Traditional Culture Encyclopedia - Traditional festivals - If you let DOTA pros switch to LOL, can you break the game's Korean phobia?

If you let DOTA pros switch to LOL, can you break the game's Korean phobia?

It's simply not possible, and the reasoning of "different lines are like different mountains" applies very well to the gaming world as well.

First, the difference between the different competitive programs is huge

Even with the upgraded version of the game, very few pros can maintain the competitiveness of the original program.

For example, Flash, the Korean superstar who switched from Star 1 to Star 2, was forced to announce his retirement a month after Legacy of the Void came out.

Similarly, Bisu, who was named "Post Boxer" from Star 1 to Star 2, lost half of his popularity in less than a month when he was forced to transition to Star 2.

The former professional player who transformed from Star 2 to LOL, the younger brother of Emperor Sky, lovecd, played as an assistant in the star-studded M3 team with two top Korean supporters, Looper and Dade, as well as Condi, who was later one of the top three wildcards in the LPL, and the relegation emperor SMLZ, but failed to enter the playoffs.

By the same token, even if a Dota player switches to LOL or starts higher than the average player, it doesn't necessarily surpass the original professional players of that e-sports program.

Second, the difference between KeSPA and domestic capitalization

Although the strength of Dota in China is overwhelming Korea, part of the reason is that KeSPA is focusing on LoL and Interstellar, and has not formally entered into Dota.

This is the fundamental reason, and also the most important reason.

The reason why the Korean Star and LOL programs are strong is because they have a professional gaming system, which is backed by the KeSPA (Korean Sports Association).

The source of the horrible competitiveness of LOL in Korea is because of KeSPA, because it is only out of this association that it looks like a professional soccer team, basketball team.

Unlike domestic clubs, KeSPA puts the rules directly in place, whether it's wages, publicity, etc. It's a one-step process. This is why Korean players, rarely with the boss, with teammates contradictions appear.

The best thing about Korean esports is that there is no mature professional system in the rest of the world, and even though there are many powerful clubs in the country, there are still a lot of teams that are still in the "semi-professional" stage.

For example, IG, who won the S-Series, still has very poor public relations.

So letting DOTA pros switch to LOL won't cure Koreaphobia at all. The only way to cure the disease is to have a professional gaming program in China, so that we can cultivate more gaming talents.

I am the game Q&A professional Mo, I wish you a happy life, happy game! Original content is not easy, please do not forget to give a praise point a concern yo!

If we let Chinese Dota players play League of Legends, can we break the LOL game's fear of Korea? This question is too easy to answer, that's impossible. And in League of Legends, since RGN and IG won all the international League of Legends titles last year, there's no more fear of Korea.

League of Legends first division is dominated by South Korea, not because of the strength of the players, but because of the overall environment of the domestic gaming circle. In fact, the individual strength of the domestic electric campaign players are quite strong, whether it is the Dota circle or the hero alliance circle, the strength of the domestic professional players and South Korea compared to the strength of the domestic professional players is completely at the same level level, not the slightest fear.

China's Dota and League of Legends in the S8 before, from the honor, is completely different

This problem, frankly speaking awkward king thinking for a long time, don't know how to put pen to paper to say, because of a bad, there will be people say awkward king to lead the war and so on, delayed for a period of time before I dare to put pen to paper. Why would someone ask "if you let DOTA players transition hero alliance, will not break the fear of Korea" this problem, the king of the embarrassment that may be a player think in the S8 before the hero alliance, although the popularity of the heat popularity far more than DOTA, but there is not a LOL highest honor S Championship Cup of the sake of the reason. And DOTA has taken three immortal shields before Ti8. However, the awkward king feels that just based on the honors obtained to say that DOTA player's skills and tactics to be higher than LOL players, which I am afraid can not convince the public, but also too one-sided. The first thing you need to do is to get your hands dirty.

Reason one, South Korea's low geographic area is too small to support too many gaming programs, DOTA2 is not popular in South Korea

To say that South Korea's gaming, we have to mention the Starcraft 1 game. At first it is Starcraft 1 let South Korea laid down the e-sports for the national formal sports program, and will Starcraft 1 recognized as South Korea's national skills, and developed a perfect e-sports system and league. After the life security and relatively complete gaming industry, in the field of StarCraft, South Korea is really a rare enemy, such as BoxeR, Flash and so on quite a master of loneliness. But because Korea is too small to accommodate too many gaming programs, for example, and StarCraft and the same door "Warcraft" Korea's dominance is far less than StarCraft.

While Moon and other top players have appeared, China, Europe and the United States have also appeared SKY Li Xiaofeng, grubby and other giants to share the limelight. In the e-sports from the RTS game to MOBA game transition, South Korea went astray, when the whole world is playing "DOTA ALLSTARS" when they are playing "DOTA CHOAS" (this game the world is only South Korea to play, and DOTA is completely different); in 2012, South Korea realized that the League of Legends of the potential of the e-sports, lifting the country's efforts to carry out the League of Legends of the LCK league; in 2013, South Korea realized that the League of Legends of the e-sports potential, lifting the nation's efforts to carry out the League of Legends In 2012, South Korea realized the potential of League of Legends e-sports, and made a national effort to carry out the League of Legends LCK league; in 2013, when DOTA2 came late, South Korea already had no space to accommodate the next two MOBA games, and the players went to play LOL, so naturally no one played DOTA2, and no one played, no money, no money, and could only shut down the servers.DOTA2 has no place and time, no people, no place, no people, no people and, and shutting down the servers is also a very normal thing. If South Korea did not give up DOTA2, Ti Invitational is likely to increase a very strong fighting force of the Korean region.

Reason two, the transformation of the electric campaigner in addition to a few people, very few successful examples

In the case of the transformation of the electric campaigner in other games, in addition to a few people, basically there is no too successful cases. For example, we are familiar with WE's nose team Ruo Feng, from DOTA transition to LOL, although the results are good, but without the support of the S Sai championship, can only say that the transition is more successful, but can not cure the fear of Korea. Electric campaigner transition success, on the awkward king himself, there are only two people one is IG's koi Duke, he first with the SKT got the Starcraft 1 Korean league championship (SC1 field Korean league champion's gold, basically equivalent to the championship of the Table Tennis Games), and then transition to the field of the League of Legends, and then with the IG won the League of Legends S8 global championship, unlocked the Grand Slam achievement. Another person Weishen GODV is considered a, from the hero alliance transition to jedi survival, all kinds of championship is also get soft. In addition to these three people, the awkward king basically can not think of those transition more successful players.

I think the odds are not much better than if the players were brought in by other means, but they're certainly not much lower. lolThe fear of Korea is multifaceted, and it's not just the players who have to deal with it.

There are fewer transfers that have made a difference

The example given upstairs is what I'm trying to talk about - the former M3 support player, SKY's younger brother, lovecd.

This person was playing intergalactic before he played LOL, and is said to have some popularity in the intergalactic world. I don't know much about interstellar, but I've seen him play LOL matches, and I can only say that this person's standard is slightly lower than many domestic second-tier assistants at that time.

And dota to LOL I know a pain in the ass young master, popularity is high, but the strength is debatable, whether in we or in M3, are belonging to the existence of the feeling is not high that kind of player.

Of course, the other games transfer also have more successful, such as the old generation of smile, dnf god, in the original field is successful enough, in the IG performance is also good - although said often empty big bar ...... ...... at the time of the domestic bunch of auxiliary inside is definitely ranked on the number.

There is also our Long Ao Tian, the famous size of the soldiers well, to LOL after seeing, WE vertical and horizontal, but also took the IPL title.

Smile is also, at the beginning of the play of Qi Fan, but he was not counted as a professional player should be.

So I don't think switching over from another career necessarily improves the odds of winning a world title.

The problems with the LPL are manifold.

Secondly, there's the reason why China has been lagging behind LCK, and it's much more than just the players.

First of all, the operation of TX has a big problem, which is also everyone has been criticized, not to say anything else, at least the version to keep up with, this problem is actually two years okay a little bit, the first few years is really serious, behind others at every turn one or two versions of this how to play?

I'm not saying I'm looking for excuses, I can't win the championship, of course, not the main reason, but it's still an impact, and this year's intercontinental tournament is a very good example.

There is also the degree of attention, South Korea in the LOL above is a very perfect system, many aspects of the traditional sports to the NBA on par, for example, South Korea every year there is an event similar to the draft conference, the coach of the team went to the scene to identify talent, the rest of the trainee system, and needless to say, the rest of the system.

Other things such as the national service environment, the coach's right to speak, these are the gap with South Korea, far from coming to a dota player can be resolved ~~

So where do you guys Knife Slim now have a sense of superiority? The two years by the white skin Southeast Asia hanging hammer, prize money and then high as if you can only look at, really funny it [laughs]

Will not, knife forest every day black Ruofeng he in lol the most brilliant time also did not hammer the stick, and the stick in the s3 really rise after he immediately chose to retire to sell cake, in addition to that the most vegetable most vegetable lol "ancient player" will blow Wakaze. "will blow the wind, the other will not, of course, in front of a little off-topic in fact, I want to say is the fact that s4 began to have a lot of do to turn lol roaders and even professional players, the most typical is chawy, ti3 third place, although can not say that there is a lot of great glory, but he was in the lols by the korean team to beat the mother did not recognize him. Then the knife slingers favorite say the same service three teams, in fact, first of all the same service three teams have pis and dragon brother, at that time they are in hot form is not a senior team day trip level, and the stick barely counts the serious development of a year (Internet cafe occupancy rate of zero point a few to come?) Plus the stick no do1 era, China has been developing for 7 years also dominated the do1 for five years, 7 years to fight 1 year to win blowing seven years is really quite impressive. The last point if the stick is so good to bully those who rely on spinach every day to make money dota2 line team to lol to win the championship by the title and advertising to make money is not good, why suffer from this gas, and even some of them can enter the ti but the name of the competition can not be in front of the big can come ah, you when people professional stupid easy and famous and money-making work do not do not want to hold the second line of the competition to practice the acting skills? The first thing you need to do is to get a good deal of money to pay for the work you do.

You said the opposite of it [flash of light] LOL champions, CNDOTA have become a legend, do not come to the LPL to take the lessons

With the same competitive difficulty of running and flying cars, class dota game in the League of Legends is a relatively simple game.

So, like Smile, is a player of the real three;

Ruofeng is a player of the dota;

and then held up a piece of the sky of the LPL, in the LPL belongs to the "card outside the region" in the eyes of the disdain, to take the first belongs to the LPL champion.

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