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Company team games active atmosphere

Company team games not only allows new and old employees to familiarize themselves with each other, but also to break the boredom, active atmosphere, the following is my collection of company team games active atmosphere, just for reference, I hope to be able to help you.

Company team games - the same boat ****Ji

Purpose: exercise endurance

Time: 10 ~ 15 minutes

Materials: a newspaper for each team, the reserve a number of newspapers as a backup, the leader with the whistle.

Content: 1. The group is divided into teams with an average number of members, about three to four per team. Each team is assigned a newspaper and spreads it on the ground.

2. The leader signaled the start, all the players stand together on the newspaper, can not break the newspaper, another one to add, continue the game.

3. All players can stand on the newspaper for a long time.

Company team games - *** with the share

Purpose: to let everyone experience the importance of concentricity

Content: 1.2 people in a group, sitting on the ground back to back, arms interlocked, and then together with the force, rely on each other to stand up.

2. If two people cooperate successfully, then try to add one or more.

3. The more people you have in the game, the more difficult it is and the more you need to work together.

Company team games - painting portraits

Purpose: pay attention to the instructions of others

Time: 10 to 15 minutes

Materials: paper, pen (thick)

Content: 1. The group will be divided into three to four groups, and each group will send one as a representative.

2. Representatives blindfolded.

3. Hold the pen in your right hand and stand in front of the drawing paper.

4. The leader of each group chooses a person to be the "model", but does not let the representative know who it is.

5. Draw a portrait of the "model" according to the group's description. When you are done, the leader decides the ranking.

Corporate team game - blow blow

Purpose: to test the reaction and teamwork

Content: 1. According to the number of people in the group, at least three groups.

2. Each group to create their own name, can be animals, places, flowers, etc., but to be single and limited to the number of words.

3. At the beginning of each group, say: "Apple (group name) blow, apple blow after pear blow." Pears immediately have to respond, but can not be bounced back to the apple. Until a group can not catch, or the name of the group is wrong, will be the loss.

Note: It's best to make the name of the group hard to remember and catchy, because the wrong group is also considered a loser.

Variation: You can change your moves as much as you want. For example: blowing, kneeling, playing ``````

Company team game - put away the trouble

Purpose: to solve the problem

Time: 15 minutes

Materials: pen and paper

Content: 1. Write down some problems, worries, or things you need help with.

2. Gather the paper, pull out some to share, and try to find answers or solutions.

3. Pray about it.

Company team game - banana sport

Purpose: cooperation and tacit understanding

Time: 10 minutes

Material: bananas, rope

Content: 1. two people group, and the left wrist of everyone tied.

Contents: 1. two people and tie everyone's left wrist.

2. Hold a banana in the left hand for each group, and then call the start, let them cooperate with the right hand together to peel the banana and eat the banana as fast as possible.

3. The fastest group wins.

Company team game - love partner

Purpose: love homework

Time: 20 minutes

Materials: 1. about 3 work minutes square of paper. Write only one word on each sheet, and write the words "love your neighbor as yourself" and "love your neighbor as yourself" until the sheet is finished. The number of sheets should be equal to the number of participants.

2. The leader puts the written paper into a bag first.

Contents: 1. xxxxxx Disciples are to love one another, which is a new commandment of the Lord (Jn 13:34). Also love your neighbor as yourself, this is one of the greatest commandments (Mt. 22:39). Let's find 4 people and put the words "love one another" in their hands, these 4 people are "partners in love".

2. Each person pulls out a piece of paper from the bag and does not look at the words on it for a while. After everyone gets it, the leader shouts "start", everyone quickly look for the "love partner", find each other in detail to recognize, and then the leader can ask the name of each of them.

Note: 1. The leader can announce "the slowest to find. The leader can announce that "the slowest to find... may be punished by singing." The leader can announce "the slowest to find the song. The slowest person can also ask the rest of the "love partner" name first.

2. Prepare some more paper for those who are late.

3. In the end, there may be two or three members who cannot form a group of four, so they can be put into other groups.

Company team games - wing shade

Purpose: joint race

Time: 10 ~ 15 minutes

Content: 1. The Lord Jesus once lamented, said to the people of Jerusalem: "O Jerusalem `````` many times I have been willing to gather your children together, as a hen gathers her chicks under her wings, but you were not willing" (Lk. 13:34). We are cast into God's love, and God will keep us and take care of us as a hen keeps her chicks under her wings. If we turn away from God, we ourselves will suffer disaster.

2. Divide into 2 teams. Each team has about 5 people. The first one is the eagle, the second one is the hen, and the others follow the hen as chicks. The hen and the eagle stand opposite each other.

3. The hen opens her hands to block the eagle from catching the chicks. Each chick puts its hand on the shoulder of the one in front of it, and the first chick puts its hand on the hen's shoulder, and when it avoids the eagle, it lets go of its hand and is considered to be caught.

4. The eagle tries its best to catch the chicks, and it is considered to be caught when it taps on the body. The hen spreads its wings to block the eagle, the chicks should follow the hen with their hands once a chick is caught, the last chick is replaced by the eagle, the eagle is replaced by the hen, and the original hen is backed up behind the new hen as the first chick. The idea is to let every member of the group have the opportunity to be the hen and the eagle, so that everyone can play vigorously.

5. After each team has lost once, we gather. The last hen reads out the xxxxxxxx.

Note: Each team should have a leader to shout "start". And measure the time, if a minute later, the eagle failed to catch the chick, then rotate to avoid the cold.

Details: Lk. 13:34, Dt. 2:12, Ps. 17:8, Ps. 6:1-4, Ps. 9:1-4.

Expanded:

Other games

I. Pass the apple

Props: apple a rule: a man and a woman sitting in a row apart, with the neck and chin, shoulders hold the apple, one by one to pass, whoever dropped the apple, accept the punishment.

Highlights: This is a traditional British game, popular among young men and women, may do the game, you really feel the "call"! There are countless other games like this one, so use your imagination and turn the props into balloons, ice cubes, or whatever.

Second, kill

Number of participants: more than 8 people better

way: sitting in a circle

Steps:

1, according to the number of people to prepare a number of paper balls, the "referee" a "killer" two, the rest of the paper balls are written on the "good people", draw straws, in addition to the "referee", other people can not be disclosed. The rest of the paper is all written "good guy", draw lots, except "referee", others can not be disclosed.

2, nightfall, everyone fell asleep (under the command of the "referee", everyone closed their eyes). The moon is dark and windy is the time to kill (drawn "bad guys" open their eyes, quietly make eyes and gestures to each other, to decide which day a "good guy", the referee to see in the eyes).

3, dawn, the crowd woke up from sleep (the referee told everyone to open their eyes, told the bad news that someone was killed).

4, the martyr's last words (killed good people hurt feelings to determine who is the "murderer"). The people voted (everyone in turn to express their views, with each person's demeanor of reasoning judgment, mutual proof, to determine who is most likely to be the "murderer").

5, to bring the murderer to justice (everyone voted to decide who is the murderer, the "murderer" to show him to draw the ball of paper, it is possible to wrongly killed).

6, regardless of the wrong kill or not, the murderer out, the game continues. A short one or two rounds can put the killer on the spot, a long one will take several rounds, through to the end of only one good guy, one bad guy, and one referee.

Supplementary note: The killing game exercises the reasoning ability of the "good guys" and the acting ability of the "bad guys". At first, the "bad guys" usually act unnaturally, but after a few more games, the situation becomes more and more confusing, and the game becomes more and more interesting.

Three, suction broken game

Game props: broken number of bottles

Each gamer is equipped with two straws, a roll of transparent glue game rules: the players stand in front of the stage, the host of some orders to start suction broken but it must be a transparent glue will be connected to the two straws, who is connected to the straws and the fastest will be broken to finish the winning game. The first one is the one with the fastest time to connect the straws and the one with the fastest time to finish sucking the broken straws.

Four, sticker

Props: a deck of cards (take away the size of the monster)

Rules: a person draw a card, stick on the forehead. You are not allowed to look at your own card face, but you can see the cards of the people around you. ace is the biggest, 2 is the smallest, the same number of points, the suit from big to small in order of spades, hearts, straw flowers, diamonds. At this point, everyone starts to guess whether they are the smallest or not, based on the faces and expressions of the other people's cards in turn. If you think you are the smallest, you can give up and receive a slight punishment, but you are not allowed to look at the face of the card, and the game continues. The game continues until everyone does not give up, show the card, the smallest person is punished.

Highlights: The key to the game is to capture the moment when everyone looks at the cards around them for the first time. Of course, if the acting skills are good enough, clever use of this psychological, the opposite way, you can definitely do "eyes to harm people". Depending on the number of participants in the game, prepare the same number of toothpicks. The host pinches a certain number (1 to all) of toothpicks in his hand and lets everyone guess how many there are in turn. Those unfortunate enough to guess correctly are penalized and continue the game as the host for the next round.

Six, exchange names

Content: This game is to test people's habits. Usually for their own name, can be said to be familiar, but if the temporary change of name, it will feel strange. Methods:

(1) The number of people in the 10 people is most suitable

(2) Participants sit in a circle.

(3) While sitting in a circle, you change your name to the name of your right neighbor.

(4) A guessing game is used to determine the order, and then questions are asked in that order.

(5) When the host asks "Mr. Zhang San, what time did you get up this morning?" the real Mr. Zhang San is not allowed to answer, but the person who replaces his name with Mr. Zhang San must answer, "Well, this morning I got up at 7 o'clock!"

(6) When one does not answer when one should, the person who is not the one who should answer is eliminated.

(7) The last person left is the winner

VII. Drawing while blindfolded

All participants blindfold their eyes with a blindfold and then distribute paper and pens, one for each person. Ask to draw their home or other specified things (e.g. human face, robot cat) on the paper while blindfolded. When finished, have participants remove their blindfolds to admire their masterpieces. Have each person write their name on the other side of the paper before putting on the blindfold. After they have finished their drawings, hang all the pictures on the wall and have the participants pick the one they drew themselves. The instructor describes something verbally and has the trainees draw what they hear, blindfolded, then compares their drawings and thinks, why does everyone hear the same description but draw something different, at work?

Eight, search for fugitives

One person as a fugitive, the other as a public security police officer, with a handkerchief blindfolded their eyes, were brought to the ping-pong table on the two opposite corners. After the host issued the order, the two hands touch the table a fleeing a chase, the fugitive wants to avoid the search of the public security police, and the public security police are trying to find the fugitive, the two are tiptoeing around, so as not to make noise, so that the other side to find out where they are, but ultimately may be confused to collide with the public security police will catch the fugitive. Then you can change two more people on the game. Rules: the onlookers can only laugh, not to imply.

Nine, three white bone spirit

This game has two students can play. The first back and stand, two steps away from each other. After the game started two people sing: "The Monkey King three beat the white bone spirit!" And in place to clap feet jump three times, pay attention to sing to the last "fine" word, must be done at the same time 180 degrees jump, at the same time in the landing but also do a modeling action. There are three kinds of modeling actions: 1 lift the left knee, the right hand palm in front of the forehead as a pergola, while the left arm slightly flexed hook fist for the Monkey King. 2 hands into the waist, legs open for the White Bone Monkey. 3 hands together in front of the chest for the Tang Monk. The constraints of these three fairy tale characters are: the Monkey King is better than the White Bone Demon, the White Bone Demon is better than the Longevity Monk, and the Longevity Monk is better than the Monkey King. If it happens that the shapes are the same, then start again, in the same way as before, and once the constraints between the shapes have been established, the loser has to give the winner a respectful bow.

Ten, red and black

Rules of the game

1, the purpose: your team and the other team for the team A, team B, respectively, each strive to achieve a high score.

2. Procedure: each round of your team has two choices - red or black, by the staff to understand your team's choices in each round and inform your score, your team can be based on the previous round of scores to determine the next round of choices.

3, communication: the two teams in the fourth round of choice, with the consent of both sides, can be the first communication, the two sides sent a representative out of the interview, the interview time is one minute; two teams in the eighth round of choice, the two sides must communicate, the interview time is one minute. In addition to the two teams can be convened in accordance with the above rules of the interview, other communication is prohibited. 4, the score calculation 1) team A, team B are selected red, each scored 1 point; team A, team B are selected black, each minus 1 point; 2) a team to select red, a team to select black, the selection of red minus 3 points, the selection of black plus 3 points; 3) 9th and 10th round of the selection, the score is multiplied by 3 and counted in the total score.