Traditional Culture Encyclopedia - Traditional stories - What do you learn in the first class of Go?

What do you learn in the first class of Go?

The content of the first lesson of Go is as follows:

1. Academic Language: Terminology is the beginning of contact with Weiqi culture, a method to guide children to learn simple chess, and a means to give play to their "memory" advantages.

Terms can be roughly divided into two aspects: one-sided chess playing and two-sided contact, such as: one-sided-long, upright, climbing, flying, disassembling, closing, tiger, dog face, horse face and so on. Both sides-pressure, support, touch, pull, hit, pull, stab, town, etc. Children will learn terminology to guide chess, and they will be excited to learn new knowledge points. Of course, the key to learning and mastering is to review many times.

Second, learn the motto: the motto is the simplest explanation of the truth of Go, the most direct hint of a certain shape, and a quotation to guide children to play chess from a theoretical perspective.

Such as: Jinjiao's silver-edged grass belly, playing chess everywhere, chasing flies and fleeing, crossing the heart with four corners, stopping climbing two roads without pressing four roads, etc. They are all talking about chess (the truth of playing Go); The long side of the cross is twisted, and both ends must be pulled. The chess is born from the broken part, shaped by single jump, and 30 eyes bloom in the center. It is about the understanding and movement of the shape of chess pieces after contact.

Third, learn to eat skills: through the study of eating skills, tell children what is hand muscle and what is vulgar hand. What is a chess tendon and what is a loser. What is chasing food and what is escaping? What is dense gas and what is loose gas. Teach children to know and use at least eight ways to eat: sign, cangue, door, hug, chase, pounce, upside down and never return. ...

Fourth, learn chess shapes: let children know that you can use multiple pieces to walk out of various shapes, and these shapes are divided into good shapes and stupid shapes.

Also teach the key points of modeling: cutting chain; The role of shape: enclosure-playing chess; Application of shape: touch handle-virtual walking and jumping; Shape matching: two children match and three children match.

5. Learn stereotypes: Only when children learn stereotypes can they solve the aforementioned problems of eating indiscriminately and surrounding each other. When all four corners are fixed, the situation will naturally disperse and balance, so that people in the industry can see that children are playing chess.

More importantly, the formula contains elements such as chess shape, hand muscle, contact, eating and abandoning, chasing, enclosing the ground, emerging and so on. This is a nutritious meal for children.

weiqi

Weiqi is a traditional game in China and an international game. It belongs to a two-person antagonistic intellectual game and is popular in China, Japan, South Korea and other East Asian countries. Originated in China, it was recorded in the Spring and Autumn Period and the Warring States Period. It was called "Yi" in ancient times. It is one of the oldest and most complicated intellectual games invented by the Chinese nation, and it is also one of the four great arts of piano, chess, calligraphy and painting.

During the Sui and Tang Dynasties, it was introduced to Japan through Korea and then to European and American countries. Weiqi uses rectangular chessboards and black and white round pieces. There are 19 vertical and horizontal lines and 36 1 intersections on the regular chessboard. Chess pieces must walk at the intersection of non-forbidden points in space, and both sides can play games alternately. You can't move or regret after playing chess. You win with more numbers.