Traditional Culture Encyclopedia - Traditional customs - Xiao Bai is still struggling to choose movie modeling or game modeling? Come on, the stylist will tell you.
Xiao Bai is still struggling to choose movie modeling or game modeling? Come on, the stylist will tell you.
The film and television modeling of characters needs fine models, and the film and television modeling of characters needs good models, because in film and television works, the audience prefers to see clear pictures and coherent movements. Only if the model is a fine model can it become more fine in the later stage of bone binding and transfer. When rendering quality is high, the picture will be more beautiful.
First, character modeling.
Game modeling is mainly aimed at the people who operate the game. There is no need for precise movements and high-quality pictures in the game, otherwise most consumers' computers will not move because the pictures and characters are too fine. Therefore, the problem that should be paid attention to when using fine stamping die is that when establishing the model, the wiring of the character film and television model will be more complicated, pay more attention to details and more. The model's shape is also very delicate. The game modeling can make the model according to the simplest wiring, as long as it achieves the smooth effect of the final model, and it does not need to be complicated, thus avoiding the trouble of computer operation.
Second, the next generation of game role modeling
The model accuracy of the game is lower than that of the video model: because the game is rendered in real time and is mainly completed by the game engine, if the number of model surfaces is too large, the calculation amount of the server will far exceed the load, resulting in unsmooth, stuck or frame skipping, and even serious failure to run. So all the files in the game, such as models, maps, animations, etc., are very small, but the effect is better.
Thirdly, 3D film and television modeling
Mapping method: normal mapping is used in the game. In the next generation game, it may be necessary to carve a high-precision model with ZB first, then bake it into a normal map and paste it on the low model of the game to make the effect of the low model look similar to that of the high-precision model.
Requirements for mapping: Because the game adopts low mode, the requirements for drawing materials are much higher than those for film and television modeling. Highlights, shadows, temperature changes, etc. all need to be drawn. These things in film and television are the work of lighting, materials and rendering.
Recently, I have compiled a lot of learning materials, and I will hold a live game modeling class every day. The course will talk about the use of 3D Max, Maya, Zbrush and other software, as well as the making of models of machinery, props, figures and monsters. Friends who want more learning materials or are interested in modeling can join our modeling exchange circle at telephone number 1035048 14 and wait for you online.
- Previous article:What is the impact of non-tariff barriers on international trade?
- Next article:Four famous academies in the history of China.
- Related articles
- It's in China.
- Puyang delicious snacks, and specialties?
- What are the common condensers and evaporators in refrigeration systems?
- Lyrics of the song "Embrace Your Taste"
- About ancient Roman furniture
- What are the authentic Guilin rice noodle practices?
- What materials are good for solid wood doors in rural areas?
- Reflections on the teaching plan of sitting and squatting music in children's folk games
- What are the stories about Zhuge Liang?
- School bullying theme class meeting teaching plan