Traditional Culture Encyclopedia - Traditional customs - What is eSports and what is its significance?

What is eSports and what is its significance?

I. Electronic sports (Electronic Sports) is the electronic game competition to reach the "competitive" level of activities. Electronic sports is the use of electronic equipment as sports equipment, the intellectual confrontation between people. Through sports, it can exercise and improve the participants' thinking ability, reaction ability, mind-eye and limb coordination ability and willpower, and cultivate team spirit. E-sports is also a profession, similar to chess and other non-electronic game competitions. on November 18, 2003, the State General Administration of Sports officially approved e-sports as the 99th official sports competition. in 2008, the State General Administration of Sports reapproved e-sports as the 78th official sports competition.

The significance of e-Sports:

As far as the connotation of e-Sports is concerned, its spirit of pursuing excellence and surpassing oneself is consistent with the spirit of traditional sports. With the popularization of the Internet and the rapid development of information technology, many new sports projects and sports methods have been born, and e-Sports is an important embodiment of them, especially the continuous development of their concepts and connotations, which has a unique role to play in enriching and developing sports projects and expanding the spirit of sports.

E-Sports meets the diversified needs of people for sports and fitness, especially plays an important role in guiding the comprehensive and healthy development of young people.

Third, the difference between e-sports and other programs:

First of all, e-sports ≠ e-game

In fact, e-game can be regarded as a program, which is a combination of all kinds of advanced codes. But eSports is different. For example, in the process of playing a game, is the game at the core, or is the competition at the core? The concept of eSports is taken apart, and the game, electronics or code is combined in many different ways in different games, but the competition is the eternal core.

Secondly, playing games ≠ e-sports

Of course there are, a lot of people who do not play games, will feel that playing games is just a kind of entertainment, win or lose does not matter. Of course, there is nothing wrong with saying that playing games is just a kind of entertainment. But if you add the competition, it is completely different. First of all, the mentality, if the game is not a game, but a variety of sports competitions, then everyone's thoughts will not change. Of course the game is just a game, but why are so many people keen on e-sports? It is because e-sports in the competition itself also carries entertainment. Everyone living in the world will have their own five senses, and e-sports is from the five senses to start, why like? Why do you like it? Because the picture is good, because the music is comfortable to listen to, and because you don't know what your opponent will do, so you are nervous and excited. This is a lot more than the traditional physical exercise. Of course, some people play the game purely for recreation and entertainment, while some people are really as a competitive game, everyone's idea is different, this point can not be faulted. Playing games may include eSports, but eSports definitely does not mean playing games.

Finally, eSports = Sports?

Modern sports are characterized by organization, competitiveness, and physicality. In these three basic elements, the first two elements, as seen in the e-sports competitions that have sprung up in recent years, have been answered in the affirmative - e-sports have the characteristics of organization and competitiveness. Then the key comes to the element of physicality.

In fact, compared to e-sports, the physicality of traditional competitive sports has also been controversial, for athletes in the performance of the stadium, I am more inclined to the body is only a part of the game, competitive sports can not be separated from the training of the intellect and in the game of strategy, spirit, skills, and other factors of the intellectual side.

In the traditional sports of soccer, basketball, track and field, gymnastics and other sports, the project on the physical requirements of the body will be extremely obvious, on the physical fitness, physical skill requirements are extremely high. But turn to look at billiards, shooting, chess projects, these projects on the physical requirements will be relatively small, e-sports and football and basketball compared to the physical requirements of the body is obviously much smaller, but compared with chess seems to be no difference. In addition, the physical requirements of e-sports are only relatively small, but for the combined use of hand, eye and heart, precision operation, there is no project that can compare with e-sports.