Traditional Culture Encyclopedia - Traditional festivals - No culture. What technology is better to learn?

No culture. What technology is better to learn?

1, haircut technology

It is difficult for a person with low education to find a satisfactory job in the workplace. It is better to learn hairdressing techniques. This job is unremarkable, but it's actually very good. First, there is no cost, just a few tools are enough; Second, it is very stable, and there is no exclusion and right and wrong in the workplace; Third, I am very free to arrange more work or rest by myself; Fourth, the income is high, and the monthly income is by no means lower than that of ordinary employees in the workplace.

2. Decoration technology

Learning this technology, although physically a little tired, but the income is still considerable. This matter must be decorated with your own brain, and you must not learn from others. You must draw inferences from others, listen to others, and keep innovating. With the rapid development of science and technology, many materials need new methods and technologies will be constantly updated. You must practice your basic skills at home in the early stage. Only in this way will there be development prospects.

3. Carpenter

Carpenter is a handicraft industry, and sculpture has a certain connection with carpenter's craft. Of course, there is still a big difference. Sculpture belongs to the art industry and needs an artistic foundation. Senior carpenters require simple wood carving, using traditional crafts, of course, high wages and wide employment.

Recommend the popular cg design industry, mainly relying on computer software for visual communication design, and the relatively basic positions are graphic design, web design and e-commerce artist. Engaged in cg design work, generally need basic art skills, but students with zero art foundation can make up for this part through professional training institutions.

The first is the post-production industry of film and television, including film and television original painters, film and television modeling and rendering artists, film and television role animation designers, film and television special effects designers, film and television post-synthesis designers, editing and packaging designers; Followed by the game industry, including the original game painter, game 3D art design, game action designer, game special effects designer, game UI designer and so on. In addition, there are UI design, commercial illustration design, interior design and other industries and jobs.