Traditional Culture Encyclopedia - Traditional stories - Riding and Killing —— Cattle Driving Strategy and Land Enclave Development
Riding and Killing —— Cattle Driving Strategy and Land Enclave Development
Method of driving livestock
Point to the cow, click "Take them to the rest point" in the dialog box, and then the cow will avoid you, and you will always follow it. Wherever you go, the cows will hide. Use this to drive the cows near the village, and the village will automatically accept them. It's a bit of a trial operation, like driving a scalper. Hold the direction and drive it away!
The development of land-sealing strategy
First do the initial task, then find the mayors of major cities, do the task, kill small bandits, and try to save money.
Then buy advanced arms in big city pubs: hire cavalry or riders or escorts, ensure that cavalry accounts for more than 65% of the team, and hire heroes (you need to increase charm or other points to strengthen your ability, but these heroes will help you acquire other important team skills). In this process, you should keep making money and doing tasks, but it is not recommended to plunder the village caravan.
When there is a team of more than 70 people (70-person senior cavalry can fight an ordinary team of about 130), it is awesome.
Remember that the main skills are mastery, charm, intelligence, surgery, first aid, tactics, trading, and increasing team speed. This time it is not a punk, but a warlord! At this time, find a country you like, find its king, swear allegiance, and help the kingdom attack the city and plunder the land after he goes to war with others.
But remember, cavalry, reasonable division and tactics are king. Most kings will only give you a fief, which is patience, not important.
Don't detain and let go of enemy generals who are usually captured in the war. When they see the distress of friendly generals, help them and do tasks for other lords. When talking about political affairs (such as who should be a marshal, who should be awarded a city, etc.) ), try to increase your goodwill with everyone. I suggest you marry a wife, station 200 to 300 professional warriors and other senior arms in the city, and put more food in the warehouse. Don't worry about money, just plunder it.
This process is quite long. After your country's territory is extremely expanded under your power, consider yourself a king. First, expand yourself, go to a pub to find a traveler, ask him where there are other king's heirs, find a country that claims to be the king's heir, be loyal to him, and help him buy the king's land. At this time, the network you established before will play a role, win over other lords and occupy the kingdom. In the process, you will have a lot of fiefs. After he ascended the throne, you are the founding father, a marshal who can mobilize many supporters, and then raise it.
It is easy to get the kingdom, then canonize the hero, and then continue to complete the great cause of reunification.
Chapters are not as shallow as action games. What matters is strategy and cultivation. It's a game that wants to be king.
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