
Build Cap 7
80HP 5.0S .10RR Price 80F Training Time 11
Flesh Attack 12 0.2x Villagers 0.5x Heroes 1.2x Guardians
Concussive Strike 10% chance 200% Attack Power
Siege 4
Chinese Monk with a speed of 4.5. Attributes are similar to European heroes. But has 20% chance of Heart Strike
Can enhance monk and disciple tech
Monk Heart Strike Upgrade Era 4
Price 500 wood 500 gold
Heart Strike Chance x 2
Monk Attack Acceleration Era 3
Price 350 Meat 350 wood
Attack Power x 4
< p>Shaolin Warrior Times 2Price 200 Meat 200 Wood
Monk, Apprentice +20% HP/Attack Power
Apprentice Aura Times 1
Price 100 Meat 100 Gold
Apprentice turns on HP Aura
Apprentice turns on Damage Aura
White Pagoda Wonders bonus to monk, apprentice<
Monk +100% HP/attack power
Apprentice +20% HP/attack power
Apprentice Build Cap + 6
The Temple of Heaven Wonders opens the Monk's Healing Skill
Monk and Apprentice upgraded with the era
Colonization
Monk +50% HP/attack power
Apprentice +20% HP/attack power
Fortress
Monk +100% HP/attack power
Apprentice +30% HP/attack power
Industrial
Monk +150% HP/attack power
Apprentice +40% HP/attack power
Empire
Monk +200% HP/ Attack Power
Apprentice +50%HP/attack power
Manchurian Dukes
500 Meat
Send 1 Spitfire train + 8 Zhuge Crossbows
The Iron Hat Princes' Army
1000 Meat
Send 2 Spitfire trains + 12 Long Swords (...)
Forbidden Guard
1500 Meat
Send 8 Mortars + 22 Scattered Soldiers (。。。。。。。)
The Ever Victorious Army
2,000 meat
Send 3 Divine Fire Flying Crows + 8 Shackled Cavalry
Forbidden Armor
Shackled Cavalry + 15% HP
Meteor Hammers + 15% HP
Shackled Cavalry + 35% Far Defense
Meteor Hammers + 35% Far Defense
Mongolian Style Ravage (I really don't know how to turn this name)
Shypharian Cavalry doubles their attack against Heavy Cavalry/Coyotes (i.e., 3× becomes 4×)
Siberian Cavalry +50% Siege Attacks, Doubles Attacks Against Peasants
Knailed Cavalry +50% Attacks Against Infantry, -17% Attacks Against Heavy Infantry(!).
Tunnel Army Reform
1000 Meat
Zhuge Crossbows and XX Soldiers +50% cost
Zhuge Crossbows and XX Soldiers +100% HP/attack power
Banner Army Reform
200 Meat
Zhuge Crossbows turn into Scattered Troops
XX Soldiers turn into Longsword
< p>The Great WallWall HP +100%
Wall construction 500% slower
Rite of Confucius and Mencius
All tech R&D instantly completed
Ships arrive 75% faster
(Consulate tech not included)
Han Anti Cavalry Bonus(?)
Zhuge Crossbow doubles attack power against heavy infantry (2× becomes 3×)
Zhuge Crossbow doubles attack power against long range cavalry (1.5× becomes 2.5×)
Zhuge Crossbow attack power + 10%
Scattered Soldier doubles attack power against heavy infantry (2× becomes 3×)
Scattered Soldier doubles attack power against long range cavalry (1.5× becomes 2.5×)
Scattered troops +10% attack power
Full Clan Combat Power
Meteor Hammer +15% HP/attack power
Xx Soldier +15% HP/attack power
Shysterical Cavalry +15% HP/attack power
Long Sword +15% HP/attack power
Nomadic
Villages can be out-farmed
Migrant cards are at least 5, with out-farming and out-cattle.
Data on the Divine Fire Flying Crow:
Population 7
HP 225
Speed 3
Far Defense 75%
Attacks 190
Attacks at 5 second intervals
Range 18
Range 3
Attacks 380
2 x Buildings<
0.5×Archer Knights
0.5×Cavalry
2×Ships
Upgrades with era:
Fortress: +20% HP/attack, +5 range, +1 range
Industrial: +30% HP/attack, +5 range, +1 range
Imperial: +50% HP/attack
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