Traditional Culture Encyclopedia - Traditional festivals - Difficult turn-based single machine
Difficult turn-based single machine
Personal comments of the interviewee:
This game is actually very fun. I have experienced it personally, and the picture is good. The turn-based maze is not BT, but it is not too simple. The items are rich enough, and the skills inside are varied. The skill system is very innovative, at least until now.
But ——————
Little is known about this game in China, because its release date coincides with Fantasy Three Kingdoms 2, and some scenes may not be as dreamy as Fantasy Three Kingdoms 2. Because it is a new work, its popularity is not as high as Fantasy Three Kingdoms 2, which has a base of 1 generation, so it was buried.
It is completely wrong to choose the wrong release time for Zhiguan! ! ! !
Note: the download address is at the end, and you can also see pictures in it. You can see the picture when you open that webpage. You can have a look and decide whether you want to play. )
Well, I think I've become a promoter! ?
Chinese name: crescent sword mark
Issue date: July 2005
Production and sales: canning
Region: Taiwan Province Province
Language: Mandarin
Game type: RPG
A new chapter in Zhiguan's martial arts "Crescent Scar"
Li Yuan Dynasty is the only regime of Rosen in the western continent of the world. When a man from the royal family reaches the age of 20, he must go to the folk to experience a special system called "royal trial" and return to the palace for the final trial within five years. If he fails, he will be demoted to a civilian. As the second emperor of the Yuan Dynasty, Li Yao's story began with this magical experience.
Parallel drawing system
After the first round of the game, players of Crescent Sword Mark can read the broken files and start the second round of the game again. Through the "parallel plot system", some different parts will be found. For example, newly acquired items, or events that have never happened before, these interlocking parts will lead players to the real ending.
There is also an intangible value-"heartbeat value", which is on many female characters who have joined the team one after another. This value represents how much the character likes the protagonist. With the occurrence of events and the choice of players, this important value will affect the unexpected final outcome of the game.
Tactical winning combat system
The scar of crescent sword adopts turn-based combat system, and the action sequence is determined by the avoidance rate. There are four characteristics intertwined with the combat system:
1. Water is like fire, fire is like earth, earth is like wind, wind is like water, and light and darkness are like each other. There are differences in degree, and the higher the similarity, the more obvious the contradiction. Metaphysics moves are mostly physical, while martial arts moves rely on physical weapons to attach physical characteristics to attacks.
2. Once a player is arranged in a specific stance, there will be different offensive and defensive bonuses. But the protagonist must first learn the corresponding formation. Besides.
3. Except martial arts (physics) and occult arts (magic), each character has different defenses against toxic attacks and psychological tactics.
4. Help (block): When our team member attacks (is beaten), there is a certain chance that his friendly companions will react (bear the attack). Incentive: If a friend stands behind the attacking character, there is a certain chance to have an incentive effect.
The realistic difference between day and night
Some villagers only appear during the day, some only appear at night, and some monsters also have fixed haunting time and different strengths.
There are 28 female skills in the game for players to learn, such as fencing, body art, therapy, bargaining and so on. Some mother skills also contain many sub-skills, such as brewing skills, including brewing sorghum wine, daughter red and so on. After some specific skills have reached a certain level of proficiency, you can still understand hidden skills.
Prices vary from town to town. For example, the wine in Xinghua Village is cheaper, and the minerals in Yuecheng are cheaper. Players can buy wine in Xinghua Village, take it to Yuecheng for sale, and then sell Yuecheng's minerals to Xinghua Village to earn money.
Article synthesis
Most of the materials dropped after defeating the monster are low-priced materials. It is difficult to survive by selling these materials. We must use commodity synthesis to make high-priced goods in order to be invincible on the journey.
Brewing: it can produce tonic and auxiliary wine, such as invigorating qi, nourishing spirit and temporarily improving capacity.
Regulating: it can be used as tonic and auxiliary medicine to replenish blood, relieve abnormal state and temporarily improve ability.
Casting sword: the value of sword is much higher than drugs and alcohol, which leads to poisoning and derailment.
Forging: making weapons and armor. Weapons can even cause damage bonuses to certain types of monsters.
Download address:
/s % E6 % 96% B0 % E6 % 9C % 88% E5 % 89% 9 1% E7 % 97% 95/3 10959
- Related articles
- What are the disadvantages of traditional manual bookkeeping?
- How to check whether an enterprise is a small or medium-sized enterprise?
- Stationery store can buy goods on Taobao?
- So many foreign trade payment methods Which one is the most appropriate?
- There are several ways for the plane layout of ancient buildings in China. What are the layout forms of ancient buildings in China?
- What is sludge digestion?
- I am proud that I am Chinese
- Solid wood table refurbishment painting several steps
- Can the relocated house be bought and sold? Matters needing attention in the sale of relocated houses
- I would like to ask what special products Hangzhou has for people to eat.