Traditional Culture Encyclopedia - Traditional stories - Now which region of China's animation industry development is more advanced?

Now which region of China's animation industry development is more advanced?

Now the animation industry mainly in the following places: (a) "Hunan group" animation industry base ■ Target purpose to "open, efficient, innovative" for the purpose of the engineering center is committed to building a national first-class cartoon public **** technical support and service platform, and strive to lead and support the cartoon industry with high and new technology. The center strives to lead and support the cartoon industry with high and new technology. Through technological innovation, artistic innovation and mechanism innovation, it drives industrial radiation, transforms scientific and technological achievements into real productivity, and endeavors to improve the domestic and international competitiveness of "Hunan flavor cartoon". ■ Organizational structure The Engineering Center is a scientific research entity with cartoon R&D as its core, which consists of 2D animation technology center, 3D animation technology center, film and television special effects technology center, cartoon derivatives research and development center, streaming media application technology center, digital cartoon display center, cartoon information center, and external communication center. The engineering center has set up an expert committee to comprehensively guide the scientific research work of the engineering center. It has a group of young backbone talents with strong ability and high quality, including experts and scholars with deep theoretical foundation in computer graphics and imaging, as well as multidisciplinary talents who are familiar with the process of cartoon production and understand art. ■ Main tasks Establish cartoon animation public **** technical support and service platform, provide technical services for cartoon enterprises. Carry out technical research and development for the *** and key technical problems in the field of cartoon, and strive to obtain technical breakthroughs. Promote the transformation of achievements into real productivity, and promote the formation of cartoon industry chain driven by core technology. ■ Research Content Development of cartoon production software with independent intellectual property rights; research on key technical problems in cartoon production; technical research on establishing a public **** technical service and support platform; research on digital media application technology based on cartoon content. ■ Representative enterprises: Three Stars Cartoon Group, Hunan Hongmeng Cartoon Communication Co. (II) Suzhou, Wuxi and Changzhou Animation Base Animation Production Practice and Strength Jiangsu Province, especially Suzhou, Wuxi and Changzhou, has a large number of long-term, mature practice in the field of animation production and has accumulated valuable experience in foreign cooperation and animation production. However, compared with Hunan animation base, the cartoon industry in this region still presents its own characteristics. Still mainly processing industry, both independent innovation In 2006, the cartoon industry in Suzhou, Wuxi and Changzhou region is still mainly processing industry, taking into account the original animation production. Take Wuxi as an example, Wuxi existing stallion animation, October animation, Oriental dragon animation, Ma Liang animation, days of animation, era animation and so on the size of the 20 or so film and television animation enterprises and animation production level of the industry unit, can be processed all kinds of animated films 10,000 minutes a year, Changzhou from the formulation of policies to create an environment and build a foundation for breaking through the bottlenecks of two aspects of the construction of the animation industry to guide the system. In 2006, Suzhou continued its efforts to build an international, modernized and large-scale animation industry base with high international reputation, which is equipped with talent cultivation, creation and research and development, large-scale production, international cooperation, industrial agglomeration and convenient circulation, and made efforts to build a vertical industry chain with animation industry as the main body. Animation education is mainly based on vocational training. Some vocational and higher education institutions in Suzhou, Xi-Changzhou and Changzhou have opened animation majors. Some vocational education and higher education institutions in Suzhou, Xi-Chang and Changzhou have set up animation majors, and continue to train and deliver talents for animation enterprises. Animation education mainly focuses on technical talents, and mainly adopts non-academic education and training methods. Vocational education of animation in Suzhou mainly focuses on vocational colleges and art schools to deliver talents to animation organizations. Suzhou Vocational College of Arts and Crafts, Suzhou Industrial Park Vocational College of Technology and Suzhou Art School all have departments specializing in animation and cartooning that train talents for animation and cartooning. Wuxi to Jiangnan University School of Design is the main, training senior talents of animation design. Changzhou Textile and Garment Vocational and Technical College and some other colleges and universities in Southern Jiangsu Province have opened three-year, junior college degree in computer animation art and design majors to cultivate more specialized talents with higher knowledge level and academic level to join the animation industry. In 2006 the SuXiChang region of animation enrollment in general have expanded, and in the teaching means gradually improve, teaching quality has been improved. ? /P> (C) College Animation Base College animation base is based on animation education, training creative talents and business talents. Beijing Film Academy School of Animation: In the past five years, the "Academy Award" has grown vigorously, with many flowers and fruits. "Academy Award" - the cradle of Chinese original animation, the bridge of success for young animators! In 2006, the Academy continued to organize the sixth "Academy Award" to encourage original animation; The animated film "Little Soldier Zhang Ga" was honored as the "National Top Ten" most popular animated film among young people. School of Animation, Communication University of China: In 2006, the School of Animation and the China Animation Society*** hosted the "YU - Beijing" - the first China (Beijing) International Student Animation Festival in 2006, following the School of Animation's participation in the production of the Olympic Games publicity animation film, continued to participate in the Olympic Games mascot "Fu Niu Lele" animation. "Animation. Animation School of Jilin College of the Arts Still the largest higher art school in the field of animation in China. The 26-episode animated series "Happy Street No. 1" created by the Animation School and co-produced with CCTV will be broadcast on CCTV at the end of 2006. (D) Hangzhou Shanghai animation base Gangnam land, the spirit of Yuxiu. Hangzhou and Shanghai, reflecting each other. One is the beauty of Xizi Lake, young and energetic city, successively to create "animation capital", "leisure capital" of Hangzhou, one side is modern and full of commercial flavor of the Pearl of the Orient, relying on the experience of the Shanghai Art Studios and talent, good Shanghai Shanghai is the pioneer of cultural and creative industries. Shanghai Shanghai is the pioneer of cultural and creative industries, which took shape as early as in the 30s and 40s, while the early Chinese animation was also born in Shanghai in the 20s. The inheritance of the ancient and the modern, the blending of the traditional and the innovative, and the interaction between technology and industry are fully reflected in Shanghai's animation industry bases: Shanghai Fine Arts Film Studio and Dazzling Cartoon Channel. Hangzhou In Hangzhou, the animation industry is called "the city cavalry", between the movement, Hangzhou's creative industries set sail; diffuse, Hangzhou's new manufacturing industry renowned all over the world. As of 2006, Hangzhou has 60 animation game enterprises, including 23 large-scale film and animation production and production enterprises, peripheral product development 15 enterprises, registered capital of more than 300 million yuan, more than 10,000 employees, Hangzhou's original animated films, but also repeatedly praised. In Hangzhou, there are two pieces of land flowing with blue blood. Blue is the color of dreams. The National Animation Industry Base of Binjiang High-Tech Development Zone on the south bank of Qiantang River leads the development of animation industry in Hangzhou. The Digital Entertainment Industrial Park of Hangzhou Xihu District on the shore of Xizi Lake drives the development and expansion of derivative products. For Hangzhou 2006 is a year of inheritance and innovation. Animation base land if the policy is the basis for the development of the animation industry, then the market is the vast world of the animation industry, China's 5,000 years of long cultural history, is the Chinese animation industry's fertile soil.