Traditional Culture Encyclopedia - Traditional customs - Featured system of Sword and Sword 2

Featured system of Sword and Sword 2

The imprint has a strong Chinese style and incorporates the characteristics of traditional murals. Dragons, lotus, carp and other auspicious things have become the main themes. Players can show their personality through imprint modification in the game. The display effect of the brand will be different when matched with different fashions. The more upper body skin is exposed, the more of the brand will be visible.

Players can purchase the brand from the mall, find the brand master Wenwen (2074, 2645) to confirm, receive the tattoo roll, and give the tattoo roll to the brand master Wenwen (2074, 2645)'s men (2076, 2647 ) can get a tattoo. Tattoo removal also involves branding artist Wen Wen (2074, 2645). The Battle of Gods is a platform system for PK competition between players in the game. It can meet the competitive needs of players in addition to daily upgrading and fighting monsters, allowing players to get rid of the simple behavior of slaying monsters, so as to continuously improve their understanding of professions and skills in mutual competitive combat, and enhance the teamwork experience. The best players in the God of Fighting Tournament can even participate in the offline finals of the annual God of Fighting Tournament, competing face to face for the title of God of Fighting in different cities.

The in-game God of War is a weekly season. In the daily round-robin competition, from 20:30 to 21:30 every night, players can select "God of War Registration" through the arena icon in the upper right corner to register. PK competitions will be conducted randomly with all registered participants. Each win will add 4 points, a draw will add 2 points, and a loss will add 1 point. Each player can only participate in a maximum of 50 games per season. God of War points can be exchanged for skill books, equipment and weapons.

The annual God of War Tournament is held once a year. Notifications will be posted on the official website and in-game before the event starts. Players can sign up through the official website and then participate in the daily God of War tournament in the game. The rules remain unchanged. The difference is that after the God of War match ends that week, players registered on the official website will be ranked from high to low in points, and a certain number of players will be selected to enter the God of War rematch. The rematch will be held on a special server, and the shortlisted players will be contacted by official personnel. After the semi-final selection, the official will select a specific number of finalists for the offline finals. The offline competition will be held in different cities across the country. The official will provide transportation, food and accommodation, and all competition expenses. Horse Development

Most of the high-quality horses in "Sword and Sword 2" are captured from the wild, and players can obtain them from horse farms in the wild by roping horses. Captured horses can be identified at the Vadang Horse Merchant. After identification, players can see the horse's talent, pedigree, bloodline, grade, growth value, passive skills and other attributes in the "Mount" panel. These attributes all affect the horse's skill performance and battlefield survivability. In the equipment slot under the horse, the horse can be equipped with equipment in four positions including the head. What weapons are equipped in the weapon bar will determine the types of skills that players can use during horse battles. If a spear is equipped, the final skill used is a spear-type horse fighting skill; if a mace is equipped, a stick-type horse fighting skill is used.

Combat immediately

When the player equips the corresponding horse and starts riding, click the "horse head" icon at the top of the skill bar to enter the battle state. At this time, the "cross star" arrow mark will appear in the center of the screen, and the equipped weapon skills will also light up, allowing you to use horse fighting skills.

Lance: fast, sharp, versatile, capable of advancing or retreating, far or near; the spear is an all-rounder on the battlefield and a tactical weapon.

Mace: domineering, mighty, powerful, large-scale lethality, good at disrupting situations; mace is a fierce suppressor and killer on the battlefield.

Horse racing

Whenever a horse racing event starts, you can directly sign up to participate through the activity panel. There is no need for martial arts here, only riding skills are required. The better the performance, the more rewards. It doesn’t matter if you don’t have a horse. If you participate in the event, you can go directly to the NPC to get the special horse for horse racing. The horse will be taken back if you leave the event scene. Introduction to Qinggong

When players equip wing suits, they can use Qinggong skills. Qinggong is divided into jumping, Yunlong Sanzhan (sprinting) and wing flying. Using Qinggong consumes stamina and does not restore stamina. The Qing Gong can be used in five stages at a time. Equipped with a special wingsuit, it can increase the number of stages used in the Qing Gong and provide gliding back to the body.

Jump

The default jump button of the system is Q. After pressing the Q button, you can jump. Use the mouse to click to select the landing point during the jump. Each jump during non-combat consumes 120 stamina. Jumping during combat consumes 400 stamina and does not restore stamina for 2 seconds after landing.

Cloud Dragon Three Cuts

When jumping or falling from a height, tap the direction keys twice to use the light skill Yunlong Three Cuts, which allows you to sprint horizontally while jumping. Each sprint consumes 60 stamina in a non-combat state, and 200 stamina in a combat state.

Wing Suit

Press the space bar while jumping to unfold the wing suit and glide, and press the space bar again to cancel the glide. You can also jump or sprint horizontally while gliding. Gliding does not consume stamina, and when equipped with a special wing suit, you can regain your body during gliding. Fighting settings

The physical value limits the number of dodges and attacks. The accumulation of anger value triggers the sure-kill skills, and even the super-kill. Some moves, sprints, defenses, dodges, and body attacks consume one's own physical strength. When the physical strength is exhausted, the player enters a vulnerable state, moving slowly and unable to perform any operations.

Flexible combination of primary and secondary weapons

In "Sword 2", there are seven main weapon professions: swordsman, swordsman, assassin, Sanxian, archer, gunman, and strongman. Corresponds to 14 career branches. At the same time, there are 15 Qimen secondary weapons such as gourds, long whips, flying claws, and Tang knives, which can be freely combined with the main weapons in more than 200 ways, and there are dozens of hidden weapons to assist in combat. Various sub-weapons in the game have different positions. For example, the steel claw focuses more on PVE monster spawning, and the Tang knife focuses more on PVP competition... Sub-weapon description: The long whip is a kind of soft whip. Generally, soft whips are shorter. The long whip is as its name suggests, and it is mostly made of leather. The appearance of the flute is exactly the same as that of ordinary musical instrument flutes, but the materials used to make the flute are all hard texture. At the same time, there are hidden weapons inside, which can be used as arrows and flying claws. Each toe bone has a joint, and the joints are controlled by mechanisms. The details are self-evident. Coupled with a fine steel chain, once the target is caught, the steel claws are made to imitate the tiger's claws. Most of them are A pair of them, equipped on the left and right arms respectively, can be used as arm guards. In fact, they are more mainly used for attacks. Gourds. Gourds have been regarded as auspicious objects since ancient times and are worshiped by humans. It can ward off evil spirits and exorcise demons. Making the weapon into the shape of a gourd also has the same effect. The universe inside this gourd is even more dizzying. The Scorpion Tail Sword is a weapon specially developed for a set of Qimen martial arts. It is mostly made of light and thin materials. The blade is coated with poison and is hidden in the side of the calf. The sword is hidden in the Pipa sword. The murderous intention is hidden. Powerful moves and unexpected heavy damage will be the biggest features of the Pipa sword. The Qiankun Sun and Moon Sword. The Qiankun Sun and Moon Sword is a popular sword among the people. This strange weapon is about two meters long, with arc-shaped blades of equal length at both ends. The moon is represented by the moon. The weapon has a pair of crescent handguards, and the sun is represented by the two curves. The umbrella looks ordinary, but when you hold it, it is strange. It is very heavy, because the umbrella is made of steel frames and iron leaves, which can ward off swords, guns, water and fire. It is used to seal demons. It also has mysterious runes that can resist the invasion of demonic energy. Fans are mainly divided into two parts: the fan surface and the fan ribs. The fan ribs are made of metal, and the fan surface is mostly made of flexible and strong materials, which can be used for protection. The Tang Dao is forged using hundreds of steel forging methods, making it hard on the outside and soft on the inside, with extremely strong toughness. The blade is wide. The handle is slightly longer, allowing the Tang Dao to be held with both hands. The mantis knife is mostly made of fine steel, and its appearance looks the same as the front legs of a real mantis. Some people have even developed a set of exercises based on the mantis's hunting movements. Together with the Mantis Knife, the Wu Zi Yin and Yang Hammer, the Five Zi Yin and Yang Hammer, each end of the hammer body is inlaid with a small conical hammer head, plus a hammer on the front of the Yang hammer. Named after the first five, it is compact and easy to carry, integrating fighting and tactics

It has classic fighting elements such as floating, knocking down, knocking back, flying, combos, and sword fighting. Make the battle more real, three-dimensional and hearty. To defend and counterattack, and to suppress physical strength, players need to locate the unique advantages of each profession and choose the tactics that best utilize their expertise. This is a compulsory task for every player. Operation description picture: The default blocking operation key of the blocking system is the space bar. Press the space bar to enter the blocking posture. In the blocking posture, physical strength will not be restored, and it will not be affected by the effects of skills other than throwing skills and defense-breaking skills, and the damage received will be reduced by 80%. Release the space bar to exit the blocking posture. When the blocking attack is successful, it will consume stamina. Dodge will produce displacement and 1 second of invincibility to avoid the enemy's attack. The system default dodge key is the shift key. You can dodge by double-clicking the arrow keys, shift key, or shift plus arrow keys. Dodge consumes 200 stamina and does not restore stamina for 3 seconds. Being controlled means that when the player is in a controlled state (such as floating, frozen, or falling to the ground), dodge can be used to release the control state. After being controlled, the player will be invincible for 1 second. Being controlled consumes 400 stamina and lasts for 6 seconds. Certain special skills of sword fighting that do not restore stamina within seconds can trigger sword fighting when the player PKs. When fighting with swords, press the corresponding button according to the on-screen prompts. The party that fails in sword fighting will enter a short period of stiffness and bounce block, and the use of basic attacks will automatically Transformed into a flick. Being attacked after launching a rebound will immediately knock the opponent back for a certain distance, but if the rebound fails, you will be punished by being unable to block for 3 seconds. Competitive system

The classic "Scarecrow" real-time arena mode can provide players with Assign an independent arena so that players can compete with friends in the square, in the jungle, or on top of the tower. "Sword 2" PVP honor ranking system, PVP players can participate in various online and offline competitions to obtain corresponding points and redeem corresponding arena equipment. Jianghu Knight

Kill one person in ten steps and leave no trace in a thousand miles. When the matter is over, he brushes off his clothes and hides his body and name, doing so as a knight. The heroic class has forged the essence of the Jianghu ecology of "Sword and Sword 2". Chivalrous people are divided into good and evil: they are loyal or treacherous, flamboyant or restrained, famous all over the world, hidden in the market, chivalrous and righteous, or aiding in evil; they are highly skilled in martial arts and form their own sect, armed with magical weapons and possessing unparalleled kung fu. . A group of heroes in various styles have become a river and lake.

Representative figures: Qiu Hongye, Yundingtian, Shang Junxiang, Chen Cang, etc.

Supporting gameplay: encounter heroes on the road, rookie arena, knights arena.

Businessmen in the marketplace

Businessmen in the streets are called marketplaces, and most of them are people walking in the streets. In the Jianghu ecology of "Sword and Sword 2", the masses, as the largest social class, support the humanistic skeleton of the world.

Representative figures: blacksmith shop owner, hotel manager, waiter.

Supporting gameplay: mass martial arts gym.

National style costumes

The urban arena built in "Sword and Sword 2" restores traditional Chinese costumes and continues the millennium costume culture. Huangdi's clothing production originated from the ritual system. The Hanfu has wide robes with long sleeves and six colors; the Tang suit has a high collar and a jacket, showing off curves and gracefulness...

Supporting gameplay: clothing creation, face pinching.

Gang Culture

In the world of "Sword and Sword 2", many heroes in troubled times have formed gangs based on geographical conditions, to uphold the right path and to fight against evil spirits. There are many gangs, which have become unique cultural landscapes outside the three main cities of Jinling, Wadang and Chaoge. Big gangs occupy famous mountains and rivers and control the main transportation routes; small gangs join the private sector to hoard power and seek hegemony; disputes between gangs continue, causing the entire world to be in turmoil...

Supporting gameplay: gang wars, custody dart.

Qiankun Geography

The countryside is quiet, and the boat in the lotus pond contains indifference; in the desert wasteland, the sunset over the long river is mostly sad; in the bustling cities and towns, the bursts of smoke are the most touching. From plains to plateaus, from secret bamboo forests to desert snow-capped mountains, mountains, rivers, waterfalls, and dense forest wonders, there is everything you need.

Supporting gameplay: Youxuan Valley, Broken Wood Demon Locking Formation and other regional tasks.

Folk customs

Folk customs come from the folk, and the world of "Sword and Sword 2" has a strong folk custom flavor. There are no less than a hundred kinds of jugglers on the street, old men making clay figures on the road, ladies rowing land boats, eight large sedans to welcome brides, and government servants' silent retreats.

Supporting gameplay: the bully steals the bride and sees off the bride.