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Hearthstone legend large ring pastoralist deck recommendations

Today I want to bring you the Hearthstone Legends ring pastor legend strategy, this guide not only brings the ring pastor deck recommendations, but also a detailed introduction to the ring pastor on the legend of the tips and tricks as well as ideas, want to play the ring pastor players can point in reference.

Hearthstone Legends Ring Shepherd Strategy

Card deck sharing

Hearthstone Legends Ring Shepherd Legends Strategy

Contrasting with the version of the early k-gods of the set, I will be two pirate killer crabs replaced by mourning yellow, the star replaced by Laila (may be at that time his set of the same time by the star and Laila, too long time to forget), a dragon's breath replaced by a white beauty, a dark film and television world replaced by a Inferno Juggler, and a Darkgold Cult Priest for an Initiate Turtle.

I've played at least a hundred matchups with this deck and tweaked it many times, and the overall idea of the matchup is to get through the early game by smoothing out the follower curve, earning tempo and card differential with Auganean Circle, Dragon's Breath, and White Fortune, and then winning in the late game with Cockstaff Sundered Snapper and a creditable Leyla Swipe.

Single Card Adjustment

Inflammatory Division: In the face of fast attack professions such as pirate station, hunters, as well as often have a place in the early one or two blood miscellaneous hair of the profession, compared to on the sad yellow North County when the taunt is more proactive, in the face of some of the pre-field is almost equal to zero, such as the task of thieves, green jade German, can be when the 32 white plate shot up to the standings to pressure to grab the blood. Sometimes with the crazy potion pull wolf grandmother blood hoof warrior and so on to play a wonderful combo (although I do not know with the pull wolf grandmother can play what wonderful combo crying laughs).

Dark Visions: Why do you only have one purple card that is so strong? Because I have only one, there is no dust to combine the second crying (again, the new version of the 120 packs of only four orange, which is still two teasing, the mainstream card is basically a combination of cold), because only one, plus the first time to use this card when the library is still left seven or eight cards, the results are all the follower, the first play out of the effect of nothing, the whole person is stunned. So this card in this deck does not have a high sense of existence, but absolutely good, find a variety of cards needed to deal with different scenes. Those who are interested in Ring Shepherd can adjust the number of this card themselves to suit the situation.

Ying root grass: moderate, curve creatures, supplementing the priest's weak three-cost follower curve, the figure is also see past. Stealing cards is a way to replenish your hand, a way to understand your opponent's deck composition to some extent, and a way to steal the occasional miracle. The first is that you can use it to know the composition of the opponent's deck, and the third is that you can occasionally steal a miracle. blink.

The Ancestor's Turtle: After playing for a long time, I finally replaced a 334 with it. One is three fee four creatures compared to four fee only two creatures seem to be more, and 334 is not necessarily buff to something, although the figure is not a loss, but generally will be naked thrown up when your field has basically met mete out of the same situation you may be more willing to throw the Perspex up. The turtle in the face of fast attack has a little bit of resistance, but his buff effect is basically negligible to use it because sometimes to the fourth cost you in addition to the Orkini no monster on the Orkini rhythm is not good, then this time to throw a turtle up to replenish the curve is still good.

Dark Gold Teaching Stealer: I love this card, Mud Puddle has no like-minded friends who find his appearance lines and sound effects super emotional. In the current environment, silence to a lion, or a riot, as well as Fu Yuanwei Da Fan or whatever, are very earned, his strong point is to cooperate with the silence of this special effect is the body of 55. Mid-term excessive, pressure field are very comfortable, who use who know flash

Leila: now there is not bring Leila's little prince eh.

White rich beauty: before in the mud puddle to see a small partner to discuss the new version of Benkendo how strong, our group of faith in the small prince silently pulled out the hands of the white rich beauty Shy with Zhang is mainly for the wall wars, the starting hand to stay. Winning rate can be increased by 20 percentage points (purely blind data. But it's close).

Medivine Auxiliary: the victory (small tip: at the same time these two cards, if the field is not really can not find a wall, be sure to play Medivine, at the same time, the front is best not to play the sad yellow, seven and eight cost of the quality of creatures is still a big difference!) Auxiliary mouth off this card, the lower limit is 88, the upper limit is a big cousin, if with the chicken leg staff, you may accidentally harvest a rushed out of the roaring father. ps: before a small friend to discuss personal favorite follower card appearance effects and lines, I think that Madivan whether from the special effects, music, lines are all first-class endorsement.

Specific matchups

Before I talk, I'd like to say a few words, every time I see other people's tips on how to keep cards and how to play against what profession, I'm actually quite confused. I feel that even if you know the best way to keep your cards, but you don't have your own understanding of the game, it won't be much use. So even though I'm going to talk about how to keep cards below, I encourage you to try to find your own understanding.

(Suddenly share a very important tip: although now before the opening of the game is at the same time to show the change of cards animation, but in the process of change you can observe the opposite side of the point of which a few cards, point of the basic are replaced. This tip is very important in determining the form of a warrior or a thief).

Warriors: ring pastor's great natural enemy food. Against the pirate war, about 37 open, there is a set to stay a set, regardless of the successive hands. Also go for the first two cost creatures and Potion of Madness. The correct use of mourning yellow with shield, dark film and television world, etc. earn cost advantage converted to field advantage. When you play Orkini alone, you have to think about whether you can withstand the pressure on your opponent's bloodline. There have been several times when I have played Orkini to control the field or not to pass through the air, and the opponent would not resolve her and turned to hammer the face like a madman. After the first meto blood pressure will basically be very big, then pay attention to, must not goat, count the opposite side of the kill line reasonable arrangements on the monster or milk blood. I think the pirate war is not the most afraid of the turtle but Laila, stand a turn to solve the basic explosion. The first thing you need to do is to get your hands on some of the most powerful healing potions in the world, and you'll be able to do it in a way that makes you feel better.

The wall battle at least 64 open, only afraid of a hand of dirty rats chaos was pulled open card difference late hand can not keep up, or the intention to hit the cannon where to hit. The first and second hands will be the best hands, and the second and third hands will be the best hands. You can keep Pain or Silent Crow in your backhand. Otherwise, you'll want to look for the first three cost followers to get through the early game and grab some blood. The rhythm of the wall battle is very important, six or seven cost must prevent dirty rat chaos, after the curator to prevent the beginning of the baby dragon fish death net to break the whole field to play five. So the monster must save, do not play the full cost does not matter, hand to keep the monster in order to prevent chaos after no monster on as well as to protect Madiwen by dirty rats pull. The key to victory is still Madivan's escape. Prioritize monsters that will work right out of the gate, such as Isla or 77 Charge. Don't save your Staff of Chicken Legs, play it in the face, untap it, and use low cost spells. For their own blood line this matter, do not need to pay too much attention, seven blood on the bet that he can not hit the face, to be on the monster rather than milk their own, to hit the face counted him great (ps: the probability of this cannon hit the face seems to be on the high side). The other thing is that a solution corresponds to a monster. For example, the opposite side of the two 26 two 27 a 36, corresponding to our two pain two silence and a white rich beauty, never silence, pain, white rich beauty to tar, 314, etc., but special circumstances can also be handed over. The first thing you need to do is to get a good deal of money to pay for the services you need.

Hunter: The second most important thing you need to do is to get a good deal of money to pay for the services you need. How many hunters, after you hit the potion of madness chose to surrender dandy start or find the first two cost creatures and potion of madness, there is a sad yellow case shield can also stay. Starting with a set can be kept or not depending on the mood. Now the hunter is especially good at preventing crazy potion, pay attention to use out of the time must play his value, try not to use too early in the two white board 11 on the body. The opposite side of the monster, on the mourning yellow do not shield two times, anti-poisoning. The opposite cost jumped two one-cost monsters pay attention to the opposite side may have coyotes, etc., there are a lot of noteworthy small tips. generally is the first five costs to win or lose. The first thing you need to do is to get your hands on a pair of arrows, and then you'll be able to see for yourself who's going to draw the winning point. Laila is still very important, there is a field when you can bare down, do not necessarily have to brush spells in this round. The other side can't solve it right away, so it's a good idea to get rid of it.

Thieves: The two forms of thieves (Flower Thief and Quest Thief) are very difficult to play, playing Quest Thief can not accumulate a large enough field advantage, playing Flower Thief opposite the illusion and assassination of flowers is our bitter enemy.

Playing Quest Thief looks for creatures and shields, and just hits the face. We field well or the opposite side is not well can be killed before the completion of the task. The only way to win after the opposite side of the mission: 1. Brush card Mind Blast or Tiger's Mouth to find 77 charge to grab blood decapitation. 2. She laid a wave of no hand with the Dragon's Breath to clear clean, but so impulsive opponent is rare

Flower Thief is also very difficult to play, and the form of a multitude of cards, steal cards, Enzo's, decapitation. Potion of Madness, White Fortune and the like are hard to make a big impact. The start is the same old story. We win by cheating him out of his assassination flowers with Mournful Yellow, Orkini, Ravenous Man, and Madivan in the early game, and definitely looking for a big ass in the later game. Realistically Blue Dragon doesn't work very well, only Dragon's Breath can work with it. Isla, Mammoth, Mo Tian Long, two kinds of big cousin, are very good. aoe to save the use, can be greedy, but do not be too greedy, grasp the rhythm is most important. But the thief because of the illusion, ghoul flower, the rhythm is generally better than us, and he is not afraid of Garkisson was solved, because after the brush was solved, but also can even shoot the giant. We can't untap two giants in a row unless we intentionally leave a double destroyer. I've been playing against Enzo's Thief for a while now, and the opposite side of the table is smart enough to prevent me from aoeing and white-knighting, so my huge advantage was crushed by two waves of Enzo's as well as a Star by Star card pack. Star by Star still has some potential and is worth promoting.

Knight: This version of the knight really rose, against the 55 open or up and down. The first thing you need to do is to look for low-cost followers. If the opposite side of the stay card, if the opposite side of the stay card, you one cost on the North County, two cost on the sad yellow, eat a doomsday is too bad, unless you have a pain in the hand or dark film and television world to find a pain. Doomsday we send him a monster at most. In the middle of the day, we must prevent (coins) Supertube, the field clean.314 In addition to find Fodin Supertube there is a stronger is 766 sets of shields, if you find the opposite side of the taunt to find the early has not been on, look at it does not look like the Fodin, it must be wary of is 766, eat two holy shield for us is very hurt. The whole matchup we are more afraid of hydrologist, afraid of a hand of tactical evacuation and redemption. To defend against these two mysteries, you can play Orkini to single point a small follower. If you can't defend against them, you can't do anything about it or you still have to untap the monsters. Knights have a lot of untap cards, two sets plus double city pipe and greater than or equal to one of the super pipe, basically can be our big monsters untap, so in the Medivine to come before we play must be a little bit greedy, Aukuchi to cooperate with to the chicken leg staff, dark film and television realm to find the Aukuchi, this is one of the biggest winnings for us. The other win is still Leyla, swiping enough untap cards to untap all the monsters on the other side. Remember not to be too greedy, I remember one time is to play to play the big late opposite field only a report soldier and I stood on the field of a 610 elephant, I didn't solve his results ate the equality of the loss. It's best to cheat a set with a small monster in the early stages. But now the knight also bring dirty rat, may cheat to a set we are also very loss, but still cheat sorrow. If the opposite knight also bring Harrison, eat our chicken leg staff, basically can run.

Shaman: Elemental Sa and Cyan Sa are relatively good, remember to prevent more than one full-court a3, anti-Bloodthirsty. The way to play the cards is basically the same as the above. The Fishman's Sa is still the same idea, laying monsters and controlling the field. If you have a bad start, go for a set. If you can't win, it's all about whether or not the opponent is confused, and whether or not we have a set on our side. I haven't played against Jade Saurus, but the few games I can remember I won. I have to mention one thing, this version of the shaman is really not work as a shaman's loyal fans, it is my first low insurance, the first sixty level, the first gold head, brainless strong after being played by everyone abusive, but also did not Blizzard cut several times, the new version is not once so strong single card and set of ....... I hope it still has a new way out.

Mage: Default Ice Mage. Very bad fight, because it is difficult to steal the refrigerator, and our offensive and insufficient, after being sprayed a bite without chicken legs blood is difficult to come up all of a sudden. But the idea is still to carry out: do not in order to grab blood all at once the monster are spread out, at the same time, but also to break the ice as early as possible. Win a hand of Lyla Swipe to milk blood, Mind Blast or Fridge to save a counter, and Amber Mouth to find Time Dragon. Occasionally silencing a frozen follower works wonders.

While Mudhole has been a big Mystery Method hit lately, I haven't encountered it much... The idea is still to defend against a hand of Mirror Image and Goat Changing Mystery, and to win by tapping the big brother in a row.

Pastor: small prince civil war, the win rate depends on the opposite side of the form.

Facing the heart fire system, our win rate fluctuates from 30% to 60%. The reason for this is that we can't solve the four attack daddies and we can't defend against the one-turn burst kill, and the reason for 60% is that even though we can't solve the opposite side's big monsters, the opposite side's deck still depends on the order of the cards, and it doesn't get a set together every time. We are stronger than him in the early stage, through the pressure of the early mourning yellow Ogini forced the opposite side to hand over components to exchange with us, hand over components but can not kill us, then we can destroy, so the opposite side both lost monsters, but also the loss of components, our win rate is much larger.

Dirty Dragon Shepherd: It's harder to play a 46 open matchup. Because 56 dragons are basically worth one of our extinction but he can find a big dragon through the historian, we can't solve it, and at the same time can also steal our amber, find a green dragon blue dragon we are basically very difficult to play. So the key is still to see who can consume who. At this point on the chicken leg staff and the azure mouth with the requirements are very high, azure mouth try to find four attack dad or dragon, Isla best, and then the dark film and television world should also look for azure mouth (depending on the situation here, if the scene can not live, then you can look for solved cards). Laila is also important, and it's best to be able to swipe untapped cards, Aukuchi, and so on.

Quest Shepherd: Usually, you'll be able to outsource Enzos. The most important win at this point is Lyla. Once by Lila cleared two waves of Enzos with old bulls to win. The opposite side of the task role is not imagined so big, no field should be kicked to death or will be kicked to death. Sometimes you will come across some cosmic quest shepherd, although it is cosmic, but I feel that Kazakus can not exchange the strength of the loss of a single card, it is easier to play a little bit. The first thing I'd like to say is that I'm not sure how much I'm going to be able to get out of this. But if you envision a civil war, the idea is still to shoot monsters at cost, prevent aoe, earn card difference, and win by chicken leg staff aukou.

Warlock: Discard spells are also a major pain in the ass. The good news is that the opposite side now basically does not bring 438, our set can effectively clear the field. So make sure you go for a set in your starting hand! Or if you start with 1234, you can not find a set if you do not even shoot. Because we don't have Kid Leader, we have a big ass follower, and our opponents aren't as strong at stealing the field as they used to be. I found that in the battle against discard, crazy potion is not so good, because there will always be a blue fat man blocking you or pull over the monster can not be killed, can pull the more profitable is the flying dagger and the dread wolf, so the starting hand has a potion of madness can be retained or not. A big reason why it's hard to play against Discard Art is his hand, he has two cards a turn, which is too much for us to handle in the late stages when the bloodline is tight. At this point, the nth time I mentioned Laila heart opposite no ability to solve the field, shot Laila he did not have the field can not solve we basically won, find the right time to shoot Laila is the key to victory (designers still do not give me an apology!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!)

Hand Spell: I haven't encountered it before, but I imagine it's still hard to play based on the 348 appearance. The good news is that after the opposite side turns big king we have at least two waves (Amber Mouth and Dragon's Breath) of big monsters that he can't block, and by utilizing them we can win in one turn.

Smaller: Aojutsu De 46. It's all about how fast you can grow the jade. We're trying our best to make the most out of the game, and if we can get a bigger monster than the Jade at 910, we'll basically win the game. But overall we're a late-game deck, and the Jadeite won't be able to get by us that easily.

Beast/Stadium: Look for a set as well as a pre-existing follower. He didn't pass, we cleared a wave and then nothing more. Afraid of a hand of pre-crazy pave plus buffs to give us bloodline pressure, hard to play without a set.

OK, the matchups are analyzed, and I analyzed them in order of the number of ladder professions, roughly this ranking. I've been writing for a few hours now, and I'm a bit tired of it, because the number of encounters I've had is really low, and on the other hand, I've been writing for a few hours and I don't have enough brain power. Summarize the **** the same idea of keeping cards: start looking for the first three-cost follower, depending on the occupation of the opposite side to keep the crazy potion, shield, Auganean ring, and so on. One of the most special point is against the warrior starting to stay white rich beauty.

Lastly, a few more words. I love the game of Hearthstone, although every time I say that I don't want to make money for Papa Blizzard, save up and spend gold to buy dozens of packs or go to Krypton 60 packs. Through Hearthstone, I have also met a lot of close friends (dating pastors), discussing tactics, decks, Hearthstone's past and future, and even though I've never met them before, they still talk to each other and share the same interests. Occasionally, I've encountered players who think they're friending me but end up cursing, which I can understand, after all, everyone has negative emotions. There are also some words to those who have played for many years Hearthstone but have not been on the legend of the old boys said: do not give up the dream of the legend, although always heard others say that on the legend is very difficult, very tired, but they chased so many years of ideals, do not go to punch how to know can not be realized? I would like to take this piece of ring pastoral strategy with you **** encouragement.