Traditional Culture Encyclopedia - Traditional stories - Teaching plan of "happy wooden head" in kindergarten middle class
Teaching plan of "happy wooden head" in kindergarten middle class
The activity goal of "Happy Woodenhead" 1 in kindergarten middle class;
1. Be able to control your body in the game and try not to move within the specified time.
2. Be able to imitate actions according to instructions and experience the happiness of sports activities.
3. Exercise the strength of children's arms and train the coordination and flexibility of movements.
4. Let children realize that cooperation with peers is a kind of spirit. Sometimes a person's strength is limited, and cooperation with peers will get more help and more fun.
Activity preparation:
1. One self-made "rubbing stick" and one whistle.
2. Draw a square of 1- 10 on the ground.
Activity flow:
1. Play the folk game "We are all wooden heads".
Children collectively recite children's songs and play Woodenhead. "There is a Woodenhead on the mountain, Woodenhead. Don't talk or move." . Ask the child to do a modeling action after reading the children's song, and don't move within the specified time.
2. Teachers and children play the "magician" game together.
(1) The teacher took a wand and said, "Change, change, become an elephant with a long nose." The child's "wooden head" immediately became an elephant, imitating the elephant's walking. When the "magician" makes a tour, he doesn't look like holding a "wand" with his fingers, and the child will stop moving and become a "Woodenhead". In the game, the magician keeps giving instructions such as "turning into a pony" and "turning into a rabbit", and Woodhead imitates the movements of various animals according to the instructions. When he heard the wizard's whistle, Woodhead would stop his action.
(2) "Magician" organizes "wooden head" to play jumping games. Guide Woodenhead to jump in the order of 1- 10. If the jump is wrong, the magician will "fix" him in place.
(3) Woodenhead Dance. Play fast-paced music, "Woodenhead" dances to the music, "The magician waves his wand", the music stops, and Woodenhead poses motionless.
(4) With the music, the magician sent the "wooden head" home.
Activity reflection
This time, Happy Woodenhead adopted a variety of game modes, each step was closely linked, and the same goal was achieved in different game modes, which increased children's interest in participating in the game and strengthened the activity goals. Let every child participate in it and fully mobilize the enthusiasm of children. Through different game forms from simple to difficult, the goal of this activity is realized step by step, which not only enriches the form of the activity but also strengthens the goal of the activity. Finally, in the process of sending "Woodenhead" home, let the children know that "Woodenhead" is tired and it's time to go home and rest, fully respect the growth and development law of children, and adjust the activity intensity in time.
Teaching plan "Happy Wooden Head" Activity Target of Class Two in Kindergarten;
1. Be able to control your body in the game and try not to move within the specified time.
2. Be able to imitate actions according to instructions and experience the happiness of sports activities.
3. Be able to obey the rules and play games.
4. Enhance the spirit of cooperation and enhance the sense of competition.
Activity preparation:
1. One self-made "rubbing stick" and one whistle.
2. Draw a square of 1- 10 on the ground.
Activity flow:
1. Play the folk game "We are all wooden heads".
Children collectively recite children's songs and play Woodenhead. "There is a Woodenhead on the mountain, Woodenhead. Don't talk or move." . Ask the child to do a modeling action after reading the children's song, and don't move within the specified time.
2. Teachers and children play the "magician" game together.
(1) The teacher took a wand and said, "Change, change, become an elephant with a long nose." The child's "wooden head" immediately became an elephant, imitating the elephant's walking. When the "magician" makes a tour, he doesn't look like holding a "wand" with his fingers, and the child will stop moving and become a "Woodenhead". In the game, the magician keeps giving instructions such as "turning into a pony" and "turning into a rabbit", and Woodhead imitates the movements of various animals according to the instructions. When he heard the wizard's whistle, Woodhead would stop his action.
(2) "Magician" organizes "wooden head" to play jumping games. Guide Woodenhead to jump in the order of 1- 10. If the jump is wrong, the magician will "fix" him in place.
(3) Woodenhead Dance. Play fast-paced music, "Woodenhead" dances to the music, "The magician waves his wand", the music stops, and Woodenhead poses motionless.
(4) With the music, the magician sent the "wooden head" home.
Teaching reflection:
After the whole activity flow, there are actually many places worthy of thinking and reflection. Some children start to move around after a few seconds while playing Woodenhead, which is very funny. I'm a little anxious to remind restless children that Woodenhead can't move. However, after a while, more children could not hold on and began to move slightly. In this process, I analyze my educational behavior in time, and pay attention to and praise the children who obey the rules and behave well. When I play the game "Woodenhead" again, I will pay attention to appreciate and pay attention to the children's shapes, praise the good shapes and affirm the children. A few naughty children can gradually control their behavior and no longer show confusion because they don't get attention.
Encyclopedia: Woodenhead's game is about the ability to keep a line still. The game of "wooden head" is that several children gather together and mutter, "We are all wooden heads, 3344, don't talk, don't move", then make a gesture and stop. Whoever can persist to the end is the winner. Although I have never won, I always enjoy it. ...
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